Talk:F.E.A.R. (video game)
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Half-life: Opposing Force reference?
Okay, something I just noticed today...(playing through it again on 'extreme' hehe.) The 'SOFD-D Coordinator', when you get radio signals from him, is listed as being 'Shepherd, A.' Adrian Shephard is the protagonist of Half-Life:_Opposing_Force. The names aren't quite spelled the same which leads me to wonder, but it's at the least a curious coincidence, if not a deliberate reference. -Graptor
- I noticed that when I started my second run through the game, but didn't think anything of it. Probably because it'd probably raise problems with Valve if they used the suspected full name. CABAL 10:21, 8 November 2005 (UTC)
I wrote a few words about it on Adrian Shephard page--sturm 16:32, 18 November 2005 (UTC)
- This isn't about Opposing Force, but rather the Dr. Green segment. Is there really a connection? Delta 00:17, 4 March 2006 (UTC)
I honestly think there is a connection. In Half-Life Green's fate was unknown. And I think VU was trying to make a joke on it. Implying that the Half-Life characters are acctually in the story. But it could be just a coincidence too, but I dont think so. I didnt play Half-Life Decay, and I didnt see the prequal, so I dont know if they EXACTLY put Green there. And Shepard never talks in Half-Life so there's no way of conferming. AWP_Lizard
Sequel planned
Just thought I'd mentioned this in preparation for future article revisions and expansion. You can read the thing here, but I will summarize it here for convenience.
- Monolith plans to continue the game universe.
- They cannot use the original F.E.A.R. name as it is owned by Vivendi.
- Therefore they will be using an alternate name, as of yet unannounced.
- Monolith owns the rights to the game itself.
- Therefore Vivendi can use the F.E.A.R. name if they wish, but not a single thing from the original game.
- Massive recruitment drive by Monolith.
- Nature of positions indicates next-gen console development ability.
- Assurances that development will still take place for the PC.
- No dates of any sort have been given.
- Vivendi might be attempting to port F.E.A.R. to the Xbox 360 platform.
- Third-party would have to be called in to do it.
- Likelihood of Vivendi actually using F.E.A.R. name in new titles next to zero.
- Too soon to expect any details at E3 '06.
CABAL 20:54, 5 March 2006 (UTC)
- Sounds good, thanks for the info. Delta 21:21, 5 March 2006 (UTC)
More info ahoy! The immediate and upcoming expansion pack, F.E.A.R. Extraction Point, will be developed by TimeGate Studios and published by Vivendi Universal. Have a look. CABAL 12:56, 12 May 2006 (UTC)
The story summary doesn't feel right
I haven't kept track of the story maintenance of this article for a while, but honestly, it feels funny. Very fan-boyish feel to me, and nothing close to a real article. Even the data in the story section is very point-by-point, "I'm writing this as I'm playing the game" feel. Not sure how we can fix this, but it's not sitting too well for me. Maybe a more concise break down of the story would work better. Thoughts? --LifeStar 19:49, 21 March 2006 (UTC)
- Standard procedure. Reduce redundancy and remove unnecessary extra detail. Do we really need to read "The New Guy" a hundred times? CABAL 22:18, 21 March 2006 (UTC)
- Well, back a few weeks ago I "created" the current Story paragraph by simply putting together the story-related sentences scattered throughout the previous revision of the article. The idea behind this was to have a... "placeholder" paragraph until anyone had time to write something better or enhance the current version. IMO, I think it would be better to fully rewrite the paragraph... Any volunteers? Berserker79 11:16, 22 March 2006 (UTC)
- Well, I don't know if I could fully rewrite the paragraph any better, but I'll be going through the page changing anything I see that's wrong with it. And I agree with CABAL that it's annoying to read the words "New Guy" every time the main character is mentioned. Wouldn't it be more accurate (and sound cooler) if we just called him the Pointman? That's how they refer to him throughout most of the game... as I remember, they only call him the "New Guy" in the instruction manual, and in the very beginning. --Wikivader 16:20, 14 April 2006 (UTC)
- I think Wikivader did a fairly good job rewriting the section, but to me it still seems a little off. Seeing as how I have a little free time to myself right now, I am going to attempt to rewrite it as well. Feel free to revert my changes, as long as you give me a good explanation. Delta 00:09, 15 April 2006 (UTC)
- As an afterthought, maybe we could use "protagonist" instead of "New Guy". Either or, it doesn't make a difference to me. Delta 00:23, 15 April 2006 (UTC)
- That's a good idea... I already replaced "New Guy" with "point man" in my edits, but "protagonist" is even better, since it clarifies that the point man is the playable character. And there are a few things that could be rewritten (or omitted completely), but I didn't want to change too much of it all at once. I just fixed up sentences, and added some important information (like Aldus Bishop's assassination, and Alice Wade's death). --Wikivader 02:59, 17 April 2006 (UTC)
- I've written a new story section and put it into my sandbox here. It seems to me a bit smoother than the previous with some events condensed rather than expanded: if a reader finds himself looking for more info he might check out the characters' bios page who supplies more in depth data about the F.E.A.R. characters and organizations, projects, etc... If we find a consensus about it we might use this new version to replace the current. Just post your opinion here and let me know. Berserker79 09:18, 9 May 2006 (UTC)
"I've tried to forget"
Whose voice says, "I've tried to forget. I've tried so hard to forget" in the cutscene at the end of the first chapter? The cutscene involves Alma giving birth (though at this point she is not pictured) and a man in a labcoat twitching while facing a corner, and turning around slowly to reveal that he is bald and has bulging veins in his forehead (but we don't see his face). I've seen speculation that this was Fettel, Wade, and even Habegger (as earlier in this talk page), but none of the voices sound right. (Not to mention that Fettel wasn't born yet/was being born, and Wade has hair.) Is there anything authoritative from Monolith that indicates that this is indeed supposed to be Habegger? Xihr 09:18, 5 May 2006 (UTC)
- As far as I know no reliable source has cleared this very question. Personally I believe that was Habegger, I seem to remember the cutscene you refer to plays shortly after finding Habegger's body. Also his phone calls seemed to suggest he was trying to avoid anything that was related to Origin, like someone who want to forget. Berserker79 09:34, 5 May 2006 (UTC)
- It sounded like Fettel to me. I always assumed that line was in relation to what he received from Alma when he was still a kid, and not with regards to the scene in particular. CABAL 17:32, 5 May 2006 (UTC)
- I think it was Habegger. At first I thought it was Wade, but he didn't look like Wade or Fettel and doesn't sound too much like either (maybe Wade a little). But from what I heard of Habbegar's voice on the answering machine, it has a very similar sort of sneering quality to it. (I don't know, that's just what it sounds like to me.) Delta 19:15, 5 May 2006 (UTC)
- I'm positive it's neither Fettel's or Wade's voice. The problem with supposing that it's some projection of Fettel is that the cutscene shows an unidentified man (who is bald and thus neither Fettel nor Wade). I'm willing to buy that it's Habegger -- as that seems a sensible conclusion -- but it's not obvious to me that it's the same voice as in his answering machine messages (but then, I'm not positive that it isn't). I was just wondering if there were some official confirmation that it is indeed supposed to be Habegger. This is the same voice that asks, "Why did you bring me back?" by the way. Xihr 01:27, 6 May 2006 (UTC)
- I think it was Habegger. At first I thought it was Wade, but he didn't look like Wade or Fettel and doesn't sound too much like either (maybe Wade a little). But from what I heard of Habbegar's voice on the answering machine, it has a very similar sort of sneering quality to it. (I don't know, that's just what it sounds like to me.) Delta 19:15, 5 May 2006 (UTC)
- It sounded like Fettel to me. I always assumed that line was in relation to what he received from Alma when he was still a kid, and not with regards to the scene in particular. CABAL 17:32, 5 May 2006 (UTC)
- I think it's Fettel. It's in relation to how he wished that he could forget the day of his birth, not the potanganist's. He asked the hero what he remembers in an earlier cut scene, and then the player is shown a cut scene with the hero having just been borned. If the hero can remember his birth, it would make sense to me that Fettel and Alma would remember Fettel's birth.--LifeStar 15:18, 11 May 2006 (UTC)
- Except the problem there is it's not Fettel's voice. Xihr 20:19, 11 May 2006 (UTC)
My friend keeps saying it's Iain Hives. But I believe it's Habegger. I dont think Fettel is born yet, it seems to be in the process of being born. And a different scene with Wade clearly shows that it's not him saying that. Honestly it's likely to be a Armacham employee, and not a project. AWP_Lizard
- The list of people speaking that line keeps growing up! ;-) Fettel, Wade, Habegger and Hives. Uhmmm... why does your friend suggest it's Hives? That character is never seen in game and only heard a couple of times through his phone messages. Honestly I can't even remember what his role in Origin/ATC was at all... Berserker79 07:24, 18 May 2006 (UTC)
- Hives was on the taskforce...and.....well.....that's it. Well, that's all I can remember that is. It's not Hives because it sounds nothing like him. THe voice has a very deep and gravelly tone to it while Hives sounds more or less like (no offense intended) a nerd. Delta 19:57, 18 May 2006 (UTC)
- At this point it sounds like people are just picking random unseen characters' names as proposals, which is just speculation. Which I suppose answers my ultimate question, which is that nobody really knows who the voice is supposed to be. So here's my executive summary: That it's supposed to be one of the Armacham employees is pretty obvious (he's present at the birth of one of the prototypes -- either you or Fettel). Therefore it's not Fettel (he's either not born yet or is being born). And we see his forehead which is bald so it's not Wade. That means it's one of the characters we've never seen. The voice is deep and gravelly (but clearly neither Fettel's nor Wade's), and it's probably supposed to be the voice of one of the unseen characters we've heard in the voicemail messages, but it's not obvious which one (at least to me). That leaves any number of possibilities, although it would have to be somebody senior in the project since he'd be present for the birth. Habegger seems a reasonable choice since he was closely involved with the project (so it's plausible he would be present at one of the births), and also his body (the first encountered by the player) is found around the same time as the player starts hearing these voices/seeing these cutscenes. If I had to bet on one, I'd bet it was Habegger (the timing with discovering his body is most relevant here), but I there's really no way of knowing for sure without Monolith actually making a statement about it. Xihr 22:20, 18 May 2006 (UTC)
Relations to other games
I don't quite understand all that was added to the "References to popular media" section. What's with all those terms and such? Delta 02:28, 18 May 2006 (UTC)
- To be real honest I don't have the foggiest idea what that means... I hate to sound like a "deletionist", but unless anyone can explain, I'm in favour of a removal. Besides, if that stuff really has some importance, it ought to be reformatted: the current text layout sucks badly. Berserker79 07:16, 18 May 2006 (UTC)
- I agree as well. I have no clue what they're supposed to mean. I've also seen no trace of them in the game, it the whole sections is worded rather badly; someone new would have no idea what is going on. I'll leave it up for another day or two for anyone to make comments on, then I'll probably take it down. Delta 20:04, 18 May 2006 (UTC)
Full story or brief summary?
Recently I've been discussing with Delta about the "Story" paragraph for this article. It has been pointed out the current paragraph has a "fan-boyish" feel, it's overly detailed and maybe a brief summary would work better. So, the real question is: should we use a simple summary, describing the basics of the story, providing links to the characters/organizations/projects for those who wish to gain more in depth details, or should we aim to a complete, detailed full story paragraph similar to what we already have?
Besides, I also wanted to put something about the story background in the intro paragraph: most CVG related articles do so and I think it would be a nice addition here as well. Comments/suggestions anyone? Berserker79 09:55, 19 May 2006 (UTC)
- A shortened story section? Go ahead. Just don't make it so short that it becomes ridiculous, for example: Hey look! We have more data in trivia than we actually do for the story!. CABAL 13:31, 20 May 2006 (UTC)