Open Source Virtual Reality: Difference between revisions

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'''Open Source Virtual Reality''' ('''OSVR''') is an [[open-source software]] project that aims to enable headsets and game controllers from all vendors to be used with any games developed by [[Razer Inc.|Razer]] and [[Sensics]]. It is also a [[virtual reality headset]] that claims to be [[open-source hardware]] using the OSVR software.<ref>{{cite web|last=Stein|first=Scott|title=Meet Razer's OSVR Hacker Dev Kit, the 'open-source' hackable VR headset|url=http://www.cnet.com/uk/products/razer-osvr/|website=CNET|accessdate=17 June 2015|date=2015-01-06}}</ref> However, as of October 2016 electrical hardware source files have not yet been made available. Since August 2018, the firmware files are available<ref>{{cite web|url=https://github.com/OSVR/OSVR-HDK/issues/2|website=Github|accessdate=30 September 2016|title=Sources for MCU binaries? #2}}</ref> The hardware source files that have been released so far are under a proprietary, [[Open-source software#Open-source versus source-available|source-available]] license.<ref>The license as laid out in the [https://github.com/OSVR/OSVR-HDK#readme HDK repository README] explicitly excludes rights required for OSI compliance (updated {{Date}})</ref>
 
The headset is developed by [[Razer Inc.|Razer]] and [[Sensics]].<ref>{{cite web|url=https://www.theverge.com/2016/6/16/11952016/osvr-hdk-2-vr-headset-hands-on-photos-e3-2016|website=TheVerge|accessdate=29 July 2018|title=OSVR's virtual reality headset is for making the weird VR of the future }}</ref>
 
The first model of the headset was introduced on January 2015 in [[Consumer Electronics Show|CES]].<ref>{{cite web|url=http://www.slashgear.com/razer-osvr-headset-hands-on-a-platform-not-a-competitor-06362814/|title=Razer OSVR headset hands-on: a platform, not a competitor|work=SlashGear|date=January 6, 2015}}</ref> Shipping to select developers started on July 2015.<ref>{{cite web|url=http://www.tomshardware.com/news/osvr-hmd-hacker-kits-shipping,29530.html|title=OSVR Hacker Kits Have Started Shipping|work=[[Tom's Hardware]]|date=July 8, 2015}}</ref> Pre-ordering was opened to the general public by October and shipping started by November 2015.<ref>{{cite web|url=http://www.digitaltrends.com/computing/public-pre-orders-for-razers-osvr-headset-are-now-open/#/3|title=Public pre-orders for Razer’s OSVR headset are now open|work=[[Digital Trends]]|date=October 26, 2015}}</ref>
 
== Project information ==
OSVR has two main and independent parts: [[Open-source hardware|open-source hardware]] and [[Open-source software|open-source software]]. The project is primarily sponsored by [[Razer Inc.|Razer]] and [[Sensics]].<ref>{{cite web|url=https://www.theverge.com/2016/6/16/11952016/osvr-hdk-2-vr-headset-hands-on-photos-e3-2016|title=OSVR's virtual reality headset is for making the weird VR of the future|website=TheVerge|accessdate=29 July 2018}}</ref> Partners in the project include game developers [[Ubisoft]] and hardware manufacturers [[Vuzix]].<ref>{{cite web|last=Prasuethsut|first=Lily|title=Razer updates OSVR virtual reality headset|url=http://www.techradar.com/news/wearables/razer-updates-osvr-virtual-reality-headset-1286822|website=TechRadar|accessdate=17 June 2015|date=2015-03-05}}</ref> OSVR has requested help with creating Android [[Google Daydream|Daydream VR]] Plugin.<ref>{{cite web|url=https://github.com/OSVR/OSVR-Android-Plugins/issues/1|title=Help wanted: Google VR SDK Plugin}}</ref>
OSVR has two main and independent parts: open-source hardware and open-source software.
 
One of their most popular hardware consists of virtual reality goggles called the Hacker Development Kit.
 
The open source software platform allows virtual reality developers to detect, configure and operate virtual reality devices across a wide range of operating systems. It is provided under the Apache 2.0 license.
 
The open source software platform allows virtual reality developers to detect, configure and operate virtual reality devices across a wide range of operating systems. It is provided under the [[Apache License|Apache 2.0]] license. Since August 2018, the electrical hardware source files files are available.<ref>{{cite web|url=https://github.com/OSVR/OSVR-HDK/issues/2|title=Sources for MCU binaries? #2|website=Github|accessdate=30 September 2016}}</ref> The files that have been released so far are under a proprietary, [[Open-source software#Open-source versus source-available|source-available]] license.<ref>The license as laid out in the [https://github.com/OSVR/OSVR-HDK#readme HDK repository README] explicitly excludes rights required for OSI compliance (updated {{Date}})</ref>
The project is primarily sponsored by [[Razer Inc.]] and [[Sensics]].
Partners in the project include game developers [[Ubisoft]] and hardware manufacturers [[Vuzix]].<ref>{{cite web|last=Prasuethsut|first=Lily|title=Razer updates OSVR virtual reality headset|url=http://www.techradar.com/news/wearables/razer-updates-osvr-virtual-reality-headset-1286822|website=TechRadar|accessdate=17 June 2015|date=2015-03-05}}</ref>
 
One of their most popular hardware consists of [[Virtual reality headset|virtual reality headset]] called the Hacker Development Kit. The first model of the headset was introduced on January 2015 in [[Consumer Electronics Show|CES]].<ref>{{cite web|url=http://www.slashgear.com/razer-osvr-headset-hands-on-a-platform-not-a-competitor-06362814/|title=Razer OSVR headset hands-on: a platform, not a competitor|work=SlashGear|date=January 6, 2015|work=SlashGear}}</ref> Shipping to select developers started on July 2015.<ref>{{cite web|url=http://www.tomshardware.com/news/osvr-hmd-hacker-kits-shipping,29530.html|title=OSVR Hacker Kits Have Started Shipping|date=July 8, 2015|work=[[Tom's Hardware]]|date=July 8, 2015}}</ref> Pre-ordering was opened to the general public by October and shipping started by November 2015.<ref>{{cite web|url=http://www.digitaltrends.com/computing/public-pre-orders-for-razers-osvr-headset-are-now-open/#/3|title=Public pre-orders for Razer’s OSVR headset are now open|date=October 26, 2015|work=[[Digital Trends]]|date=October 26, 2015}}</ref>
OSVR has requested help with creating Android [[Google Daydream|Daydream VR]] Plugin.<ref>{{cite web|url=https://github.com/OSVR/OSVR-Android-Plugins/issues/1|title=Help wanted: Google VR SDK Plugin}}</ref>
 
== Games ==
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{{Div col|colwidth=20em}}
* ''3rd Planet''
* ''Chess Ultra''<ref>{{cite web|url=http://store.steampowered.com/app/518060/|title=Chess Ultra Steam page}}</ref>
* ''[[Elite Dangerous]]''<ref>{{cite web|url=http://store.steampowered.com/app/359320/|title=Elite Dangerous Steam page}}</ref>
* ''Hellicott City''
* ''M.A.R.S. Extraction* Mythgreen VR''
* ''[[Pollen (video game)|Pollen]]''
* ''PongVR''
* ''[[Project Cars<CARS]]''ref>{{cite web|url=http://store.steampowered.com/app/234630/Project_CARS/|title=Project Cars Steam page}}</ref>
* ''Ready Driver One''
* ''[[Redout (video game)|Redout]]''
* ''Skyworld''
* ''Supreme Craft Lite VR''
* ''[[The Vanishing of Ethan Carter|The Vanishing of Ethan Carter VR]]''<ref>{{cite web|url=http://store.steampowered.com/app/457880/The_Vanishing_of_Ethan_Carter_VR/|title=The Vanishing of Ethan Carter VR Steam page}}</ref>
* ''TVRD - Tower VR Defence''
* ''Urban Forces: Multiplayer FPS''
* ''[[VirtualRealPorn]]''
* ''[[War Thunder]]''
* ''World of Diving''
{{div col end}}
 
== See also ==
* [[OpenVR]], a library with similar goals (though not open-sourced) by [[Valve Corporation|Valve]]
* [[Zero_Latency_Zero Latency (company)|Zero Latency VR]], a ___location based entertainment company that provides Free Roam Virtual Reality (FRVR) solutions using modified OSVR HMD's.
 
== References ==