Go! Go! Hypergrind: Difference between revisions

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| artist = Masaki Shimizu (characters)<br>Eddie Fitzgerald (stages and characters)<br>Gabe Swarr (characters)<br>[[Jim Smith (animator)|Jim Smith]] (stages)
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'''''Go! Go! Hypergrind''''' is a [[skateboarding]] [[video game]] for the [[Nintendo GameCube]] that was developed by Team Poponchi at [[Atlus]] Japan and published by [[Atlus USA]].<ref name=PressRelease>{{cite web |url=http://www.gamershell.com/news_10428.html |title=Go! Go! Hypergrind Ships |publisher=GamersHell |accessdate=November 16, 2016}}</ref> It was released in North America on November 18, 2003.<ref name=PressRelease/> Animation studio [[Spümcø]] of ''[[Ren & Stimpy]]'' fame served as a collaborative art design firm for the game. Despite being developed in Japan, it has never been released there. An [[Xbox (console)|Xbox]] version was planned but was cancelled.
 
==Plot==
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[[Category:Video games scored by Yoshio Tsuru]]
[[Category:Video games with cel-shaded animation]]
[[Category:Cancelled Xbox games]]
[[Category:GameCube games]]
[[Category:Cancelled Xbox games]]