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'''CSR Classics''' is a [[F2P|free-to-play]] drag-racing game by [[Boss Alien]] in collaboration with [[Mad Atom Games]] and published by [[NaturalMotion|NaturalMotion Games]].<ref>http://www.madatomgames.com/#classics</ref> In the game, the player takes the role of a new racer looking to make a name for themselves in a city resembling [[Las Vegas]], which is ruled by five racing "crews". The
CSR Classics is the follow-up title to the successful [[CSR Racing]] and was released in October 2013 on iOS.<ref>{{cite web |url=http://www.naturalmotion.com/csr-classics-out-now-on-the-app-store/3871/ |title=CSR Classics out now on the App Store |publisher=NaturalMotion |date=2013-10-17 |accessdate=2016-09-20 |archive-url=https://web.archive.org/web/20131211225719/http://www.naturalmotion.com/csr-classics-out-now-on-the-app-store/3871 |archive-date=2013-12-11 |url-status=dead }}</ref> At the end of March 2014 it was gradually released on Android via Google Play.<ref>{{cite web|last=Bradford |first=Matt |url=http://www.edge-online.com/features/naturalmotion-from-gtas-physics-to-app-store-success/ |title=GamesRadar |publisher=Edge-online.com |date=2014-09-11 |accessdate=2016-09-20}}</ref> CSR Classics features game mechanics similar to its sister title but features classic race cars ranging from the 1950s to the 1980s.<ref>{{cite web|url=http://www.pocketgamer.co.uk/r/iPhone/CSR+Classics/review.asp?c=54806 |title=CSR Classics review |publisher=Pocket Gamer |date=2013-10-31 |accessdate=2016-09-20}}</ref>
==Plot==
The player starts off by being found by an agent, who recruits the player. The player then goes through a tutorial of the game, the player receives a sum of money sufficient for them to purchase their first vehicle,
As the player starts to challenge Marco personally after defeating his crew members, the Agent approaches the player and explains to them her suspicion of Mr. Baledin, who recently became the top Crew Leader and purchased '''The Valentine''', a massive casino. The agent's suspicion is that Mr. Baledin is corrupt
In Tier 2, the player proceeds to challenge the '''Thrillers''', commandeered by Olivia. As the player continues to challenge Olivia, the agent tells the player about Olivia's background: Olivia runs a car show under the same name, which, after having experienced severe financial troubles, came to Mr. Baledin for a loan. However, the loan did little to help their financial situation, and Olivia's car show became in debt to Mr. Baledin. Olivia and her associates agreed to race for Mr. Baledin to make up for the loss. The player defeats Olivia and the Thrillers, moving onto Tier 3.
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The player's next crew to defeat is the Tier 4 crew, the '''Lucky 7's''', with Kandy being its ringleader. The player defeats Kandy's crew members and proceeds to challenge her. The agent shines light upon Kandy: despite her romantic relationship with Marco, Kandy has been seen multiple times flirting with Mr. Baledin. It is later revealed that Marco and Kandy performed a heist on The Valentine itself, with Mr. Baledin having caught the duo. Instead of alerting them to authorities, Mr. Baledin blackmailed Kandy and Marco into working for him. The player defeats Kandy for the last time and proceeds into Tier 5.
In Tier 5, the player starts challenging '''The House''', which is under Mr. Baledin's rule. The player defeats Mr. Baledin's crew and starts to challenge the leader of the CSR Classics universe by themselves. The agent informs the player of a plan to arrest Mr. Baledin: the player would distract Baledin by continuously racing him, allowing authorities to prepare a trap at The Valentine for Mr. Baledin, allowing for an easy arrest. After defeating Mr. Baledin for the third and final time, Mr. Baledin is shown in custody. The agent then talks with the player, informing them that the CSR Classics league unanimously elected Marco to become the new leader of the league, vowing to ameliorate it. The player is also congratulated by the former crew leaders for their victory against the secretly despised Mr. Baledin. However, the player is shown a discussion between a now
==Gameplay==
CSR Classics's single-player component is split into five tiers, with each tier introducing progressively faster opposition and vehicles. Before the player gets to challenge the boss for that level, the player must first beat the boss' crew. To move on to a new tier, the player must race and beat the crew boss for the level. After beating the boss of each level three times, the player will be challenged to a high-stakes rematch. If the player wins the race, they are awarded the boss's car and the car is one tier above the tier your in; however, if the player loses, they must give back the prize gold won from the previous boss race. Unlike a traditional racing game, CSR Classics does not feature steering, braking, or acceleration controls. Instead, the game focuses on timing gear changes and the use of the nitrous upgrade by tapping the screen, in a similar fashion to a rhythm game.
When a player comes to buy a
==Races==
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#Regulation races. These races always have a set reward, but can be repeated as many times as the player wishes to. Regulation races are divided into three categories: Rookie, Amateur, and Pro, with the latter two categories being locked until the player progresses through the story a sufficient amount. Unlike other events, players can use vehicles from any tier for a Regulation Race of any tier. For example, a Tier 5 car can compete in a Tier 2 regulation race.
#Ladder Races. Ladder races are a series of races formed akin to a league: the player must gradually rise to the top of the ladder, by beating computerized opponents that become progressively more difficult to defeat, with gradually increasing payouts. A player that can reach the top of the ladder is theoretically capable of defeating the leader of a rival crew.
#Daily Battles. Daily Battles are races with a loaned car, with the player racing against a computerized opponent utilizing the same car. Daily battles can only be performed a maximum of three times per day, but the payout increases with the
#Restriction Races. Restriction races give restrictions of which the player must abide by, such as not being able to use nitrogen oxide, requiring to race with their car weighing a certain amount, etc.. There are a limited amount of restriction races per tier, but all give a good payout for the tier in question.
#Manufacturer-specific and Car-specific races. These races are strictly prohibited to cars from a certain manufacturer, or restricted to just one car in question. Only a few of these races can be performed for a certain car/manufacturer in a tier, but they all give a very healthy payout.
#Crew Battle. These races revolve around the crew associated with the current tier the player is contending in. With each race, the player is permitted to challenge a crew member, or the crew leader itself. If the player defeats all four crew members, the player will have access to challenge the crew leader personally. If the player defeats the crew leader three times, the player is declared as having officially beaten the crew
#High Stakes Challenges. High Stakes Challenges are races
==See also==
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