Portal:Computer programming
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The Computer Programming Portal
Computer programming or coding is the composition of sequences of instructions, called programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing code in one or more programming languages. Programmers typically use high-level programming languages that are more easily intelligible to humans than machine code, which is directly executed by the central processing unit. Proficient programming usually requires expertise in several different subjects, including knowledge of the application ___domain, details of programming languages and generic code libraries, specialized algorithms, and formal logic.
Auxiliary tasks accompanying and related to programming include analyzing requirements, testing, debugging (investigating and fixing problems), implementation of build systems, and management of derived artifacts, such as programs' machine code. While these are sometimes considered programming, often the term software development is used for this larger overall process – with the terms programming, implementation, and coding reserved for the writing and editing of code per se. Sometimes software development is known as software engineering, especially when it employs formal methods or follows an engineering design process. (Full article...)
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Image 1
Yoshua Bengio OC OQ FRS FRSC (born March 5, 1964) is a Canadian computer scientist, and a pioneer of artificial neural networks and deep learning. He is a professor at the Université de Montréal and scientific director of the AI institute MILA.
Bengio received the 2018 ACM A.M. Turing Award, often referred to as the "Nobel Prize of Computing", together with Geoffrey Hinton and Yann LeCun, for their foundational work on deep learning. Bengio, Hinton, and LeCun are sometimes referred to as the "Godfathers of AI". Bengio is the most-cited computer scientist globally (by both total citations and by h-index), and the most-cited living scientist across all fields (by total citations). In 2024, TIME Magazine included Bengio in its yearly list of the world's 100 most influential people. (Full article...) -
Image 2Structured Query Language (SQL) (pronounced /ˌɛsˌkjuˈɛl/ S-Q-L; or alternatively as /ˈsiːkwəl/ ⓘ "sequel")
is a ___domain-specific language used to manage data, especially in a relational database management system (RDBMS). It is particularly useful in handling structured data, i.e., data incorporating relations among entities and variables.
Introduced in the 1970s, SQL offered two main advantages over older read–write APIs such as ISAM or VSAM. Firstly, it introduced the concept of accessing many records with one single command. Secondly, it eliminates the need to specify how to reach a record, i.e., with or without an index.
Originally based upon relational algebra and tuple relational calculus, SQL consists of many types of statements, which may be informally classed as sublanguages, commonly: data query language (DQL), data definition language (DDL), data control language (DCL), and data manipulation language (DML). (Full article...) -
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PDP-11 CPU board
Computer hardware includes the physical parts of a computer, such as the central processing unit (CPU), random-access memory (RAM), motherboard, computer data storage, graphics card, sound card, and computer case. It includes external devices such as a monitor, mouse, keyboard, and speakers.
By contrast, software is a set of written instructions that can be stored and run by hardware. Hardware derived its name from the fact it is hard or rigid with respect to changes, whereas software is soft because it is easy to change.
Hardware is typically directed by the software to execute any command or instruction. A combination of hardware and software forms a usable computing system, although other systems exist with only hardware. (Full article...) -
Image 4The Antikythera mechanism (/ˌæntɪkɪˈθɪərə/ AN-tik-ih-THEER-ə, US also /ˌæntaɪkɪˈ-/ AN-ty-kih-) is an ancient Greek hand-powered orrery (model of the Solar System). It is the oldest known example of an analogue computer. It could be used to predict astronomical positions and eclipses decades in advance. It could also be used to track the four-year cycle of athletic games similar to an olympiad, the cycle of the ancient Olympic Games.
The artefact was among wreckage retrieved from a shipwreck off the coast of the Greek island Antikythera in 1901. In 1902, during a visit to the National Archaeological Museum in Athens, it was noticed by Greek politician Spyridon Stais as containing a gear, prompting the first study of the fragment by his cousin, Valerios Stais, the museum director. The device, housed in the remains of a wooden-framed case of (uncertain) overall size 34 cm × 18 cm × 9 cm (13.4 in × 7.1 in × 3.5 in), was found as one lump, later separated into three main fragments which are now divided into 82 separate fragments after conservation efforts. Four of these fragments contain gears, while inscriptions are found on many others. The largest gear is about 13 cm (5 in) in diameter and originally had 223 teeth. All these fragments of the mechanism are kept at the National Archaeological Museum, along with reconstructions and replicas, to demonstrate how it may have looked and worked.
In 2005, a team from Cardiff University led by Mike Edmunds used computer X-ray tomography and high resolution scanning to image inside fragments of the crust-encased mechanism and read the faintest inscriptions that once covered the outer casing. These scans suggest that the mechanism had 37 meshing bronze gears enabling it to follow the movements of the Moon and the Sun through the zodiac, to predict eclipses and to model the irregular orbit of the Moon, where the Moon's velocity is higher in its perigee than in its apogee. This motion was studied in the 2nd century BC by astronomer Hipparchus of Rhodes, and he may have been consulted in the machine's construction. There is speculation that a portion of the mechanism is missing and it calculated the positions of the five classical planets. The inscriptions were further deciphered in 2016, revealing numbers connected with the synodic cycles of Venus and Saturn. (Full article...) -
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Carphone Warehouse is a mobile phone retailer based in London, United Kingdom. In August 2014 the company became a subsidiary of Currys plc (previously named "Dixons Carphone"), which was formed by the merger of its former parent Carphone Warehouse Group with Dixons Retail. Prior to this merger, Carphone Warehouse Group was listed on the London Stock Exchange, and was a constituent of the FTSE 250 Index. Following the closure of all stand-alone UK stores in April 2020, all remaining Carphone Warehouse UK outlets were within branches of Currys PC World. In April 2021, the Carphone Warehouse business in Ireland (including all stand-alone and co-located branches and the website) was closed with immediate effect. Currys continued to use the Carphone Warehouse brand in the United Kingdom, online and, until 2021, inside Currys stores. (Full article...) -
Image 6Ronald Paul "Ron" Fedkiw (born February 27, 1968) is a full professor in the Stanford University department of computer science and a leading researcher in the field of computer graphics, focusing on topics relating to physically based simulation of natural phenomena and machine learning. His techniques have been employed in many motion pictures. He has earned recognition at the 80th Academy Awards and the 87th Academy Awards as well as from the National Academy of Sciences.
His first Academy Award was awarded for developing techniques that enabled many technically sophisticated adaptations including the visual effects in 21st century movies in the Star Wars, Harry Potter, Terminator, and Pirates of the Caribbean franchises. Fedkiw has designed a platform that has been used to create many of the movie world's most advanced special effects since it was first used on the T-X character in Terminator 3: Rise of the Machines. His second Academy Award was awarded for computer graphics techniques for special effects for large scale destruction. Although he has won an Oscar for his work, he does not design the visual effects that use his technique. Instead, he has developed a system that other award-winning technicians and engineers have used to create visual effects for some of the world's most expensive and highest-grossing movies. (Full article...) -
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Stephen Gary Wozniak (/ˈwɒzniæk/; born August 11, 1950), also known by his nickname Woz, is an American technology entrepreneur, electrical engineer, computer programmer, and inventor. In 1976, he co-founded Apple Computer with his early business partner Steve Jobs. Through his work at Apple in the 1970s and 1980s, he is widely recognized as one of the most prominent pioneers of the personal computer revolution.
In 1975, Wozniak started developing the Apple I into the computer that launched Apple when he and Jobs first began marketing it the following year. He was the primary designer of the Apple II, introduced in 1977, known as one of the first highly successful mass-produced microcomputers, while Jobs oversaw the development of its foam-molded plastic case and early Apple employee Rod Holt developed its switching power supply.[citation needed]
With human–computer interface expert Jef Raskin, Wozniak had a major influence over the initial development of the original Macintosh concepts from 1979 to 1981, when Jobs took over the project following Wozniak's brief departure from the company due to a traumatic airplane accident. After permanently leaving Apple in 1985, Wozniak founded CL 9 and created the first programmable universal remote, released in 1987. He then pursued several other ventures throughout his career, focusing largely on technology in K–12 schools. (Full article...) -
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Computer class at Chkalovski Village School No. 2 in 1985–1986
The history of computing in the Soviet Union began in the late 1940s, when the country began to develop its Small Electronic Calculating Machine (MESM) at the Kiev Institute of Electrotechnology in Feofaniya. Initial ideological opposition to cybernetics in the Soviet Union was overcome by a Khrushchev era policy that encouraged computer production.
By the early 1970s, the uncoordinated work of competing government ministries had left the Soviet computer industry in disarray. Due to lack of common standards for peripherals and lack of digital storage capacity the Soviet Union's technology significantly lagged behind the West's semiconductor industry. The Soviet government decided to abandon development of original computer designs and encouraged cloning of existing Western systems (e.g. the 1801 CPU series was scrapped in favor of the PDP-11 ISA by the early 1980s).
Soviet industry was unable to mass-produce computers to acceptable quality standards and locally manufactured copies of Western hardware were unreliable. As personal computers spread to industries and offices in the West, the Soviet Union's technological lag increased. (Full article...) -
Image 9Artificial intelligence (AI) is the capability of computational systems to perform tasks typically associated with human intelligence, such as learning, reasoning, problem-solving, perception, and decision-making. It is a field of research in computer science that develops and studies methods and software that enable machines to perceive their environment and use learning and intelligence to take actions that maximize their chances of achieving defined goals.
High-profile applications of AI include advanced web search engines (e.g., Google Search); recommendation systems (used by YouTube, Amazon, and Netflix); virtual assistants (e.g., Google Assistant, Siri, and Alexa); autonomous vehicles (e.g., Waymo); generative and creative tools (e.g., language models and AI art); and superhuman play and analysis in strategy games (e.g., chess and Go). However, many AI applications are not perceived as AI: "A lot of cutting edge AI has filtered into general applications, often without being called AI because once something becomes useful enough and common enough it's not labeled AI anymore."
Various subfields of AI research are centered around particular goals and the use of particular tools. The traditional goals of AI research include learning, reasoning, knowledge representation, planning, natural language processing, perception, and support for robotics. To reach these goals, AI researchers have adapted and integrated a wide range of techniques, including search and mathematical optimization, formal logic, artificial neural networks, and methods based on statistics, operations research, and economics. AI also draws upon psychology, linguistics, philosophy, neuroscience, and other fields. Some companies, such as OpenAI, Google DeepMind and Meta, aim to create artificial general intelligence (AGI)—AI that can complete virtually any cognitive task at least as well as a human. (Full article...) -
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A Blender screenshot displaying Suzanne, a 3D test model
Computer graphics deals with generating images and art with the aid of computers. Computer graphics is a core technology in digital photography, film, video games, digital art, cell phone and computer displays, and many specialized applications. A great deal of specialized hardware and software has been developed, with the displays of most devices being driven by computer graphics hardware. It is a vast and recently developed area of computer science. The phrase was coined in 1960 by computer graphics researchers Verne Hudson and William Fetter of Boeing. It is often abbreviated as CG, or typically in the context of film as computer generated imagery (CGI). The non-artistic aspects of computer graphics are the subject of computer science research.
Some topics in computer graphics include user interface design, sprite graphics, raster graphics, rendering, ray tracing, geometry processing, computer animation, vector graphics, 3D modeling, shaders, GPU design, implicit surfaces, visualization, scientific computing, image processing, computational photography, scientific visualization, computational geometry and computer vision, among others. The overall methodology depends heavily on the underlying sciences of geometry, optics, physics, and perception.
Computer graphics is responsible for displaying art and image data effectively and meaningfully to the consumer. It is also used for processing image data received from the physical world, such as photo and video content. Computer graphics development has had a significant impact on many types of media and has revolutionized animation, movies, advertising, and video games in general. (Full article...) -
Image 11Logotype used on the cover of the first edition of The C Programming Language
C is a general-purpose programming language. It was created in the 1970s by Dennis Ritchie and remains widely used and influential. By design, C gives the programmer relatively direct access to the features of the typical CPU architecture, customized for the target instruction set. It has been and continues to be used to implement operating systems (especially kernels), device drivers, and protocol stacks, but its use in application software has been decreasing. C is used on computers that range from the largest supercomputers to the smallest microcontrollers and embedded systems.
A successor to the programming language B, C was originally developed at Bell Labs by Ritchie between 1972 and 1973 to construct utilities running on Unix. It was applied to re-implementing the kernel of the Unix operating system. During the 1980s, C gradually gained popularity. It has become one of the most widely used programming languages, with C compilers available for practically all modern computer architectures and operating systems. The book The C Programming Language, co-authored by the original language designer, served for many years as the de facto standard for the language. C has been standardized since 1989 by the American National Standards Institute (ANSI) and, subsequently, jointly by the International Organization for Standardization (ISO) and the International Electrotechnical Commission (IEC).
C is an imperative procedural language, supporting structured programming, lexical variable scope, and recursion, with a static type system. It was designed to be compiled to provide low-level access to memory and language constructs that map efficiently to machine instructions, all with minimal runtime support. Despite its low-level capabilities, the language was designed to encourage cross-platform programming. A standards-compliant C program written with portability in mind can be compiled for a wide variety of computer platforms and operating systems with few changes to its source code. (Full article...) -
Image 12In computing, a compiler is software that translates computer code written in one programming language (the source language) into another language (the target language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program.
There are many different types of compilers which produce output in different useful forms. A cross-compiler produces code for a different CPU or operating system than the one on which the cross-compiler itself runs. A bootstrap compiler is often a temporary compiler, used for compiling a more permanent or better optimized compiler for a language.
Related software include decompilers, programs that translate from low-level languages to higher level ones; programs that translate between high-level languages, usually called source-to-source compilers or transpilers; language rewriters, usually programs that translate the form of expressions without a change of language; and compiler-compilers, compilers that produce compilers (or parts of them), often in a generic and reusable way so as to be able to produce many differing compilers. (Full article...) -
Image 13Atari BASIC (1979) for Atari 8-bit computers
BASIC (Beginners' All-purpose Symbolic Instruction Code) is a family of general-purpose, high-level programming languages designed for ease of use. The original version was created by John G. Kemeny and Thomas E. Kurtz at Dartmouth College in 1964. They wanted to enable students in non-scientific fields to use computers. At the time, nearly all computers required writing custom software, which only scientists and mathematicians tended to learn.
In addition to the programming language, Kemeny and Kurtz developed the Dartmouth Time-Sharing System (DTSS), which allowed multiple users to edit and run BASIC programs simultaneously on remote terminals. This general model became popular on minicomputer systems like the PDP-11 and Data General Nova in the late 1960s and early 1970s. Hewlett-Packard produced an entire computer line for this method of operation, introducing the HP2000 series in the late 1960s and continuing sales into the 1980s. Many early video games trace their history to one of these versions of BASIC.
The emergence of microcomputers in the mid-1970s led to the development of multiple BASIC dialects, including Microsoft BASIC in 1975. Due to the tiny main memory available on these machines, often 4 KB, a variety of Tiny BASIC dialects were also created. BASIC was available for almost any system of the era and became the de facto programming language for home computer systems that emerged in the late 1970s. These PCs almost always had a BASIC interpreter installed by default, often in the machine's firmware or sometimes on a ROM cartridge. (Full article...) -
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Haskell (/ˈhæskəl/) is a general-purpose, statically typed, purely functional programming language with type inference and lazy evaluation. Haskell pioneered several programming language features such as type classes, which enable type-safe operator overloading, and monadic input/output (IO). It is named after logician Haskell Curry. Haskell's main implementation is the Glasgow Haskell Compiler (GHC).
Haskell's semantics are historically based on those of the Miranda programming language, which served to focus the efforts of the initial Haskell working group. The last formal specification of the language was made in July 2010, while the development of GHC continues to expand Haskell via language extensions.
Haskell is used in academia and industry. As of May 2021[update], Haskell was the 28th most popular programming language by Google searches for tutorials, and made up less than 1% of active users on the GitHub source code repository. (Full article...) -
Image 15Information privacy is the relationship between the collection and dissemination of data, technology, the public expectation of privacy, contextual information norms, and the legal and political issues surrounding them. It is also known as data privacy or data protection. (Full article...)
Selected images
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Image 1Output from a (linearised) shallow water equation model of water in a bathtub. The water experiences 5 splashes which generate surface gravity waves that propagate away from the splash locations and reflect off of the bathtub walls.
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Image 2Deep Blue was a chess-playing expert system run on a unique purpose-built IBM supercomputer. It was the first computer to win a game, and the first to win a match, against a reigning world champion under regular time controls. Photo taken at the Computer History Museum.
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Image 3Partial view of the Mandelbrot set. Step 1 of a zoom sequence: Gap between the "head" and the "body" also called the "seahorse valley".
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Image 4Partial map of the Internet based on the January 15, 2005 data found on opte.org. Each line is drawn between two nodes, representing two IP addresses. The length of the lines are indicative of the delay between those two nodes. This graph represents less than 30% of the Class C networks reachable by the data collection program in early 2005.
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Image 5An IBM Port-A-Punch punched card
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Image 6Grace Hopper at the UNIVAC keyboard, c. 1960. Grace Brewster Murray: American mathematician and rear admiral in the U.S. Navy who was a pioneer in developing computer technology, helping to devise UNIVAC I. the first commercial electronic computer, and naval applications for COBOL (common-business-oriented language).
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Image 7Stephen Wolfram is a British-American computer scientist, physicist, and businessman. He is known for his work in computer science, mathematics, and in theoretical physics.
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Image 8Ada Lovelace was an English mathematician and writer, chiefly known for her work on Charles Babbage's proposed mechanical general-purpose computer, the Analytical Engine. She was the first to recognize that the machine had applications beyond pure calculation, and to have published the first algorithm intended to be carried out by such a machine. As a result, she is often regarded as the first computer programmer.
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Image 9A head crash on a modern hard disk drive
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Image 10GNOME Shell, GNOME Clocks, Evince, gThumb and GNOME Files at version 3.30, in a dark theme
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Image 12A view of the GNU nano Text editor version 6.0
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Image 14This image (when viewed in full size, 1000 pixels wide) contains 1 million pixels, each of a different color.
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Image 15A lone house. An image made using Blender 3D.
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Image 18Margaret Hamilton standing next to the navigation software that she and her MIT team produced for the Apollo Project.
Did you know? - load more entries

- ... that both Thackeray and Longfellow bought paintings by Fanny Steers?
- ... that NATO was once targeted by a group of "gay furry hackers"?
- ... that the programming language Acorn System BASIC was so non-standard that one commenter suggested that using it on the BBC Micro would be a disaster?
- ... that the 2024 psychological horror game Mouthwashing utilises non-diegetic scene transitions that mimic glitches and crashes?
- ... that it took a particle accelerator and machine-learning algorithms to extract the charred text of PHerc. Paris. 4 without unrolling it?
- ... that the Gale–Shapley algorithm was used to assign medical students to residencies long before its publication by Gale and Shapley?
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