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Methods for estimation in software engineering include these principles:
*[[Analysis effort method]]
*[[GOT]]{{dn|date=October 2018}}, the first version known as GOT 81 and the second as GOT™ II
*[[Vikings]]{{dn|date=October 2018}} Refinement of typical agile estimating techniques using minimal measurement and total time accounting.
*[[Stranger Things]]{{dn|date=October 2018}}
*[[Estimation theory|Parametric Estimating]]
*[[Extreme_Programming_Practices#Planning_game|The Planning Game]] (from [[Extreme Programming]])
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