Content deleted Content added
m The position of citation should be after full stop. |
m Task 18 (cosmetic): eval 14 templates: del empty params (1×); del |ref=harv (9×); |
||
Line 131:
In Java, a commonly used static method is:
Math.max(double a, double b)
This static method has no owning object and does not run on an instance. It receives all information from its arguments.<ref>{{Cite book|title = Clean Code: A Handbook of Agile Software Craftsmanship|last = Martin|first = Robert C.|publisher = Prentice Hall|year = 2009|isbn = 978-0-13-235088-4
A static method can be invoked even if no instances of the class exist yet. Static methods are called "static" because they are resolved at [[compile time]] based on the class they are called on and not dynamically as in the case with instance methods, which are resolved polymorphically based on the runtime type of the object.
Line 198:
== References ==
{{refbegin}}
*{{cite book|url=https://books.google.com/books?id=DnsM0WD-6iMC&pg=PA131|title=C++ AND OBJECT-ORIENTED PROGRAMMING PARADIGM|last=JANA|first=DEBASISH|date=1 January 2005|publisher=PHI Learning Pvt. Ltd.|isbn=978-81-203-2871-6
*{{cite book|url=https://books.google.com/books?id=ZLzt5WtsdzIC&pg=PA50|title=Object-Oriented Programming: Fundamentals And Applications|last=Sengupta|first=Probal|date=1 August 2004|publisher=PHI Learning Pvt. Ltd.|isbn=978-81-203-1258-6
*{{cite book|url=https://books.google.com/books?id=Miq73i_J1i4C&pg=PA36|title=Object-oriented Programming: Using C++ for Engineering and Technology|last=Svenk|first=Goran|publisher=Cengage Learning|year=2003|isbn=0-7668-3894-3
*{{cite book|url=https://books.google.com/books?id=WCHZAgAAQBAJ&pg=PA74|title=Object Oriented Programming with C++|publisher=Tata McGraw-Hill Education|year=2013|isbn=978-1-259-02993-6
*{{cite book|url=https://books.google.com/books?id=-yhuY0Wg_QcC&pg=PA181|title=A Complete Guide to Programming in C++|last2=Prinz|first2=Peter|publisher=Jones & Bartlett Learning|year=2002|isbn=978-0-7637-1817-6
*{{cite book|url=https://books.google.com/books?id=1F6ipojt7DcC&pg=PA79|title=Creating Games in C++: A Step-by-step Guide|last=Conger|first=David|publisher=New Riders|year=2006|isbn=978-0-7357-1434-2
*{{cite book|url=https://books.google.com/books?id=fgGLZ7WYxCMC&pg=PA97|title=The Advanced C++ Book|last=Skinner|first=M. T.|publisher=Silicon Press|year=1992|isbn=978-0-929306-10-0
*{{cite book|url=https://books.google.com/books?id=NXVkcCjPblcC&pg=PA18|title=Linux Kernel Development|date=1 September 2005|publisher=Pearson Education|isbn=978-81-7758-910-8
*{{cite book|url=https://books.google.com/books?id=fxUVrhjD4k0C&pg=PA78|title=OBJECT-ORIENTED PROGRAMMING USING C++|last2=JAGADEV|first2=ALOK KUMAR|last3=RATH|first3=AMIYA KUMAR|date=8 May 2007|publisher=PHI Learning Pvt. Ltd.|isbn=978-81-203-3085-6
{{refend}}
|