OpenGL User Interface Library

This is an old revision of this page, as edited by Nigosh (talk | contribs) at 23:25, 28 June 2005 (+cat). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

GLUI is a GLUT-based C++ user interface library which provides controls such as buttons, checkboxes, radio buttons, and spinners to OpenGL applications. It is window-system independent, relying on GLUT to handle all system-dependent issues, such as window and mouse management.

It has first been written by Paul Rademacher for helping him in his academic work. It is now maintained by Nigel Stewart.