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{{short description|I/O memory management unit for graphics}}
The '''graphics address remapping table''' ('''GART'''),<ref>{{Cite book|url=http://esd.cs.ucr.edu/webres/agp20.pdf|title=Accelerated Graphics Port Interface Specification: Revision 2.0|date=4 May 1998|pages=24}}</ref>
GART is used as a means of data exchange between the [[primary storage|main memory]] and [[video memory]] through which buffers (i.e. paging/swapping) of [[texture mapping|textures]], [[polygon mesh]]es and other data are loaded, but can also be used to expand the amount of video memory available for systems with only integrated or shared graphics (i.e. no discrete or inbuilt graphics processor), such as [[Intel HD Graphics]] processors. However, this type of memory (expansion) remapping has a caveat that affects the entire system: specifically, any GART, pre-allocated memory becomes pooled and cannot be utilised for any other purposes but graphics memory and display rendering.
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