Module:Portal bar/sandbox

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-- This module implements {{portal bar}}.

require('Module:No globals')

local p = {}

local buildNavbox = require( 'Module:Navbox' )._navbox
local getImageName = require( 'Module:Portal' ).image
local yesno = require( 'Module:Yesno' )

-- Builds the portal bar used by {{portal bar}}.
function p._main( portals, args )
    if #portals < 1 then return '' end -- Don't display a blank navbox if no portals were specified.
    local list = mw.html.create( 'ul' )
    for _, portal in ipairs( portals ) do
        list
            :tag( 'li' )
                :css( 'display', 'inline' )
                :css( 'white-space', 'nowrap' )
                :tag( 'span' )
                    :css( 'margin', 'auto 0.5em' )
                    :wikitext( string.format( '[[File:%s|24x21px]]', getImageName{ portal } ) )
                    :done()
                :tag( 'span' )
                    :css( 'font-weight', 'bold' )
                    :wikitext( string.format( '[[Portal:%s|%s portal]]', portal, portal ) )
    end
    if yesno( args.border ) == false then -- Don't display a border if args.border is "no", "n", "false", 0 or false.
        return tostring(
        	mw.html.create( 'div' )
				:addClass( 'noprint metadata' )
				:css( 'width', '100%' )
				:css( 'text-align', 'center' )
				:css( 'padding', '1px' )
				:css( 'font-size', '88%' )
				:node( list )
        )
    else
        return buildNavbox{
            navbar = 'off',
            bodyclass = 'noprint',
            list1 = tostring( list )
        }
    end
end

-- Processes external arguments and sends them to the other functions.
function p.main( frame )
    -- If called via #invoke, use the args passed into the invoking
    -- template, or the args passed to #invoke if any exist. Otherwise
    -- assume args are being passed directly in from the debug console
    -- or from another Lua module.
    local origArgs
    if type( frame.getParent ) == 'function' then
        origArgs = frame:getParent().args
        for k, v in pairs( frame.args ) do
            origArgs = frame.args
            break
        end
    else
        origArgs = frame
    end
    -- Process the args to make an array of portal names that can be used with ipairs. We need to use ipairs because we want to list
    -- all the portals in the order they were passed to the template, but we also want to be able to deal with positional arguments
    -- passed explicitly, for example {{portal|2=Politics}}. The behaviour of ipairs is undefined if nil values are present, so we
    -- need to make sure they are all removed.
    local portals, args = {}, {}
    for k, v in pairs( origArgs ) do
        if type( k ) == 'number' and type( v ) == 'string' then -- Make sure we have no non-string portal names.
            if mw.ustring.find( v, '%S' ) then -- Remove blank values.
                table.insert( portals, k )
            end
        elseif type( k ) ~= 'number' then -- Separate named arguments from portals.
            if type( v ) == 'string' then
                v = mw.text.trim( v )
            end
            args[ k ] = v
        end
    end
    table.sort( portals )
    for i, v in ipairs( portals ) do
        portals[ i ] = mw.text.trim( origArgs[ v ] ) -- Swap keys with values, trimming whitespace.
    end
    return p._main( portals, args )
end

return p