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{{Reflist}}
== Further reading ==
==; Books==
* {{cite book | first=Randi J. | last=Rost | authorlink=Randi J. Rost | title=OpenGL Shading Language | edition=3rd | publisher=Addison-Wesley | date=30 July 2009 | isbn=978-0-321-63763-5}} ▼
* {{cite book | first=JohnRandi J. | last=KessenichRost | first2=David |author-link last2=Baldwin | first3=Randi |J. last3=Rost | title=The OpenGL Shading Language | versionedition=Version3rd 1.10.59|publisher=Addison-Wesley | publisherdate=3Dlabs,30 Inc.July 2009 | ISBN = 978-0-321-63763-5 Ltd.}}
* {{cite book | firstfirst1=MikeJohn | lastlast1=BaileyKessenich | first2=SteveDavid | last2=CunninghamBaldwin | titlefirst3=GraphicsRandi Shaders:| Theory and Practicelast3=Rost | editiontitle =2nd The OpenGL Shading Language | publisherversion=CRCVersion Press1.10.59 | datepublisher =22 April3Dlabs, 2009Inc. |Ltd. isbn=978-1-56881-434-6}}
▲* {{cite book | first= Randi J. Mike| last= RostBailey | authorlinkfirst2= RandiSteve J.| Rostlast2=Cunningham | title = OpenGL ShadingGraphics LanguageShaders: Theory and Practice | edition= 3rd2nd | publisher= Addison-WesleyCRC Press | date= 3022 JulyApril 2009 | isbnISBN = 978- 01- 32156881- 63763434- 56 }}
==External links==
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