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== Main Building ==
== Inporting Files ==
Many types of [[Computer file|files]] can be [[Import and export of data|imported]] into Roblox Studio to enhance the look and feel of the game you are creating. Most of these files can be used to enhance the look of <code>Parts</code> such as with [[Image|images]] and [[Polygon mesh|meshes]], but [[Music file|music files]] can also be imported to play music and/or sounds for your game.
=== Textures/Decals ===
<code>Textures</code> and <code>Decals</code> are added into <code>Parts</code> as an image to decorate them<ref name=":2">{{Cite web|title=Game Assets in Roblox|url=https://developer.roblox.com/en-us/articles/game-assets#assets-images|access-date=2020-06-11|website=developer.roblox.com}}</ref><ref>{{Cite web|title=Textures and Decals|url=https://developer.roblox.com/en-us/articles/textures-and-decals#textures-image|access-date=2020-06-11|website=developer.roblox.com}}</ref><ref>{{Cite web|title=Texture|url=https://developer.roblox.com/en-us/api-reference/class/Texture|access-date=2020-06-11|website=developer.roblox.com}}</ref><ref>{{Cite web|title=Decal|url=https://developer.roblox.com/en-us/api-reference/class/Decal|access-date=2020-06-11|website=developer.roblox.com}}</ref>. The types of images that can be imported are [[.png]], [[.JPG|.jpg]] [[.tga]], and [[.bmp]] files<ref name=":2" />. These can be imported through Roblox Studio (The game must be published first<ref name=":2" />) or through the [https://web.roblox.com/create Roblox website]. When this is done, see the properties of the <code>Texture</code> or <code>Decal</code> and edit its Texture property to the image you imported or to a file stored on your computer.
== Publishing ==
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