Object (computer science)

This is an old revision of this page, as edited by Dysprosia (talk | contribs) at 03:29, 13 October 2003 (definately not in the strictest terms). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

In computer science, an object is anything that can be either input or output such an immediate number, literal string, variable or reference.

It can be considered to have characteristics forming a triple, in its most general terms, (O, A, V), where

  • O can be a name (of the object),
  • A can be a set of attributes (or properties),
  • V can be a set of values for the attributes,

One of the attributes might be the type of the object.