Utente:Sedlex/Sandbox



{{Gamebox
|nomegioco=MechWarrior Online
|immagine=
|didascalia=
|ideazione=
|sviluppo=[[Piranha Games]]
|pubblicazione=[[Infinite Game Publishing]]
|serie=[[MechWarrior (serie)|MechWarrior]]
|anno=2012
|data=[[2012]]<ref>{{cita web|url=http://www.gamemag.it/videogiochi/scheda/784/mechwarrior-online/|titolo=Scheda di MechWarrior Online su Gamemag.it|accesso=6-10-2012}}</ref>
|genere=[[Videogioco di simulazione]]
|genere1=[[Massively multiplayer online]]
|genere2=[[Free to play]]
|tema=
|modigioco=[[Multiplayer]]
|piattaforma=[[Microsoft Windows]]
|motore=[[CryENGINE 3]]<ref>{{cita web|url=http://mwomercs.com/news/2011/11/28-cryengine3-powers-mechwarrior-online|titolo=CryENGINE®3 powers MechWarrior Online|accesso=6-10-2012}}</ref>
|motorefisico=
|tipomedia=[[Sito web]]
|requisiti='''Requisiti minimi'''<ref>{{cita web|url=http://mwomercs.com/news/2012/06/287-official-developer-update|titolo=Official Developer Update|accesso=6-10-2012}}</ref>: [[CPU]] [[Intel Core 2 Duo]] E6750 @2.66GHz / [[Athlon II#Athlon II X2|AMD Athlon II X2]] 245e, 4 [[Gigabyte|GB]] [[RAM]], [[DirectX]] 9/10/11<ref>{{cita web|url=http://mwomercs.com/support/faq|titolo=MechWarrior Online FAQ|accesso=6-10-2012}}</ref>, [[GPU]] [[GeForce]] 8800GT / [[Radeon|Radeon HD ]] 5600/5700, 4 GB di spazio [[Hard disk|su disco]], sistemi operativi supportati: [[Windows Vista]] e [[Windows 7]]
|età=
|periferiche=[[Tastiera (informatica)|Tastiera]], [[mouse]], [[joystick]]
|espansioni=
|preceduto=[[MechWarrior 4: Mercenaries]]
|seguito=
}}
MechWarrior Online è un videogioco di tipo persistente massivo on-line che verrà commercializzato con la formula free to play. Sarà una simulazione di pilotaggio di mech per la piattaforma Microsoft Windows. Lo sviluppo del gioco è guidato da Russ Bullock, presidente della software house Piranha Games e fa parte di un accordo siglato dalla Smith & Tinker con Microsoft, per ottenere i diritti sul franchising della serie MechWarrior.
Descrizione
MechWarrior Online è un gioco in tempo reale ove un giorno nel mondo reale è pari ad un giorno di gioco (ad esempio, il 1° gennaio 2012 è pari al 1° gennaio, 3049 dell'universo immaginario BattleTech [1]. I giocatori pilotano i BattleMech (mech da guerra) e nel corso della creazione del proprio profilo di gioco, viene loro chiesta l'affiliazione a una delle Grandi Casate nobiliari (le fazioni il lotta fra loro). È possibile, in seguito, formare una propria corporazione mercenaria o giocare per conto proprio.
Development
Jordan Weisman, founder of Smith & Tinker and previously founder of the disbanded FASA Corporation which worked on the MechWarrior series, negotiated the license back from Microsoft after the software giant left the property idle for years, since their last foray with the MechAssault series. Russ Bullock from Piranha Games was a longtime fan of the series and wanted to start a joint collaboration with Weisman. He contacted Weisman to develop a prototype project that eventually became the new iteration in the MechWarrior series. Production of the new MechWarrior game first began on October 2008, where the two studios started discussing the project on pen and paper. After coming up with a presentation for a prototype scenario, both studios began ramping up a full-time team to work on the new game in March 2009.[2]
The game was officially announced in July 2009 with a three-minute debut trailer. At the time, the game was dubbed simply as MechWarrior as it was meant to be a reboot of the series and not a continuation of the previous four games.[3] The official title of MechWarrior Online came later in development. In October 2011 a Twitter campaign was launched as the start of the advertising campaign.[4] Initial problems over locating a Publisher were resolved when a large group local to Piranha Studios, met and discussed joining forces. Once a way forward had been established, this local Group, who had been interested in developing and publishing such a title, created Infinite Game Publishing. This was precipitated by the purchase by Piranha of the licensing rights to MechWarrior from Smith & Tinker, which it was hoped would create more positive responses from publishing houses. Now that a publisher and funding had been located, Piranha could commit financially to the project and press ahead with development.
On May 22, 2012, Piranha Games announced the start of closed beta testing for Mechwarrior Online [5], finished on october 2012.
A partire dal 16 ottobre 2012 Mechwarrior Online entrerà in Open Beta [6].
Legal troubles
On September 3, 2009, shortly after posting preview videos and images of the game, IGN was issued a cease and desist order by Harmony Gold (owners of the Robotech franchise), citing copyright infringement. This was over the use of several ‘Mech designs allegedly based on mecha designs derived from the “Macross” series. Specifically, the trailer for MechWarrior featured the Warhammer, which is similar in design to the Destroid Tomahawk from the Macross and Robotech Series.[7] The Warhammer, as well as several other 'Mechs, such as the Marauder and Archer, were an important part of the early Battletech universe and image, but were based on images from Macross and other mecha anime series that FASA had licensed from the original Japanese creators. However, Harmony Gold claimed the images as their own property inside the United States.[8] In June 2011, Bryan Ekman, from Piranha Games, tweeted that there was, in fact, no dispute with Harmony Gold, and that they were not responsible for the game's delay.[9]
Founders Package and Founder's Mechs
As its own version of a pre-purchase promotion, MechWarrior Online offered three tiers of Founders packages—Legendary, Elite and Veteran,[10] all of which provide advanced beta access. Founders packages also offer exclusive perks scaled based on price, including months of premium account access, in-game currency and Founder's Mechs.
The first Founder's Mech is Atlas, unveiled in the first week of August 2012. The remaining three (four total, each sports a unique paintjob) are: Hunchback, Jenner, and Catapult [11]
Voci correlate
- MechWarrior
- MechWarrior 2: 31st Century Combat
- MechWarrior 2: Ghost Bear's Legacy
- MechWarrior 2: Mercenaries
- MechWarrior 3
- MechWarrior 3: Pirate's Moon
- MechWarrior 4: Vengeance
- MechWarrior 4: Black Knight
- MechWarrior (serie)
- MechWarrior: Living Legends
Note
- ^ Grandi, grossi e persistenti, su multiplayer.it. URL consultato il 13-10-2012.
- ^ IGN MechWarrior Q&A - The First Details, in IGN, IGN Entertainment, 9 luglio 2009. URL consultato il 9 luglio 2009.
- ^ MechWarrior Revealed, in IGN, IGN Entertainment, 8 July 2009. URL consultato il 16 May 2012.
- ^ InnerSphereNews, su twitter.com. URL consultato il 4 ottobre 2011.
- ^ Piranha Games Inc. and Infinite Game Publishing Inc. Launch MechWarrior® Online™: OPERATION INCEPTION in North America
- ^ MechWarrior Online in Open Beta dalla prossima settimana, su gamemag.it. URL consultato il 13-10-2012.
- ^ IGN: MechWarrior 5 Trouble Brewing?
- ^ Harmony Gold V. FASA, su alex.kaempen.org. URL consultato il 4 novembre 2011.
- ^ Twitter / Bryan Ekman: Just a small update. Harmo, su twitter.com. URL consultato il 4 novembre 2011.
- ^ MechWarrior Online Founders Package page, su mwomercs.com.
- ^ MechWarrior Online Previews Atlas, First of Four Founder’s Mechs, 6 August 2012. URL consultato il 12 August 2012.
Collegamenti esterni
- (EN) Sito ufficiale MechWarrior Online
- (EN) Sito dello sviluppatore
- MechWarrior Online - Il ritorno del mech Multiplayer.it
- (EN) Storia dell'universo immaginario di BattleTech
- (EN) Cronologia degli eventi storici dell'universo immaginario di BattleTech
- (EN) BattleTechWiki
- (EN) Sito ufficiale BattleTech
- (EN) MechWarrior Wiki