"Hello, World!" program

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A "hello world" program is a computer program that simply prints out "Hello, world!". It is used in many introductory tutorials for teaching a programming language and many students use it as their first programming experience in a language. A "hello world" program is typically one of the simpler programs possible in a computer language. Some are surprisingly complex, especially in some Graphical User Interface (GUI) contexts. Some others are surprisingly simple, especially those which heavily rely on a particular shell to perform the actual output.

A "hello world" program can be a useful sanity test to make sure that a language's compiler, development environment, and run-time environment are correctly installed. Configuring a complete programming tool chain from scratch to the point where even trivial programs can be compiled and run may involve substantial amounts of work. For this reason, a simple program is used first when testing a new tool chain.

While small test programs existed since the development of programmable computers, the tradition of using the phrase "Hello, world!" as the test message was influenced by an example program in the book The C Programming Language, by Brian Kernighan and Dennis Ritchie. The example program from that book prints "hello, world".

A collection of "hello world" programs written in various computer languages can serve as a simple "Rosetta Stone" to assist in learning and comparing the languages.

Here are some examples in different languages:

Line-oriented (aka Console)

WHILE (1=1) :

   WRITE "Hello World "
   with Ada.Text_Io; use Ada.Text_Io;
   procedure Hello is
   begin
      Put_Line ("Hello, world!");
   end Hello;
   PROC main()
      WriteF('Hello, World!')
   ENDPROC
   'Hello World'

DEC PDP-8, PAL-III syntax

See the Example section of the PDP-8 article.

x86 CPU, MS-DOS, TASM syntax

   MODEL SMALL
   IDEAL
   STACK 100H
   DATASEG
       HW      DB      'Hello, world!$'


   CODESEG
       MOV AX, @data
       MOV DS, AX
       MOV DX, OFFSET HW
       MOV AH, 09H
       INT 21H
       MOV AX, 4C00H
       INT 21H
   END
   BEGIN { print "Hello, world!" }

MS BASIC (traditional, unstructured)

   10 PRINT "Hello, world!"
   20 END
   :Disp "Hello, world!"

Structured BASIC

   print "Hello, world!"
   GET "LIBHDR"
   LET START () BE
   $(
       WRITES ("Hello, world!*N")
   $)
   #include <stdio.h>
   int main(void) {
       printf("Hello, world!\n");
       return 0;
   }
   #include <iostream>
   using namespace std;
   int main() {
       cout << "Hello, world!" << endl;
       return 0;
   }
   class HelloWorldApp {
    public static void Main() {
       System.Console.WriteLine("Hello, world!");
    }
   }
   module hello
   Start :: String
   Start = "Hello, world"
   PROC 0
   WRITE Hello, World!
   IDENTIFICATION DIVISION.
   PROGRAM-ID.     HELLO-WORLD.
   ENVIRONMENT DIVISION.
   DATA DIVISION.
   PROCEDURE DIVISION.
   DISPLAY "Hello, world!".
   STOP RUN.
   (format t "Hello world!~%")
   class HELLO_WORLD
   creation
       make
   feature
       make is
       local
               io:BASIC_IO
       do
               !!io
               io.put_string("%N Hello, world!")
       end -- make
   end -- class HELLO_WORLD
       -module(hello).
       -export([hello_world/0]).
       hello_world() -> io:fwrite("Hello, world!\n").
   ." Hello, world!" CR
      PROGRAM HELLO
      WRITE(*,10)
   10 FORMAT('Hello, world!')
      STOP
      END
   module HelloWorld (main) where
   main = putStr "Hello World\n"
   ON ENTER {
       "Hello, " "World!" & SAY
   }
   public class Hello {
       public static void main(String[] args) {
           System.out.println("Hello, world!");
       }
   }
   print [hello  world!]
   print "Hello, world!"
    TERM    EQU    19          the MIX console device number
            ORIG   1000        start address
    START   OUT    MSG(TERM)   output data at address MSG
            HLT                halt execution
    MSG     ALF    "MIXAL"
            ALF    " HELL"
            ALF    "O WOR"
            ALF    "LD   "
            END    START       end of the program

MSDOS batch

   @echo off
   echo Hello, world!
   let _ =
      print_endline "Hello world!";;
   PROC hello:
     PRINT "Hello, World"
   ENDP
   program Hello;
   begin
       writeln('Hello, world!');
   end.
   print "Hello, world!\n";
   <?php
       print("Hello, world!");
   ?>
   #!/usr/local/bin/pike
   int main() {
       write("Hello, world!\n");
       return 0;
   }
   Test: procedure options(main);
      declare My_String char(20) varying initialize('Hello, world!');
      put skip list(My_String);
   end Test;
   print "Hello, world!"
   /* rexx */
   say "Hello, world!"
   print "Hello, world!\n"
   class HELLO_WORLD is
     main is 
      #OUT+"Hello World\n"; 
     end; 
   end;
   (display "Hello, world!")
   (newline)

sed (requires at least one line of input)

   sed -ne '1s/.*/Hello, world!/p'
   'Hello, World!' uppercase print.
   Transcript show: 'Hello, world!'
   print "Hello, world!\n";
       OUTPUT = "Hello, world!"
   END
   create table MESSAGE (TEXT char(15));
   insert into MESSAGE (TEXT) values ('Hello, world!');
   select TEXT from MESSAGE;
   drop table MESSAGE;
   sub main
   print "Hello, World"
   end sub
   puts "Hello, world!"


   put "Hello, world!"
   echo 'Hello, world!'
   Algoritmul Salut este:
       fie s:="Hello, world";
       tipareste s;
   sf-Salut

Graphical User Interfaces - as traditional applications

C++ bindings for GTK graphics toolkit

   #include <iostream>
   #include <gtkmm/main.h>
   #include <gtkmm/button.h>
   #include <gtkmm/window.h>
   using namespace std;
   class HelloWorld : public Gtk::Window {
   public:
     HelloWorld();
     virtual ~HelloWorld();
   protected:
     Gtk::Button m_button;
     virtual void on_button_clicked();
   };
   HelloWorld::HelloWorld()
   : m_button("Hello, world!") {
       set_border_width(10);
       m_button.signal_clicked().connect(SigC::slot(*this,
                                         &HelloWorld::on_button_clicked));
       add(m_button);
       m_button.show();
   }
   HelloWorld::~HelloWorld() {}
   void HelloWorld::on_button_clicked() {
       cout << "Hello, world!" << endl;
   }
   int main (int argc, char *argv[]) {
       Gtk::Main kit(argc, argv);
       HelloWorld helloworld;
       Gtk::Main::run(helloworld);
       return 0;
   }
   import java.awt.*;
   import java.awt.event.*;
   public class HelloFrame extends Frame {
     HelloFrame(String title) {
       super(title);
     }
     public void paint(Graphics g) {
       super.paint(g);
       java.awt.Insets ins = this.getInsets();
       g.drawString("Hello, world!", ins.left + 25, ins.top + 25);
     }
     public static void main(String args [])
     {
       HelloFrame fr = new HelloFrame("Hello");
       fr.addWindowListener(
         new WindowAdapter() {
           public void windowClosing(WindowEvent e)
           {
             System.exit( 0 );
           }
         }
       );
       fr.setResizable(true);
       fr.setSize(500, 100);
       fr.setVisible(true);
     }
   }


Qt toolkit (in C++)

   #include <qapplication.h>
   #include <qpushbutton.h>
   #include <qwidget.h>
   #include <iostream>
   class HelloWorld : public QWidget
   {
       Q_OBJECT
   public:
       HelloWorld();
       virtual ~HelloWorld();
   public slots:
       void handleButtonClicked();
       QPushButton *mPushButton;
   };
   HelloWorld::HelloWorld() :
       QWidget(),
       mPushButton(new QPushButton("Hello, World!", this))
   {
       connect(mPushButton, SIGNAL(clicked()), this, SLOT(handleButtonClicked()));
   }
   HelloWorld::~HelloWorld() {}
   void HelloWorld::handleButtonClicked()
   {
       std::cout << "Hello, World!" << std::endl;
   }
   int main(int argc, char *argv[])
   {
       QApplication app(argc, argv);
       HelloWorld helloWorld;
       app.setMainWidget(&helloWorld);
       helloWorld.show();
       return app.exec();
   }
   MsgBox "Hello, world!"
   #include <windows.h>
   LRESULT CALLBACK WindowProcedure(HWND, UINT, WPARAM, LPARAM);
   char szClassName[] = "MainWnd";
   HINSTANCE hInstance;
   int WINAPI WinMain(HINSTANCE hInst, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
   {
     HWND hwnd;
     MSG msg;
     WNDCLASSEX wincl;
     hInstance = hInst;

     wincl.cbSize = sizeof(WNDCLASSEX);
     wincl.cbClsExtra = 0;
     wincl.cbWndExtra = 0;
     wincl.style = 0;
     wincl.hInstance = hInstance;
     wincl.lpszClassName = szClassName;
     wincl.lpszMenuName = NULL; //No menu
     wincl.lpfnWndProc = WindowProcedure;
     wincl.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1); //Color of the window
     wincl.hIcon = LoadIcon(NULL, IDI_APPLICATION); //EXE icon
     wincl.hIconSm = LoadIcon(NULL, IDI_APPLICATION); //Small program icon
     wincl.hCursor = LoadCursor(NULL, IDC_ARROW); //Cursor

     if (!RegisterClassEx(&wincl))
           return 0;
     hwnd = CreateWindowEx(0, //No extended window styles
           szClassName, //Class name
           "", //Window caption
           WS_OVERLAPPEDWINDOW & ~WS_MAXIMIZEBOX,
           CW_USEDEFAULT, CW_USEDEFAULT, //Let Windows decide the left and top positions of the window
           120, 50, //Width and height of the window,
           NULL, NULL, hInstance, NULL);
     //Make the window visible on the screen
     ShowWindow(hwnd, nCmdShow);

     //Run the message loop
     while (GetMessage(&msg, NULL, 0, 0))
     {
           TranslateMessage(&msg);
           DispatchMessage(&msg);
     }
     return msg.wParam;
   }
   LRESULT CALLBACK WindowProcedure(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
   {
     PAINTSTRUCT ps;
     HDC hdc;
     switch (message)
     {
     case WM_PAINT:
           hdc = BeginPaint(hwnd, &ps);
           TextOut(hdc, 15, 3, "Hello, world!", 13);
           EndPaint(hwnd, &ps);
           break;
     case WM_DESTROY:
           PostQuitMessage(0);
           break;
     default:
           return DefWindowProc(hwnd, message, wParam, lParam);
     }
     return 0;
   }

Graphical User Interfaces - Web browser based

Java applets work in conjunction with HTML files.
   <HTML>
   <HEAD>
   <TITLE>Hello World</TITLE>
   </HEAD>
   <BODY>
   HelloWorld Program says:


   <APPLET CODE="HelloWorld.class" WIDTH=600 HEIGHT=100>
   </APPLET>
   </BODY>
   </HTML>
   import java.applet.*;
   import java.awt.*;
   public class HelloWorld extends Applet {
     public void paint(Graphics g) {
       g.drawString("Hello, world!", 100, 50);
     }
   }

JavaScript, aka ECMAScript

JavaScript is a scripting language used in HTML files. To demo this program Cut and Paste the following code into any HTML file.
    <script language="javascript">
    function helloWorld()
    {
        javascript: alert("Hello, world!");
    }
    </script>  
    <a href="javascript:this.___location()"
     onclick="javascript:helloWorld();">Hello World Example</a>
An easier method uses JavaScript implicitly, calling the reserved alert function. Cut and paste the following line inside the <BODY> .... </BODY> HTML tags.
    <a href="#" onclick="alert('Hello, world!')">Hello World Example</a>
An even easier method involves using popular browsers' support for the virtual 'javascript' protocol to execute JavaScript code. Enter the following as an Internet address (usually by pasting into the address box):
    javascript:alert('Hello, world!')
   <window xmlns="http://www.mozilla.org/keymaster/gatekeeper/there.is.only.xul">
   <box align="center">
   <label value="Hello, world!" />
   </box>
   </window>

Document Formats

The following sequence of characters expressed in hexadecimal notation:
    48 65 6C 6C 6F 2C 20 77 6F 72 6C 64 21 0D 0A
   <HTML>
   <HEAD>
   <TITLE>Hello, world!</TITLE>
   </HEAD>
   <BODY>
   Hello, world!
   </BODY>
   </HTML>
   /font /Courier findfont 24 scalefont
   font setfont
   100 100 moveto
   (Hello world!) show
   showpage
   \font\HW=cmr10 scaled 3000
   \leftline{\HW Hello world}
   \bye

See also