BattleTech Trading Card Game: Difference between revisions

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The '''''BattleTech Collectible Card Game''''' is an out-of-print [[collectible card game]] set in the [[BattleTech]] universe developed by [[Wizards of the Coast]] (WotC) for [[FASA Corporation|FASA]] using a similar style of gameplay and card distribution as WotC's ''[[Magic: The Gathering]]''. It was designed by [[Richard Garfield]]. Its production ran from November 1996 through 2001.<ref name="MILLER2">{{Citation |last=Miller |first=John Jackson |title=Scrye Collectible Card Game Checklist & Price Guide, Second Edition | year=2003 |pages=87-95 |postscript=.}}</ref> The ''BattleTech CCG'' featured [[BattleMech]]s, characters, and technology from the original board game, with new artwork done by various artists. Currently, the ''BattleTech CCG'' is [[out-of-print|no longer in print]].
 
The goal of the game is to make your opponent run out of cards from his or hertheir stockpile (deck of cards).<ref name="Duelist">{{Citation | last = | first = | title = Wizards of the Coast News| page = 11 | newspaper = The Duelist | date = September 1996 | issue =#12}}</ref> The one without any cards left, loses the game. The most basic way of achieving this, is to attack your enemy's stockpile with mechs and other units.
 
Each player will need a deck with a maximum of 60 cards. Those decks can consist of any combination of cards the player desires, although when playing with official FASA rules, choosing cards for your deck will be limited, e.g. only cards from one faction/clan. The right assortment of cards can prove vital to victory and is mostly linked to certain tactics.