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The benchmark had several problems that made it less useful for general purposes. For instance, the system did not test any string manipulations, who's performance varied widely across platforms. It also did not take advantage of any "speedups" available on different platforms, like the possible use of integer variables for loop indexes or turning off video access on machines with shared main memory.{{efn|Most 8-bit machines of the era had a single bank of RAM that was shared between the CPU and display driver, which led to bus contention issues that slowed performance as much as 30%. Turning off the display was a common way to improve compute-bound programs like this benchmark.{{sfn|Wilkinson|1985|p=140}}}} These limitations were widely debated at the time.{{sfn|Wilkinson|1985|p=139}}
Its last appearance is in the May 1984 issue, which included values for 183 machines. This issue included a note that the many criticisms of the system had been taken to heart and a new benchmark program was under design.<ref>{{cite magazine |magazine=Creative Computing |date=May 1984 |page=6 |first=David |last=Ahl |title=Creative Computing Benchmark |url=https://archive.org/details/creativecomputing-1984-05/page/n9}}</ref> However, such a program never appeared in the magazine, which increasingly focused on the business market that was coming to dominate [[personal computer]]s in that era.
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