A segment or trajectory is a relation between an element of an arbitrary set and a time of time base [Zeigler76] and [ZPK00]. As timed sequences of events, event segments are a special class of the general segment. Event segments are used to define Timed Event Systems such as DEVS, timed automata, and timed petri nets.
Given an event set , concatenation of two unit event segments over and over is denoted by whose time interval is , and implies .
Multi-Event Segment
A multi-event segment over an event set and a time interval is concatenations of unit event segments and where
.
Timed Language
The universal timed language over an event set and a time interval , is denoted by
, and is defined as the set of all possible
event segments. Formally,
where denotes a none or multiple concatenation(s) of timed
events. Notice that the number of events in a string can be either of zero, finite or infinite.
Infinite many events in a string implies that , however does not imply infinite many events in it.
A timed language over an event set and a timed interval
is a set of event segments over and . If is a language over and , then .
References
[Zeigler76] Bernard Zeigler (1976). Theory of Modeling and Simulation (first ed.). Wiley Interscience, New York.
[ZKP00] Bernard Zeigler, Tag Gon Kim, Herbert Praehofer (2000). Theory of Modeling and Simulation (second ed.). Academic Press, New York. ISBN 978-0127784557.{{cite book}}: CS1 maint: multiple names: authors list (link)