When we have a Civilization III article, we should move the link to the Civ III website to it. Anyone want to take a stab at writing that one, along with all the changes between it and Civ I and Civ II? Also, we should come to a consensus on how to name the versions. Should we name them with arabic numbers (i.e. Civilization 1, 2 and 3) or with roman numerals (i.e. Civilization I, Civilization II, etc.) like the series does? Currently it's represented both ways in the article. I lean towards the roman numerals since that is the way the series depicts them. -Frecklefoot
- I think using Roman numerals is better. The official web-site seems to prefer Civilization III but Civ3, but the article doesn't use the abbreviation. In any case, I have changed all the Arabic numerals to their Roman equivalents. Ambarish
Early in the game, the player's towns may be harassed periodically by "barbarians", units with no specific nationality or leader.
- Is this really correct? I vaguely remember coming across some way in Civilization II of seeing them as being called names like "Goths" or "Vandals" or something like that. Crusadeonilliteracy 05:57, 3 Feb 2004 (UTC)
- Although the barbarians are given the name of a tribe, it's irrelevant, as you cannot conduct trade or diplomacy with them nor do they own cities. As such, the quote above is substantially correct, IMHO. --Ambarish 21:32, 3 Feb 2004 (UTC)
- In the original Civilization they are just barbarians, maybe it was changed in Civ II and III. They can own cities in Civ I, but only if they capture them from someone else (and then they start producing a lot more annoying barbarian units...) Adam Bishop 21:36, 3 Feb 2004 (UTC)
- Ah, I'm afraid I've never played Civ I. In Civ III, barbarians own camps, which spew units. AI/Human military can destroy the camps and gain some gold. As such, a barb camp is a barb camp, and it's lable (tribe name), which appears once it's destroyed, doesn't mean anything. --Ambarish 23:29, 3 Feb 2004 (UTC)
- In Civ2, barbarians can capture cities and make scientific advances plus produce units. They're not very good at it though. I suspect many things were only half-finished in that game, such as the horrible terrain graphics Crusadeonilliteracy 14:30, 5 Feb 2004 (UTC)
I wasn't aware that any of the Civ games had been released for Linux (Call to Power was not a Microprose/Firaxis game).