End-user computing

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End User Computing means the action of people who directly use computers, computer services such as internet services. It does not address the manufacturing, maintenance, programming, trade of computers, software and related services. Usually end users operate computers by the black box principe.

  • It is a grouper, given the intertwining of computation into disciplines, any tool (inclusive of any type of capability related to a ___domain/discipline) that is provided by a computer becomes part of the address range (i.e. a method like image editing).

Some disciplines require system understanding. This labels to design the user interface in some way. Other disciplines use software applications for tool purpose, and are grouped into the term End User Computing.

Tools that are operational in scope require less understanding than those that are ontological. 
Consider the impact that the computer has had on the scientific method.  

Some of the issues related to End User Computing (as a term used by system engineers)concern architecture (iconic versus language interface, open versus closed, ...). Other studies relate to IP, configuration, maintenance, (primarily how these structures are recognized by the end user).

End User Computing has a range of forms and values. Most early computer systems were tightly controlled by an IT department. The personal workstation (since the 80's of the 20th century) brought the term into existence.

End User Computing includes the idea of "user input into system policies/events" that can range from personalization to full-fledged ownership (adminstration) of the system, or a sub-section of "the system" (usuall refers to a corporate network).

Examples of End User Computing are ICAD (Example of the pervasive use of Lisp by Engineers), SQL, ...

Futures

  • Slogan 1: good End User Computing practices might help temper things such as the AI Winter.
  • Slogan 2: the computational needs to wed with the phenomenal (are 'borgs' inevitable?).

See also