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The book that introduced the ''term'' design pattern to software development, ''[[Design Patterns]]: elements of reusable object-oriented software'' or [[GoF]] says:
:[Design patterns] solve specific design problems and make object-oriented
In computer programming, the incredible gap in productivity between amateurs and experts is partly a difference in experience. Experts have weathered a variety of problems repeatedly. Typically experts end up with the same pattern to solve the problems as each other's. That is a design pattern. (GoF)
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