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start work on hand-eye coordination problem
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The original creator of the 3D avatar, [[DeviantArt]] user "tidiestflyer", showed regret over the character, saying that he hoped it would not be used to annoy players of ''VRChat'' and that he enjoys the game and does not want to see anyone's rights get taken away because of the avatar.<ref>{{Cite web|url=http://www.gamerevolution.com/news/362289-creator-vrchats-ugandan-knuckles-meme-regrets-decision|title=Creator of VRChat’s ‘Ugandan Knuckles’ Meme Regrets His Decision|last=Tamburro|first=Paul|date=8 January 2018|website=GameRevolution|archive-url=|archive-date=|dead-url=|access-date=9 October 2018}}</ref> In response to the trolling in the game, the developers of ''VRChat'' published an open letter on ''[[Medium (website)|Medium]]'', stating that they were developing "new systems to allow the community to better self moderate" and asking users to use the built-in muting features.<ref>{{Cite web |url=https://www.polygon.com/2018/1/10/16875716/vrchat-safety-concerns-open-letter-players-behavior |title=VRChat team speaks up on player harassment in open letter |last=Alexander |first=Julia |date=January 10, 2018 |website=Polygon |access-date=October 9, 2018}}</ref>
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{{collapse top| Hand-eye calibration problem}}
==Hand-eye callibration problem==
"hand-eye calibration is the problem of determining the transformation between the robot end-effector and a camera, as well as the transformation between the robot base and the world coordinate system"<ref>[https://arxiv.org/abs/1907.12425] </ref>
 
*[http://math.loyola.edu/~mili/Calibration/]
*[https://ieeexplore.ieee.org/abstract/document/8788685/keywords#keywords]
*[https://www.nist.gov/publications/overview-robot-sensor-calibration-methods-evaluation-perception-systems?pub_id=910651]
*[https://arxiv.org/abs/1706.03498]
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