Bionicle is a line of toys made by LEGO and marketed at 6-12 year-old boys. The line was launched in 2001.
The toys are posable, articulated characters and share some pieces with the LEGO Technic line. Characters in the toy line are based on the classical elements and Polynesian mythology. The colors ters, the Toa, are matched to their elemental power.
- Ta - Fire (Ta-Koro/Metru) Red
- Po - Stone (Po-koro/Metru) Brown
- Onu - Earth(Onu-Metru/Koro) Black
- Ko - Ice (Ko-Koro/Metru) White
- Le - Air (Le-Koro/Metru) Green
- Ga - Water (Ga-Koro/Metru) Blue
Sometimes, a Matoran/Toa can have his chest, arms, legs, or mask be a different color then his Koro/Metru. For example, Takua the ex-chronicler was from Ta-Koro, yet he wore a light blue Kanohi Pakari.
Though the LEGO Corporation had previously created building sets based on Lucasfilm's Star Wars films, the BIONICLE line was the first LEGO project to get a story developed in-house, and was the first in the company's history intended to last for over 2 or 3 years. It was also the first LEGO product to have its own motion picture.
Bionicle is a line of toys made by LEGO and marketed at 6-12 year-old boys. The line was launched in 2001.
The toys are posable, articulated characters and share some pieces with the LEGO Technic line. Characters in the toy line are based on the classical elements and Polynesian mythology. The colors ters, the Toa, are matched to their elemental power.
- Ta - Fire (Ta-Koro/Metru) Red
- Po - Stone (Po-koro/Metru) Brown
- Onu - Earth(Onu-Metru/Koro) Black
- Ko - Ice (Ko-Koro/Metru) White
- Le - Air (Le-Koro/Metru) Green
- Ga - Water (Ga-Koro/Metru) Blue
Sometimes, a Matoran/Toa can have his chest, arms, legs, or mask be a different color then his Koro/Metru. For example, Takua the ex-chronicler was from Ta-Koro, yet he wore a light blue Kanohi Pakari.
Though the LEGO Corporation had previously created building sets based on Lucasfilm's Star Wars films, the BIONICLE line was the first LEGO project to get a story developed in-house, and was the first in the company's history intended to last for over 2 or 3 years. It was also the first LEGO product to have its own motion picture.
The BIONICLE Story
In the time before time, the island of Mata Nui was a tropical paradise. The villagers, called Matoran. Their elders the Turaga, who lead the villages, lived in peace. That was before the Makuta came. Dark brother of the spirit Mata Nui who gave the Matoran their three virtues Unity, Duty and Destiny, the Makuta quickly engulfed the island in evil. Matoran and Turaga inhabitants had almost lost hope in the legends handed down over the years. legends that told of the coming of six mighty heroes, the Toa, who would free the island of terror. And then, on one unsuspecting day six large canisters washed up on the shores of Mata Nui. Inside the canisters lay the saviors of the island, the Toa.
Each of the six Toa had a special ability to control an element of nature. Tahu was the unspoken leader of the Toa who controlled the element of fire. The solitary Kopaka controlled ice. Clumsy footed Lewa was Toa of the air. Gali, the Toa of water, was the only female Toa. Onua, Toa of Earth, was as wise as he was strong. And the sluggish Toa of stone, Pohatu, used his large feet to kick boulders great distances.
The Toa knew what was required of them: defeat the evil that terrorized the island. They also knew that they could not tackle that quest without the aid of six Great Masks of Power, called Kanohi. Thus began the Toa's first quest, the search to find all of the Kanohi masks.
After the Toa had undergone many trials and gathered all the Kanohi masks, they gathered at the Kini-Nui, the Great Temple, where they received golden Kanohi. At this point, they descended into the Makuta's lair. A long struggle ensued, but the Toa triumphed overMakuta and returned to the surface of Mata-Nui as heroes.
However, this was only one of many great tasks the Toa would undertake. For Makuta had many, many more tricks up his sleeve.
After all that the immortal Makuta was weak and sent out a signal that woke up the Bohrok (the Bohrok were not meant to wake up before the Matoran/Turaga/Toa had left the Island but Makuta woke them up earlier). They rampaged the island, destroying every thing in their path. The Turaga (who know alot more then they are telling, usually with the exscuse "We thought they were fables.") tell them the way the Bohrok work through the Krana (living creatures that look like small masks that fit in their head plates) they have. So the Toa go around the Island, capturing Bohrok and taking their Krana. When they had collected all the needed Krana, they went underground to find the source. After a while they came to a room where there were carvings on the floor that fit the Krana they had. So they placed their Krana on them and six huge doors openend, inside of which was an exo-toa suit (special robotic suits with a claw arm and a "rocket launcher". So, in these Exo-Toa, they took on the Bohrok queens, the Bahrag. The queens telepathicly controlled the Bohrok through their Krana. But they realized the suits took away their elemental power, and they could not defeat the queens. Then the Toa took off the suits, and they all blast elemental energy at the Bahrag, and it forms a cage of protodermis(a strange substance they know little about). With the Bahrag trapped, they fall into a pool of energized protodermis, and they come out transformed! They were the Toa Nuva, and had much greater power then before. They were ready for new challenges ahead. But could they handel the new foes after the bohrok were defeated the island turned back to normal until one day a new version of the Bohrok the Bohrok-Kal started to steal the Toa Nuva symbols. Without them, the Toa then turned powerless. The Toa searched the island for them. When they found them the Bohrok-Kal easily defeated them. The Toa then decided to split up and find the Kanohi Nuva masks when the Toa Nuva found all of the masks they re-united and found them in the Bahrag's lair they were going to use the Toa Nuva symbols to free the Bahrag, but at the last second, Tahu activated the Vahi, the mask of time, and slowed down the Bohrok-Kal. Then Gali had an idea, the Toa then channeled their energy into the symbols destroying the Bohrok-Kal the Toa's power was restored meanwhile above the Matoran were transformed. The tTuraga had made their bodies larger and stronger.and peace was restored ... or was it deep below the ground an evil force waited for the right time to strike.
Characters
- Tahu-Toa of Fire
- Gali-Toa of Water
- Pohatu-Toa of Stone
- Onua-Toa of Earth
- Lewa-Toa of Air
- Kopaka-Toa of Ice
- Takanuva-Toa of Light
- Vakama
- Nokama
- Onewa
- Whenua
- Matau
- Nuju
- Tahnok
- Gahlok
- Pahrak
- Nuhvok
- Lehvak
- Kohrak
- Vakama-Toa of Fire
- Nokama -Toa of Water
- Onewa-Toa of Stone
- Whenua-Toa of Earth
- Matau-Toa ofAir
- Nuju-Toa of Ice
- Lhikan-Toa of Fire
- Nuurakh
- Bordakh
- Zadakh
- Rorzakh
- Vorzakh
- Keerakh
- Norik
- Gaaki
- Bomonga
- Pouks
- Iruini
- Kualus
- Vohtarak
- Boggarak
- Roporak
- Oohnorak
- Keelerak
- Suukorak
Special
Toa Hagah
- Norik
- Iruini
- Nidhiki
- Krekka
- The Shadowed One,the leader of the Dark Hunters
- Sentrakh,unliving bodyguard of The Shadowed One
- Voporak
- Lariska
Other
List of Kanohi
Great Kanohi/Kanohi Nuva moo: mask of medel cows Hau: Mask of Shielding-provides a strong shield to the wearer.
Miru: Mask of Levitation-allows wearer to glide throught the air.
Pakari: Mask of Strength-enhances the phisical strength of the wearer.
Kakama: Mask of Speed-allows wearer to move at incredible speeds.
Akaku: Mask of Vision-able to see through solid objects.
Kaukau: Mask of Water Breathing-allows wearer to breathe under water.
Noble Kanohi/Kanohi Metru
Ruru: Mask of Night Vision-shines a bright light for dark places.
Komau: Mask of Mind Control-makes other people do the others bidding.
Rau: Mask of Translation- Allows wearer to translate ancient texts and allows wearer to speak to Rahi beasts.
Huna: Mask of Invisibility- turns the wearer invisible, although it still casts a shadow.
Mahiki: Mask of Illusion-allows wearer to shape-shift and disguise him/herself to another person.
Matatu: Mask of Teleknisis-able to move objects.
Kiril: Mask of Regeneration-allows wearer to repair non-living things
Special Kanohi
Kraahkan: Mask of Darkness-can fill a person's heart with darkness, hate, fear...
Avohkhii: Mask of Light-can fill a person's heart with light, hope, trust...
Vahi: Mask of Time-allows wearer to slow, fasten, or stop time. This requires a lot of strength.
Pekhui: Mask of Diminish-shrinks wearer down to a minimum height of 6", but still retains full power. moo rules Kualsi: Mask of Quick Travel-allows wearer to teleport to any place in sight. He can take stuff like his Toa tools, but no one else.
Mask of Elemental Energy: Restores the energy of the Toa quickly. This Kanohi does not have an official name, but it is an official Kanohi.
List Of Krana
Krana
- Krana Xa
Swarm Commander Krana. These Krana lead their Bohrok on their mission.
- Krana Za
Squad Leader Krana. These Krana have the ability to communicate telepathically with other Krana of the swarm.
- Krana Bo
Sentinel Krana. These Krana can see in the dark so that they are both night-time lookouts and lead their Bohrok into the darkest places on Mata Nui.
- Krana Vu
Surveyor Krana. These Krana can use a Bohrok to fly short distances ahead of the swarm to confirm that the path is clear.
- Krana Ja
Scout Krana. These Krana have radar-like senses that detect distant obstacles in the path of the swarm.
- Krana Su
Worker Krana. These Krana have colossal energy and inhabit the strongest of Bohrok. They are always around when brute force is needed.
- Krana Ca
Clearance Worker Krana. Strong defense shielding. These Krana spearhead the swarm's mission.
- Krana Yo
Mole Krana. These Krana use their Bohrok to tunnel through anything on the island.
Krana-Kal
- Krana Xa-Kal
Liberator Krana. The most important of the Krana-Kal, must be brought into physical contact with the Bahrag.
- Krana Za-Kal
Overseer Krana. This Krana communicates telepathically and has the limited ability to read minds and sense strong emotions.
- Krana Bo-Kal
Visionary Krana. These Krana can see in the dark and through any substance but the floors and walls of the Mata Nui underground.
- Krana Vu-Kal
Transporter Krana. This Krana can transport its Bohrok-Kal host over the surface or through the air at great speed.
- Krana Ja-Kal
Tracker Krana. This Krana can detect distant obstacles and enhances all of the senses of the Bohrok-Kal.
- Krana Su-Kal
Demolisher Krana. This Krana provides tremendous strength, endurance and resistance to heat and cold.
- Krana Ca-Kal
Seeker Krana. This Krana is linked to the Bahrag and can sense their presence within a limited range.
- Krana Yo-Kal
Excavator Krana. This Krana can sense stress points in the earth and detect underground movement.
''Sterling Silver Krana-Kal''
In the final moments of a Bohrok-Kal's mission, their Krana-Kal will turn silver protecting them from all physical harm.
Krana Facts
- Krana are created by the Bahrag.
- They are made in a sort of "primordial soup."
- When a Krana is outside of a Bohrok or with a Bohrok Va, it is in its secondary or inactive color.
- Krana-Kal were made by the powers of the Bahrag and energized Protodermis.
- Krana are supplied by the Bohrok Va to various Bohrok.
- Krana-Kal are capable of speech to other beings such as Matoran and Toa via telepathy.
Krana and Krana-Kal Color Chart
Name
- Tahnok/Tahnok Va Blue/Yellow Tahnok-Kal Bronze
- Lehvak/Lehvak Va Red/Grey Lehvak-Kal Metallic Green
- Kohrak/Kohrak Va Light Blue/White Kohrak-Kal Pearl
- Gahlok/Gahlok Va Orange/Purple Gahlok-Kal Steel Blue
- Pahrak/Pahrak Va Green/Light Yellow Pahrak-Kal Iron Grey
- Nuhvok/Nuhvok Va Light Green/Black Nuhvok-Kal Copper
Kraata
- Lemon Metallic/Dark Grey Metallic Weather control Gold
- Bright Yellowish Green/Bright Yellow Elasticity Tan
- Black/Bright Orange Heat vision Yellow
- Dark Green/Bright Yellow Illusion Tan-Blue
- Lemon Metallic/Bright Red Teleport Blue-Green
- Lemon Metallic/Sand Blue Metallic Quick Healing Black-Brown
- Lemon Metallic/Dark Green Laser vision Red-Orange
- Dark Grey Metallic/Lemon Metallic Gravity Blue-Silver
- Bright Blue/Bright Red Electricity Blue-White
- Black/Bright Yellow Sonics Yellow-Green
- Bright Yellow/Bright Yellowish Green Vacuum Orange-Black
- Dark Grey/Sand Blue Metallic Plasma Tan-Red
- Bright Orange/Black Magnetism Black-Gold
- Black/Bright Red Fire resistance Aquamarine
- Bright Yellow/Dark Green Ice resistance Red-Yellow
- Bright Red/Lemon Metallic Mind reading Light Purple
- Dark Grey/Bright Yellowish Green Shapeshifting Blue-Gold
- Reddish Gold/Bright Yellow Darkness Black-Red
- Reddish Gold/Black Plant control Green-Brown
- Sand Yellow Metallic/Reddish Gold Molecular disruption (inorganic)
- Sand Blue Metallic/Lemon Metallic Chain lightning Silver
- Sand Blue Metallic/Light Grey Metallic Cyclone Black-White
- Dark Green/Lemon Metallic Density control Black-Green
- Sand Yellow Metallic/Bright Yellow Chameleon Red-Gold
- Bright Red/Bright Blue Accuracy Blue-Purple
- Sand Yellow Metallic/Black Rahi control Magenta
- Bright Yellow/Black Insect control Orange
- Sand Blue Metallic/Dark Grey Stasis field Blue-Black
- Black/Sand Yellow Metallic Limited invulnerability Gray
- Bright Red/Black Power scream Purple
- Bright Yellow/Sand Yellow Metallic Dodge Red-Silver
- Bright Yellowish Green/Dark Grey Silence Gray-Black
- Bright Yellow/Reddish Gold Adaptation Black-Purple
- Light Grey Metallic/Sand Blue Metallic Slow Blue-Yellow
- Black/Reddish Gold Confusion Gray-Green
- Reddish Gold/Sand Yellow Metallic Sleep Maroon
The Bionicle Franchise
Besides the toys, LEGO has also marketed a computer game, Bionicle: The Gamewith possibiy a new game in 2005 about Metru Nui entiled "Bionicle:Enter the Metru, and "Bionicle: Maze of Shadows", and two computer-animated movies BIONICLE: Mask of Light and BIONICLE 2: Legends of Metru Nui, which were released to video and DVD on September 16, 2003 and October 19, 2004, respectively. A Bionicle comic book is published by DC Comics and available free to members of the LEGO Club. There are also various other ancillary products available, such as watches, toothbrushes, and backpacks, as well as an online adventure game.
There will be a third CG computer-animated movie for DVD and video release, based on the Bionicle line. It will be titled BIONICLE 3: Web of Shadows. Next year will have no movie.
External links
- The Official Bionicle website
- BZPower. News, Reference and Discussion, largest Bionicle fansite on the web
- Mask of Destiny. News and Discussion.
- MNOnlineV3, third largest BIONICLE fansite
- Bionicle Sector 01 Reference
- IMDB Entry for Mask of Light
- IMDB Entry for Bionicle 2: Legends of Metru-Nui
- LEGO Site Irks Maori Sympathizer
Characters
- Tahu-Toa of Fire
- Gali-Toa of Water
- Pohatu-Toa of Stone
- Onua-Toa of Earth
- Lewa-Toa of Air
- Kopaka-Toa of Ice
- Takanuva-Toa of Light
- Vakama
- Nokama
- Onewa
- Whenua
- Matau
- Nuju
- Tahnok
- Gahlok
- Pahrak
- Nuhvok
- Lehvak
- Kohrak
- Vakama-Toa of Fire
- Nokama -Toa of Water
- Onewa-Toa of Stone
- Whenua-Toa of Earth
- Matau-Toa ofAir
- Nuju-Toa of Ice
- Lhikan-Toa of Fire
- Nuurakh
- Bordakh
- Zadakh
- Rorzakh
- Vorzakh
- Keerakh
- Norik
- Gaaki
- Bomonga
- Pouks
- Iruini
- Kualus
- Vohtarak
- Boggarak
- Roporak
- Oohnorak
- Keelerak
- Suukorak
Special
Toa Hagah
- Norik
- Iruini
- Nidhiki
- Krekka
- The Shadowed One,the leader of the Dark Hunters
- Sentrakh,unliving bodyguard of The Shadowed One
- Voporak
- Lariska
Other
List of Kanohi
Great Kanohi/Kanohi Nuva moo: mask of medel cows Hau: Mask of Shielding-provides a strong shield to the wearer.
Miru: Mask of Levitation-allows wearer to glide throught the air.
Pakari: Mask of Strength-enhances the phisical strength of the wearer.
Kakama: Mask of Speed-allows wearer to move at incredible speeds.
Akaku: Mask of Vision-able to see through solid objects.
Kaukau: Mask of Water Breathing-allows wearer to breathe under water.
Noble Kanohi/Kanohi Metru
Ruru: Mask of Night Vision-shines a bright light for dark places.
Komau: Mask of Mind Control-makes other people do the others bidding.
Rau: Mask of Translation- Allows wearer to translate ancient texts and allows wearer to speak to Rahi beasts.
Huna: Mask of Invisibility- turns the wearer invisible, although it still casts a shadow.
Mahiki: Mask of Illusion-allows wearer to shape-shift and disguise him/herself to another person.
Matatu: Mask of Teleknisis-able to move objects.
Kiril: Mask of Regeneration-allows wearer to repair non-living things
Special Kanohi
Kraahkan: Mask of Darkness-can fill a person's heart with darkness, hate, fear...
Avohkhii: Mask of Light-can fill a person's heart with light, hope, trust...
Vahi: Mask of Time-allows wearer to slow, fasten, or stop time. This requires a lot of strength.
Pekhui: Mask of Diminish-shrinks wearer down to a minimum height of 6", but still retains full power. moo rules Kualsi: Mask of Quick Travel-allows wearer to teleport to any place in sight. He can take stuff like his Toa tools, but no one else.
Mask of Elemental Energy: Restores the energy of the Toa quickly. This Kanohi does not have an official name, but it is an official Kanohi.
List Of Krana
Krana
- Krana Xa
Swarm Commander Krana. These Krana lead their Bohrok on their mission.
- Krana Za
Squad Leader Krana. These Krana have the ability to communicate telepathically with other Krana of the swarm.
- Krana Bo
Sentinel Krana. These Krana can see in the dark so that they are both night-time lookouts and lead their Bohrok into the darkest places on Mata Nui.
- Krana Vu
Surveyor Krana. These Krana can use a Bohrok to fly short distances ahead of the swarm to confirm that the path is clear.
- Krana Ja
Scout Krana. These Krana have radar-like senses that detect distant obstacles in the path of the swarm.
- Krana Su
Worker Krana. These Krana have colossal energy and inhabit the strongest of Bohrok. They are always around when brute force is needed.
- Krana Ca
Clearance Worker Krana. Strong defense shielding. These Krana spearhead the swarm's mission.
- Krana Yo
Mole Krana. These Krana use their Bohrok to tunnel through anything on the island.
Krana-Kal
- Krana Xa-Kal
Liberator Krana. The most important of the Krana-Kal, must be brought into physical contact with the Bahrag.
- Krana Za-Kal
Overseer Krana. This Krana communicates telepathically and has the limited ability to read minds and sense strong emotions.
- Krana Bo-Kal
Visionary Krana. These Krana can see in the dark and through any substance but the floors and walls of the Mata Nui underground.
- Krana Vu-Kal
Transporter Krana. This Krana can transport its Bohrok-Kal host over the surface or through the air at great speed.
- Krana Ja-Kal
Tracker Krana. This Krana can detect distant obstacles and enhances all of the senses of the Bohrok-Kal.
- Krana Su-Kal
Demolisher Krana. This Krana provides tremendous strength, endurance and resistance to heat and cold.
- Krana Ca-Kal
Seeker Krana. This Krana is linked to the Bahrag and can sense their presence within a limited range.
- Krana Yo-Kal
Excavator Krana. This Krana can sense stress points in the earth and detect underground movement.
''Sterling Silver Krana-Kal''
In the final moments of a Bohrok-Kal's mission, their Krana-Kal will turn silver protecting them from all physical harm.
Krana Facts
- Krana are created by the Bahrag.
- They are made in a sort of "primordial soup."
- When a Krana is outside of a Bohrok or with a Bohrok Va, it is in its secondary or inactive color.
- Krana-Kal were made by the powers of the Bahrag and energized Protodermis.
- Krana are supplied by the Bohrok Va to various Bohrok.
- Krana-Kal are capable of speech to other beings such as Matoran and Toa via telepathy.
Krana and Krana-Kal Color Chart
Name
- Tahnok/Tahnok Va Blue/Yellow Tahnok-Kal Bronze
- Lehvak/Lehvak Va Red/Grey Lehvak-Kal Metallic Green
- Kohrak/Kohrak Va Light Blue/White Kohrak-Kal Pearl
- Gahlok/Gahlok Va Orange/Purple Gahlok-Kal Steel Blue
- Pahrak/Pahrak Va Green/Light Yellow Pahrak-Kal Iron Grey
- Nuhvok/Nuhvok Va Light Green/Black Nuhvok-Kal Copper
Kraata
- Lemon Metallic/Dark Grey Metallic Weather control Gold
- Bright Yellowish Green/Bright Yellow Elasticity Tan
- Black/Bright Orange Heat vision Yellow
- Dark Green/Bright Yellow Illusion Tan-Blue
- Lemon Metallic/Bright Red Teleport Blue-Green
- Lemon Metallic/Sand Blue Metallic Quick Healing Black-Brown
- Lemon Metallic/Dark Green Laser vision Red-Orange
- Dark Grey Metallic/Lemon Metallic Gravity Blue-Silver
- Bright Blue/Bright Red Electricity Blue-White
- Black/Bright Yellow Sonics Yellow-Green
- Bright Yellow/Bright Yellowish Green Vacuum Orange-Black
- Dark Grey/Sand Blue Metallic Plasma Tan-Red
- Bright Orange/Black Magnetism Black-Gold
- Black/Bright Red Fire resistance Aquamarine
- Bright Yellow/Dark Green Ice resistance Red-Yellow
- Bright Red/Lemon Metallic Mind reading Light Purple
- Dark Grey/Bright Yellowish Green Shapeshifting Blue-Gold
- Reddish Gold/Bright Yellow Darkness Black-Red
- Reddish Gold/Black Plant control Green-Brown
- Sand Yellow Metallic/Reddish Gold Molecular disruption (inorganic)
- Sand Blue Metallic/Lemon Metallic Chain lightning Silver
- Sand Blue Metallic/Light Grey Metallic Cyclone Black-White
- Dark Green/Lemon Metallic Density control Black-Green
- Sand Yellow Metallic/Bright Yellow Chameleon Red-Gold
- Bright Red/Bright Blue Accuracy Blue-Purple
- Sand Yellow Metallic/Black Rahi control Magenta
- Bright Yellow/Black Insect control Orange
- Sand Blue Metallic/Dark Grey Stasis field Blue-Black
- Black/Sand Yellow Metallic Limited invulnerability Gray
- Bright Red/Black Power scream Purple
- Bright Yellow/Sand Yellow Metallic Dodge Red-Silver
- Bright Yellowish Green/Dark Grey Silence Gray-Black
- Bright Yellow/Reddish Gold Adaptation Black-Purple
- Light Grey Metallic/Sand Blue Metallic Slow Blue-Yellow
- Black/Reddish Gold Confusion Gray-Green
- Reddish Gold/Sand Yellow Metallic Sleep Maroon
The Bionicle Franchise
Besides the toys, LEGO has also marketed a computer game, Bionicle: The Gamewith possibiy a new game in 2005 about Metru Nui entiled "Bionicle:Enter the Metru, and "Bionicle: Maze of Shadows", and two computer-animated movies BIONICLE: Mask of Light and BIONICLE 2: Legends of Metru Nui, which were released to video and DVD on September 16, 2003 and October 19, 2004, respectively. A Bionicle comic book is published by DC Comics and available free to members of the LEGO Club. There are also various other ancillary products available, such as watches, toothbrushes, and backpacks, as well as an online adventure game.
There will be a third CG computer-animated movie for DVD and video release, based on the Bionicle line. It will be titled BIONICLE 3: Web of Shadows. Next year will have no movie.
External links
- The Official Bionicle website
- BZPower. News, Reference and Discussion, largest Bionicle fansite on the web
- Mask of Destiny. News and Discussion.
- MNOnlineV3, third largest BIONICLE fansite
- Bionicle Sector 01 Reference
- IMDB Entry for Mask of Light
- IMDB Entry for Bionicle 2: Legends of Metru-Nui
- LEGO Site Irks Maori Sympathizer