Design Patterns

This is an old revision of this page, as edited by Mulno~enwiki (talk | contribs) at 17:04, 16 May 2005 (inter-wiki). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Design Patterns (ISBN 0201633612) is a computer science book proposing standard solutions and naming conventions to common problems in software design. The book's authors are Erich Gamma, Richard Helm, Ralph Johnson and John Vlissides, known as the "Gang of Four" or simply "GoF".

The first half of the book covers the definition of software design patterns then the second half shows the list of a host of practical reusable design patterns. It is accompanied by examples in C++ and Smalltalk. Below is the list:

Creational patterns

Structural patterns

Behavioral patterns

For information about software design patterns in general, see design patterns in computer science, which provides a more extensive list of design patterns.