Nintendo optical discs

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The Nintendo GameCube Game Disc is the medium for the Nintendo GameCube, created by Matsushita. It is also playable in the Wii through backward compatibility.[1] The disc is a 1.5-GB, 8-mm miniDVD which reads at a constant rate from disc edge to disc center[2]. It was chosen by Nintendo to prevent copyright infringement of its games[3] and to avoid licensing fees to the DVD Consortium. It is Nintendo's first non-cartridge storage method.

Nintendo GameCube Game Disc
File:GameCube disc.jpg
Media typeRead-only optical disc
EncodingDigital
Capacity1.5 gigabytes
Read mechanismLaser
Developed byNintendo & Matsushita
UsageNintendo GameCube game media

The small size of the disc, while praised for its uniqueness and aesthetic qualities,[citation needed] was also criticized for its relative storage deficiency, as some games with large amounts of data may need to be put on two discs. Some felt Nintendo was replicating the mistake the company made with the Nintendo 64 by choosing a lower capacity storage cartridge medium over standard disc technology, as the Sega Saturn and PlayStation had gone with CD-ROM technology.[4]

References

  1. ^ Casamassina, Matt (2006-09-12). "IGNcube's Nintendo "Revolution" FAQ". IGN. Retrieved 2006-09-07. {{cite web}}: Check date values in: |date= (help)
  2. ^ Dipert, Brian (2005-08-04). "Beating the blue-laser blues". EDN. Retrieved 2006-09-07. {{cite web}}: Check date values in: |date= (help)
  3. ^ GameSpy Staff (2003-07-30). "Beginner's Guide: GameCube". GameSpy. Retrieved 2006-09-07. {{cite web}}: Check date values in: |date= (help)
  4. ^ Whitlock, Matt (2004-12-14). "The Playstation 2, XBOX, & GameCube". TechLore.com. Retrieved 2006-09-07. {{cite web}}: Check date values in: |date= (help)

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