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| doi = 10.1145/344779.344855
| accessdate = 2013-07-21}}
</ref> was one of the last key breakthroughs on the way to fully [[virtual cinematography]] with its ultra-photorealistic [[digital look-alike]]s. The team was the first in the world to isolate the [[subsurface scattering]] component (a specialized case of BTDF) using the simplest [[light stage]], consisting on moveable light source, moveable high-res [[digital camera]], 2 [[polarizers]] in a few positions and really simple [[algorithm]]s on a modest [[computer]].<ref name="Deb2000"/> The team utilized the
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