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[[Pseudocode]] is most commonly found when [[Plan|developing]] the structure of a new piece of [[software]]. It is a plain English portrayal of a particular function within a larger system, or can even be a representation of a whole program. Pseudocode is similar to skeleton programming, however deviates in the fact that pseudocode is primarily an informal method of programming.<ref name=":0">{{Cite journal|last=Bellamy|first=Rachel K. E.|date=1994-06-01|title=What Does Pseudo-Code Do? A Psychological Analysis of the use of Pseudo-Code by Experienced Programmers|url=https://www.tandfonline.com/doi/abs/10.1207/s15327051hci0902_3|journal=Human–Computer Interaction|volume=9|issue=2|pages=225–246|doi=10.1207/s15327051hci0902_3|issn=0737-0024}}</ref>
[[Programmer|Computer programmers]] are extremely dependent on pseudocode, so much so that it has a measurable impact on their [[Psyche (psychology)|psyche]].<ref name=":0" /> A typical programmer is so conditioned with the idea of writing simplified code in some manner, be it by writing pseudocode or skeleton code, or even just by drawing a diagram, that this has a measurable impact on how well they can write their final implementation. This has been found over a number of applications, with different programmers working in different languages and varied [[Programming paradigm|programming paradigms]].
This method of program design is also most often done on pen and paper, further moving the text from what is actually to be implemented. Skeleton programming mimics this, but differs in the way that it is commonly written in an [[integrated development environment]], or [[Text editor|text editors]]. This assists the further development of the program after the initial [[design]] stage. Skeleton programs also allow for simplistic functions to operate, if run.
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All, if not most programming languages have skeleton code used to assist in the definition of all built-in functions and [[Method (software engineering)|methods]]. This provides a simple means for newer programmers to understand the syntax and intended implementation of the written methods.
[[Java (programming language)|Java]], an [[Object-oriented programming|object oriented language]], focuses heavily on a structured documentation page with completely separated methods for each object part of Java’s packages<ref>{{Cite web|last=|first=|date=|title=Object (Java Platform SE 8 )|url=https://docs.oracle.com/javase/8/docs/api/java/lang/Object.html|url-status=live|archive-url=|archive-date=|access-date=2020-10-02|website=docs.oracle.com}}</ref>. Object oriented languages focus on a hierarchy based structure to their implementations, rather than a simple top-down approach found in other languages. ‘Objects’ store data and variables in them, allowing for a typically more efficient program to be written. These objects have individual functions that can access internal variables, known as methods.
Each method is defined in the same format, with the name of the method as well as the syntax to be used in a [[Integrated development environment|IDE]] clearly visible at the top of a block. With Java’s focus on [[Scope (computer science)|scope]], [[data type]]<nowiki/>s and [[Inheritance (object-oriented programming)|inheritance]], this syntax is extremely useful for new, if not all programmers. This is followed by an in-depth explanation of the operation of the method, with errors below. [[Python (programming language)|Python]] has a similar approach to document it’s in-built methods, however mimics the language’s lack of fixation on scope and data types <ref>{{Cite web|last=|first=|date=2009-02-14|title=Built-in Functions — Python v3.0.1 documentation|url=https://docs.python.org/3.0/library/functions.html|url-status=live|archive-url=|archive-date=|access-date=2020-10-03|website=docs.python.org}}</ref>. This documentation has the syntax of each method, along with a short description and an example of the typical use of the method or function. The skeleton code provided in the example gives programmers a good understanding of the function at a quick glance.
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[[Class (computer programming)|Classes]] written by third-party developers, primarily as a part of libraries, also showcase their programming in the form of skeleton code. This helps to inform any that are new to the library as to how the functions and methods operate. [[P5.js|P5.Js]] uses this format on their documentation page to explain the intended use of certain included functions<ref>{{Cite web|title=reference {{!}} p5.js|url=https://p5js.org/reference/#/p5/alpha|access-date=2020-11-15|website=p5js.org}}</ref>. This is different to the programming language documentation however, using skeleton code to display [[Parameter (computer programming)|parameters]] rather than all possible uses of the method.
[[Natural-language user interface|Natural Language Interfaces]] (NLIs) are most typically found in situations where programmers attempt to take an [[Input/output|input]], usually [[Colloquialism|colloquially]] termed (without the use of programming language specific [[jargon]]) and use this to create a program or a method. An implementation of this uses a small set of skeleton code to imply the function running in the background<ref>{{Cite web|title=https://twitter.com/ibdknox/status/1328797793138266113|url=https://twitter.com/ibdknox/status/1328797793138266113|access-date=2020-11-20|website=Twitter|language=en}}</ref>.
With programming languages being developed and written primarily in english, people speaking other languages find it hard to develop new software. [[Natural-language user interface|Natural Language Interfaces]] (NLIs) have been used in some studies <ref>{{Cite journal|last=Özcan|first=E.|date=2004|title=GENERATING JAVA CLASS SKELETON USING A NATURAL LANGUAGE INTERFACE|url=http://dx.doi.org/10.5220/0002683301260134|journal=Proceedings of the 1st International Workshop on Natural Language Understanding and Cognitive Science|publisher=SciTePress - Science and Technology Publications|volume=1|pages=126 - 134|doi=10.5220/0002683301260134|isbn=972-8865-05-8|via=}}</ref> to assist people in these situations. The study showed classes written in Java through the use of NLIs. This removed the need for learning syntactical rules, however meant that the class was written using a basic set of skeleton code. ▼
▲Other forms of NLIs use different forms of input, ranging from other users speaking different languages, to gesture based input to produce a very similar result. With programming languages being developed and written primarily in english, people speaking other languages find it hard to develop new software.
=== Parallel programming ===
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