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==See also==
* [[Heightmap]]
* [[Sculpted prim]]
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*[http://graphics.cs.brown.edu/games/SteepParallax/index.html ''Steep Parallax Mapping''] website
*[http://www.iit.bme.hu/~szirmay/egdisfinal3.pdf ''State of the art of displacement mapping on the gpu''] paper
{{Texture Mapping Techniques}}
[[Category:Texture mapping]]
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