Behavioral pattern: Difference between revisions

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usually more than 3 objects are included in one design pattern
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Examples of this type of design pattern include:
 
* [[Blackboard]]: provides a computational framework for the design and implementation of systems that integrate large and diverse specialized modules, and implement complex, non-deterministic control strategies
* [[Chain of responsibility pattern]]: Command objects are handled or passed on to other objects by logic-containing processing objects
* [[Command pattern]]: Command objects encapsulate an action and its parameters