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Practically all modern graphic displays are raster-mode, descended from the picture scanning techniques used for [[television]], in which the visual elements are a rectangular array of [[pixel]]s. Since the raster image is only perceptible to the human eye as a whole for a very short time, the raster must be refreshed many times per second to give the appearance of a persistent display. The electronic demands of refreshing display memory meant that graphic terminals were developed much later than text terminals, and initially cost much more.{<ref>{{cite web
|title=Using a Microprocessor in an Intelligent Graphics Terminal
|url=
|quote=However, a major problem with the use of a graphic terminal is the cost}}</ref><ref>{{cite web |website=SemanticScholar.org
|title=G101-A Remote Time Share Terminal with Graphic Terminal
|