Statement 6
- Hocking coined the term in response to the game Bioshock, which promotes the theme of self-interest through its gameplay while promoting the opposing theme of selflessness through its narrative, creating a violation of aesthetic distance that often pulls the player out of the game. link
Statement 7
- A
Statement 8
- A
Statement 9
- A
Statement 10
- A
Statement 11
- A
Statement 12
- A
Statement 13
- A
Statement 14
- A
Statement 15
- A