Residual (open source project)

This is an old revision of this page, as edited by Garrythefish (talk | contribs) at 18:43, 8 May 2009 (adding a bit more info). The present address (URL) is a permanent link to this revision, which may differ significantly from the current revision.

Residual is a game engine recreation of GrimE, the 3D adventure game engine.

Residual
Developer(s)Residual Team
Stable release
0.0.6.0 SVN
Operating systemCross-platform
TypeGame engine
LicenseGNU General Public License
Websitehttp://residual.sourceforge.net

Residual is a reimplementation of the part of the software used to interpret the scripting languages by conducting reverse engineering on the original game.

It is considered a sister project to ScummVM, the 2D adventure game interpreter, Residuals aim is too reimplement the residual (remaining) adventure games. The original LUA-based the engine was called GrimE (as opposed to SCUMM), its a word pun as grime is a type of residue.

Ports

Residual currently runns on Windows, Linux and MacOS computer systems.

Games supported by Residual

The following games have support built into the current release of Residual.[1]

Supported games

Future games


See also

References

  1. ^ Not all games are completable or even playable. Some of them are still very much works-in-progress. For a complete, up-to-date list, see the official Residual compatibility chart.