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A segment or trajectory is a relation between an element of an arbitrary set and a time of time base [Zeigler76] and [ZPK00]. As timed sequences of events, event segments are a special class of the general segment. Event segments are used to define Timed Event Systems such as DEVS, timed automata, and timed petri nets.
Given an event set , concatenation of two unit event segments over and over is denoted by whose time interval is , and implies .
Multi-event segment
A multi-event segment over an event set and a time interval is concatenation of unit event segments and where
.
Timed language
The universal timed language over an event set and a time interval , is denoted by
, and is defined as the set of all possible event segments. Formally,
where denotes a none or multiple concatenation(s) of timed events. Notice that the number of events in an event segment can be one of zero, finite or infinite.
Infinitely many events in an event segment implies that , however does not imply infinite many events in it.
A timed language over an event set and a timed interval
is a set of event segments over and . If is a language over and , then .
References
[Zeigler76] Bernard Zeigler (1976). Theory of Modeling and Simulation (first ed.). Wiley Interscience, New York.
[ZKP00] Bernard Zeigler, Tag Gon Kim, Herbert Praehofer (2000). Theory of Modeling and Simulation (second ed.). Academic Press, New York. ISBN 978-0127784557.{{cite book}}: CS1 maint: multiple names: authors list (link)