Unity of Command II: Difference between revisions

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==Reception==
Rob Zacny, in a review on [[Vice (magazine)|Vice]], noted how the game departed in so many ways from the original, but remained a "simple joy to play", calling it a "wargame that invites a lot of delightful perfectionist revisiting for a long time to come".<ref>{{Cite web|url=https://www.vice.com/en_us/article/vb5kk9/unity-of-command-2-review|title='Unity of Command 2' Messes with Tactics Perfection—And It Works|first=Rob|last=Zacny|date=November 13, 2019}}</ref> [[Wargamer (website)|Wargamer]] praised its visuals, maintaining they are "some of the best eye candy to come out of a wargaming company this year" and stating that each mission feels satifactory due to its intimidating design, ultimately calling it a marked improvement over the original Unity of Command.<ref>{{Cite web|url=https://www.wargamer.com/reviews/unity-of-command-2/|title=Unity of Command 2 Review|website=Wargamer}}</ref> Luke Plunkett of [[Kotaku]] called it the best wargame he played in years, but stated his dissapointment in turn limiters, and limited control of some units.<ref>https://kotaku.com/unity-of-command-ii-is-a-really-solid-world-war-two-str-1839842115/amp</ref>
 
==References==