Content deleted Content added
Rescuing 1 sources and tagging 0 as dead. #IABot (v1.6.1) |
No edit summary |
||
Line 8:
A limitation of current liquid computing implementations is that they are confined to specific vendors' platforms, such as within Apple's iOS and OS X pair or within Google's Android and Chrome OS pair. That means workflows can't flow across different vendors' devices, such as from an Apple [[iPad]] to a Microsoft Windows [[Personal computer|PC]]. That is not a technical limitation of the liquid computing concept but a vendor decision to encourage adoption of its product ecosystem. Both Apple and Google, for example, make liquid computing capabilities available to developers through a set of [[API]]s that theoretically could be made available to competing platforms, but currently are not. To address this problem, the liquid computing concept can be applied to Web applications running across different Web-enabled devices.<ref>{{cite web|last1=Mikkonen|first1=Tommi|last2=Systa|first2=Kari|last3=Pautasso|first3=Cesare|title=Towards Liquid Web Applications (ICWE2015)|url=http://design.inf.usi.ch/publications/2015/icwe/liquid-web-app/|website=http://liquid.inf.usi.ch/|publisher=Springer}}</ref>
== Related technologies ==
Several operating systems — Apple's iOS and OS X<ref>{{cite web|last1=Becker|first1=Hannah|title=How To Sync Apple iOS 7 and OS X Mavericks|url=http://www.technologyguide.com/feature/syncing-between-ios-7-and-os-x-mavericks/|website=http://www.technologyguide.com|publisher=TechTarget|accessdate=15 February 2015}}</ref> and Microsoft's [[Windows 8]]<ref>{{cite web|title=Sync settings between PCs with OneDrive|url=http://windows.microsoft.com/en-us/windows-8/sync-settings-pcs|website=http://www.microsoft.com|publisher=Microsoft|accessdate=15 February 2015}}</ref> — can sync settings across multiple devices, as can the [[Google Chrome]] browser and [[Apple Safari]] browser. The cross-device interaction concept is similar to liquid computing, but lacks the workflow characteristic of liquid computing.
Line 21 ⟶ 19:
== References ==
{{reflist}}
|