WCW/nWo Revenge

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WCW/nWo Revenge is the sequel to 1997 game WCW vs. nWo: World Tour. Like the previous game it featured THQ's revolutionary grappling system, highly improved graphics, a better championship mode, and more wrestlers. At the time if the game's release the Monday Night War was starting to go in the WWF's favor. Despite this WCW/nWo Revenge was widely recognized as the superior wrestling game over Acclaim's WWF Attitude which still used outdated controls and had less sophisticated graphics, although WWF Attitude did feature a superior create-a-wrestler mode. Revenge's grappling system (known today as the "Revenge Engine") was part of what ensured the game's triumph over Attitude. Revenge's graphics were much more solid, and for the first time THQ introduced actual arenas into games, such as Monday Nitro and StarrCade. The game also had an expansive collection of wrestlers, almost every WCW/nWo wrestlers of the time was included in the game. The Championship Mode enabled the player(s) to select a belt and then fighter various wrestlers until eventually the player(s) would defeat the reigning champion. Revenge had a very limited create-a-wrestler mode, the player could only change the costume and colors and name of a wrestler. THQ finally introduced a real create-a-wrestler mode on the critically acclaimed WWF WrestleMania 2000 game which saw THQ end their relationship with WCW and join the WWF.