Multi-Prob Cut: Difference between revisions

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{{Multiple issues|{{context|date=August 2017}}{{technical|date=August 2017}}{{unreferenced|date=July 2017}}}}
'''Multi-Prob Cut''' is a heuristic used in [[Alpha–betaalpha–beta pruning]] search. It is of particular interest in games such as [[Othello]] and [[Draughtsdraughts]] in which the [[null-move heuristic]] would be problematic as it is quite often an advantage to pass.
 
[[Category:Game artificial intelligence]]