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===GRASP 1.0===
In 1984 Doug Wolfgram conceived of the idea of an animation scripting language that would allow graphics images to move smoothly across a computer screen under program control. [[Persyst Systems]] hired Wolfgram's company to develop some graphics and animation for their new graphics card, the [[Persyst BoB Color Adapter|BoB board]].<ref name="Hart_1985">{{cite journal |author-first1=Glenn A. |author-last1=Hart |author-first2=Jim |author-last2=Forney |title=Video Board Reviews: Persyst BoB Color Adapter |journal=[[PC Magazine]] |date=1985-02-19 |pages=121–133 |url=https://books.google.
Wolfgram saw the growing demand for multimedia so he brought in [[John Bridges (software developer)|John Bridges]], with whom he had co-developed PCPaint for Mouse Systems in 1982. Together they co-developed the early versions of GRASP for Wolfgram's company, [[Microtex Industries]]. Subsequent versions followed. Version 1.10c was released in September 1986.<ref>[http://archive.sunet.se/pub/multimedia/HDF/pub/misc/file-formats/graphic-formats/grasp.doc ]{{dead link|date=July 2016}}</ref>
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In a published paper critiquing GRASP 4.0, the authors Stuart White and John Lenarcic said that "The GRASP language offers creative freedom in the development of interactive multimedia presentations, especially to seasoned programmers with an artistic inclination."<ref>{{cite web|url=http://www.ascilite.org.au/aset-archives/confs/iims/1994/qz/white.html |title=Archived copy |accessdate=2007-05-23 |url-status=dead |archiveurl=https://web.archive.org/web/20010625001824/http://www.gmedia.com/glpro/press/history.html |archivedate=2001-06-25 }}</ref>
A stripped-down version of GRASP 4.0 was also included with copies of Philip Shaddock's ''Multimedia Creations: Hands-On Workshop for Exploring Animation and Sound''.<ref>{{cite book|url=https://books.google.com/books?id=316LAAAACAAJ&dq=Multimedia+Creations |title=Multimedia Creations: Hands-on Workshop for Exploring Animation and Sound |author=Philip Shaddock |
===Multi-Media GRASP 1.0===
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