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→Instruction decode: see WP:NOTED, MOS:NOTED, and WP:OPED |
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At the same time the register file was read, instruction issue logic in this stage determined if the pipeline was ready to execute the instruction in this stage. If not, the issue logic would cause both the Instruction Fetch stage and the Decode stage to stall. On a stall cycle, the stages would prevent their initial flip-flops from accepting new bits.
If the instruction decoded was a branch or jump, the target address of the branch or jump was computed in parallel with reading the register file. The branch condition is computed after the register file is read, and if the branch is taken or if the instruction is a jump, the PC predictor in the first stage is assigned the branch target, rather than the incremented PC that has been computed.
The decode stage ended up with quite a lot of hardware: MIPS had the possibility of branching if two registers were equal, so a 32-bit-wide AND tree ran in series after the register file read, making a very long critical path through this stage. Also, the branch target computation generally required a 16 bit add and a 14 bit incrementer. Resolving the branch in the decode stage made it possible to have just a single-cycle branch mispredict penalty. Since branches were very often taken (and thus mispredicted), it was very important to keep this penalty low.
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