GRASP (object-oriented design): Difference between revisions

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== Patterns ==
In OO (Object Oriented) design, a pattern is a named description of a problem and solution that can be applied in new contexts; ideally, a pattern advises us on how to apply its solution in varying circumstances and considers the forces and trade-offs. Many patterns, given a specific category of problem, guide the assignment of responsibilities to objects.
 
===Information expert===