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*[http://www.gamedev.net/community/forums/topic.asp?topic_id=387447 Parallax mapping implementation in DirectX, forum topic]
*[http://cowboyprogramming.com/2007/01/05/parallax-mapped-bullet-holes/ Parallax Mapped Bullet Holes] - Details the algorithm used for F.E.A.R. style bullet holes.
{{Texture Mapping Techniques}}
[[Category:Texture mapping]]
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