Modo (software): Difference between revisions

Content deleted Content added
Top ce
Tags: Visual edit Mobile edit Mobile web edit
m History: Correct citation errors (deprecated dead-url parameters), and genfixes
Line 24:
Modo was created by the same core group of software engineers that previously created the pioneering 3D application [[LightWave 3D]], originally developed on the [[Amiga]] platform and bundled with the Amiga-based [[Video Toaster]] workstations that were popular in television studios in the late 1980s and early 1990s. They are based in [[Mountain View, California]].
 
In 2001, senior management at [[NewTek]] (makers of LightWave) and their key LightWave engineers disagreed regarding the notion for a complete rewrite of LightWave's work-flow and technology.<ref>{{Cite web |url=http://forums.luxology.com/discussion/topic.aspx?id=18008 |title=Modo – What Lightwave Should Have Become. |work=The Foundry Forums |publisher=[[WP:SPS|Self-published]] |date=21 June 2007 |deadurlurl-status=yesdead |archiveurl=https://web.archive.org/web/20090215234008/http://forums.luxology.com/discussion/topic.aspx?id=18008 |archivedate=15 February 2009 |df=dmy-all }}{{SPS|date=May 2014}}</ref>{{SPS|date=May 2014}} NewTek's Vice President of 3D Development, Brad Peebler, eventually left Newtek to form Luxology, and was joined by Allen Hastings and Stuart Ferguson (the lead developers of Lightwave), along with some of the LightWave programming team members (Arnie Cachelin, Matt Craig, Greg Duquesne, Yoshiaki Tazaki).
 
After more than three years of development work, Modo was demonstrated at [[SIGGRAPH]] 2004 and released in September of the same year. In April 2005, the high-end visual effects studio [[Digital Domain]] integrated Modo into their production pipeline. Other studios to adopt Modo include [[Pixar]], [[Industrial Light & Magic]], [[Zoic Studios]], [[id Software]], [[Eden FX]], [[Studio ArtFX]], [[The Embassy Visual Effects]], [[Naked Sky Entertainment]] and [[Spinoff Studios]].