Overload (programming): Difference between revisions

Content deleted Content added
Alaibot (talk | contribs)
m Robot tagging as uncategorised
m Added categorization
Line 1:
{{Uncategorized|December 2006}}
To ''overload'' a [[method (computer science)|method]] in [[programming]] is to have two or more methods with the same name, but are distinguished by the '''number and/or type''' of [[variable]]s they require. Generally methods, [[operator]]s, and [[constructor (computer science)|constructors]] are overloaded in programming.
 
Line 68 ⟶ 67:
 
This way of programming can be very useful in increasing program efficiency and reducing code in the long run. For every Bill object the user creates, it can be done in one step using the same piece of code over.
 
{{comp-sci-stub}}
[[Category:Computer science stubs]]