JAI (programming language): Difference between revisions

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==History==
The earliest history available about the language come from a video post by Jon on YouTube entitled "Ideas about a new programming language for games.", posted on September 19, 2014. At this time it appears that Jon had no intentions of actually implementing a new language. A few worksweeks later Jon presented a demo of the language. At this stage the language was being implemented by first generating C source code that was then itself compiled, much the same as early C++ compilers operated. Even at this early date, key features of the language were present, such as compile time code execution.
 
Jonathon continued to develop the language, hosting twitch streams and and posting progress reports on YouTube. He has kept the language and source restricted to his company during development with plans to release it to the wider public once the compiler had been moved into a more robust state.