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==Encoding audio signals==
The simplest way to encode audio signals is
There are more clever ways of digitizing an audio signal, which can save some of that wasted bandwidth. A classic method is nonlinear PCM, such as [[mu-law]] encoding (named after a perceptual curve in auditory perception research). This is like PCM on a logarithmic scale, and the effect is to add noise that is proportional to the signal strength. Sun's .au format for sound files is a popular example of mu-law encoding. Using 8-bit mu-law encoding would cut our one channel of CD audio down to about 350k bps, which is better but still pretty high, and is often audibly poorer quality than the original (this scheme doesn't really model masking effects).
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