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Boo is an object-oriented, statically typed, general-purpose programming language that seeks to make use of the Common Language Infrastructure's support for Unicode, internationalization, and web applications, while using a Python-inspired syntax[1] and a special focus on language and compiler extensibility. Some features of note include type inference, generators, multimethods, optional duck typing, macros, true closures, currying, and first-class functions. Boo has been actively developed since 2003.
Boo | |
---|---|
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Paradigm | Object oriented |
Designed by | Rodrigo B. De Oliveira |
Developer | Rodrigo B. De Oliveira |
First appeared | 2003 |
Stable release | 0.9.4
/ 2011-01-21 |
Typing discipline | static, strong, duck |
Platform | Common Language Infrastructure (.NET Framework & Mono) |
License | MIT/BSD style license |
Website | boo.codehaus.org |
Influenced by | |
Python |
Boo is free software released under an MIT/BSD–style license. It is compatible with both the Microsoft .NET and Mono frameworks.
Code samples
Hello world program
print "Hello, world!"
Fibonacci series generator function
def fib():
a, b = 0L, 1L #The 'L's make the numbers double word length (typically 64 bits)
while true:
yield b
a, b = b, a + b
# Print the first 5 numbers in the series:
for index as int, element in zip(range(5), fib()):
print("${index+1}: ${element}")
See also
References
- ^ Rodrigo Barreto de Oliveira (2005). "The boo Programming Language" (PDF). Retrieved February 22, 2009.