Framebuffer object: Difference between revisions

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Fungja (talk | contribs)
Ashwin (talk | contribs)
m Small punctuation corrections.
Line 31:
For example:
 
* createCreate an FBO.
* attachAttach the color buffer to the a texture.
* attachAttach the depth buffer to a texture.
* renderRender the texture to screen with a pixel shader, dependent on both the Color infomation and depth infomation.
 
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