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The game spawns plagues randomly through the world around certain dates; for example, a plague will generally begin in the 14th–15th century to simulate the Black Death. Plague spreads from country to country, entering cities. A city afflicted with plague will lose one population point per turn, as well as a hefty unhealthiness penalty. Units garrisoned in or close to plague-affected cities will take damage until they die or the plague ends. The more health bonuses that a civilization has, the faster the plague ends. Plagues can be permanently avoided by a nation once the technology "Medicine" is researched.
''Rhye's and Fall of Civilization'' is also designed to simulate the drastic impact that the arrival of Europeans had in the [[New World]]. Upon sailing any unit from Europe to the Americas, the player is instantly granted several military units to simulate the exploits of the Spanish conquistadors. This also spawns a plague exclusively amongst the
Besides the typical victory conditions in the game, every civilization has another victory option – Unique Historical Victories. These usually include three historical achievements that the nation managed or attempted. For example, Rome's Unique Historical Victory is to have a barracks, amphitheatre and aqueduct in 5 cities by 200 AD, emulate (at least) the reaches of the Western Roman Empire by 450 AD, and never lose any city to barbarians by 1000 AD. Upon completing two Unique Historical Victories, a Triumphal Arch is built in the capital which increases military unit production, and a new golden age starts.
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