Danganronpa Another Episode: Ultra Despair Girls

(Redirected from Genocider Mode)

Danganronpa Another Episode: Ultra Despair Girls[JP 1] is an action-adventure and third-person shooter video game developed by Spike Chunsoft. It is a spin-off in the Danganronpa series, set in between the events of Danganronpa: Trigger Happy Havoc (2010) and Danganronpa 2: Goodbye Despair (2012). The game was originally published by Spike Chunsoft for the PlayStation Vita in Japan on September 25, 2014, and internationally by NIS America in September 2015. Ports for the PlayStation 4 and Windows were released in June 2017.

Danganronpa Another Episode: Ultra Despair Girls
Cover art for Danganronpa Another Episode: Ultra Despair Girls. It is centered around the game's logo. Underneath the logo are black silhouettes of Komaru Naegi and Toko Fukawa within a circular shape, which is surrounded by different Monokumas including Kurokuma and Shirokuma. A larger Monokuma is found towards the bottom next to blood-stained pink roses. The vines and thorns of these roses stretch upwards onto the entire cover. The cover uses a dark purple background and is framed by stage curtains.
Cover art featuring Monokuma (bottom) and silhouettes of Komaru Naegi and Toko Fukawa (center left and right, respectively)
Developer(s)Spike Chunsoft[a]
Publisher(s)
Director(s)
Producer(s)Yoshinori Terasawa
Artist(s)
Writer(s)
  • Kazutaka Kodaka
  • Yōichirō Koizumi
Composer(s)Masafumi Takada
SeriesDanganronpa
Platform(s)PlayStation Vita, PlayStation 4, Windows
Release
September 25, 2014
  • PlayStation Vita
    • JP: September 25, 2014
    • NA: September 1, 2015
    • EU: September 4, 2015
    • AU: September 10, 2015
    PlayStation 4
    • EU: June 23, 2017
    • NA: June 27, 2017
    • JP: June 29, 2017
    Windows
    • WW: June 27, 2017
Genre(s)Action-adventure, third-person shooter
Mode(s)Single-player

Although different in gameplay to its murder mystery visual novel predecessors, Ultra Despair Girls retains the series' visual style and focus on narrative. The player controls Komaru Naegi—the younger sister of the first game's protagonist, Makoto Naegi—and Toko Fukawa, a returning character with split personality disorder. Komaru is forced to participate in a death game within a city overtaken by murderous bear robots called Monokumas, and teams up with Toko to escape. Behind the Monokumas are the Warriors of Hope, a group of abused children who intend to massacre all adults and construct a safe haven for kids. In combat sections, the player uses a megaphone gun as Komaru to fight the robots; as Toko, they control her serial killer personality Genocide Jack, who fights using scissors. Other sections feature visual novel, puzzle, and stealth game elements.

Ultra Despair Girls was conceived by series creator Kazutaka Kodaka and producer Yoshinori Terasawa shortly after the completion of Danganronpa 2, while they took time to prepare for a third mainline installment. They wanted to differentiate the spin-off from the main entries and considered multiple genres before they settled on action-adventure, since they thought the movement-based gameplay would compliment the story. Due to a difficult development process, Ultra Despair Girls became the most expensive Danganronpa game at the time; several staff members described the project as stressful in regards to budget and scheduling.

The game was met with mixed reviews. Critics were divided on the gameplay; some thought it was a strange direction for the series, but others enjoyed the dynamics provided by different bullet types available for the megaphone gun. Several critics thought the game retained a high level of writing quality from previous Danganronpa games, although some had issues with the story's pacing. It was considered the darkest Danganronpa game for its portrayal of themes such as child sexual abuse. Commercially, Ultra Despair Girls had sold about 500,000 copies by 2021. The game spawned two manga adaptations and an anime continuation through an episode of the TV show Danganronpa 3: The End of Hope's Peak High School (2017). Kodaka and co-director Shun Sasaki have indicated the possibility of a video game sequel.

Gameplay

edit
 
Komaru Naegi uses a Dance bullet on a Siren Monokuma, which attracts other nearby enemies. She then fires a Move bullet to activate an adjacent car, killing the entire group at once.

Unlike the mainline Danganronpa series of murder mystery visual novels, the spin-off Danganronpa Another Episode: Ultra Despair Girls is an action-adventure and third-person shooter video game.[1][2] The player controls teenager Komaru Naegi in linear areas throughout a city overtaken by kids and an army of Monokuma robot bears, who massacre the city's adult population.[3][4] Despite the change in genre, Ultra Despair Girls is still focused on narrative; in between the action-adventure segments, the player advances the story in visual novel-styled dialogue and cutscenes.[5][6] The game is divided into chapters, which typically end with a boss fight against a mecha robot.[7][8]

To fight the variations of Monokuma enemies, Komaru wields the Hacking Gun—a megaphone that shoots Truth Bullets, which are projectiles of computer code that destroy or modify the behavior of the robots.[3][9] The player acquires various types of ammunition for the megaphone throughout the story, which can be used on enemies or have environmental effects such as opening blocked paths.[10][11] Break bullets damages Monokumas, Move activates machinery such as switches or cars to run over enemies, Dance temporarily stuns enemies by putting them into a dance, Detect acts as a light ray that allows the player to see puzzle clues or other secrets, Knockback will send enemies and objects flying backwards, Paralyze creates a field of electricity that can be used to damage multiple Monokumas at once, Burn sets enemies aflame and can be used in rapid fire, and Link allows the player to temporarily gain control of a Monkuma.[5][6][7][12] Some of these are limited by an ammunition count, whereas others such as Move can be used indefinitely.[13] The player encounters a variety of Monokuma enemies throughout the story, which are susceptible to different Truth Bullets.[14] For example, Guard Monokumas use a shield that can be countered with Knockback, and using Dance on alarm-equipped Siren Monokumas will lure other nearby enemies.[7][10]

Komaru is accompanied by Toko Fukawa, a girl with split personality disorder. On a limited timer represented by batteries, the player can control Toko's serial killer personality Genocide Jack, who fights using a pair of scissors, is invincible to enemy attacks, and deals greater damage than Komaru.[4][10][15] As the player defeats enemies using Genocide Jack, she will charge up a fever gauge that can be used to unleash special attacks and combos.[16] Unlike Genocide Jack, Komaru runs on a health bar; a game over is produced if her health reaches zero, though she can be saved by Toko if the player has at least one Genocide Jack battery and succeeds at a quick time event.[7] Some sections deviate from combative gameplay and feature stealth and puzzle game elements. The player can also encounter Monoku-Man arcade machines, which will give access to an overhead camera view of an upcoming room with enemies. The camera offers clues to how the player can try to destroy or avoid all Monokumas without being spotted; successfully doing so increases the score received at the end of the chapter.[4][7][17]

Throughout the city, the player can find "MonoMono" gashapon machines and gift boxes that award megaphone ammunition, hearts that replenish health, or batteries for Genocide Jack.[18][19] Monokumas drop "MonoCoins" upon death, which can be used to purchase upgrades for Komaru and Toko at shops that are scattered throughout the city.[12][20] A levelling system incremented by defeating Monokumas increases Komaru's skill points, which allows the player to equip more upgrades.[7] The game includes several collectibles for the player to find. While not consequential to the story, they provide background on the game's setting and additional dialogue among characters.[21] The collectibles include notes left by victims of the tragedy in the city,[20] additional upgrades for Komaru and Toko,[22] and manga sidestories.[23]

Plot

edit

Ultra Despair Girls takes place in between the events of Danganronpa: Trigger Happy Havoc (released 2010) and 2: Goodbye Despair (2012).[24] It follows Komaru Naegi, an energetic but simple-minded ordinary high schooler who is the little sister of the first game's protagonist, Makoto Naegi. At the start of the Tragedy—a global societal collapse instigated by the terrorist organization Ultimate Despair, led by Junko Enoshima—Komaru is kidnapped by Junko's followers and confined to an apartment complex in Towa City, an artificial island created and administered by the conglomerate Towa Group. After one and a half years in captivity without knowledge of the outside world, her door is suddenly broken down by a murderous Monokuma robot. Komaru flees to the outside of her room and is saved by Byakuya Togami, a survivor from Trigger Happy Havoc and now an agent for the Future Foundation—a non-governmental organization aiming to restore the world from the effects of the Tragedy. Byakuya gives Komaru the Hacking Gun and orders her to flee, while he stays behind and fights the remaining Monokumas in the apartment.

As the outside city is attacked by swarms of Monokumas, Komaru is guided to an escape helicopter by Future Foundation agents. The escape is intercepted by Monokumas and results in Komaru's capture. Her assailants reveal themselves as the Warriors of Hope, a group of five children responsible for the riots in Towa City, whose goal is to genocide all adults and create a utopia for children. They force Komaru to take part in the Demon Hunting—a death game where they will compete to kill her—and send her back into the city. Komaru finds herself cornered by Monokumas, but is saved by the split personality serial killer Genocide Jack. She soon reverts to the persecutory deluded Toko Fukawa, another survivor from the first game and intern at the Future Foundation who is infatuated with Byakuya. Although Toko takes a repulsive attitude towards Komaru for her airheadedness, they team up to venture into the city.

Throughout their exploration, Komaru and Toko fight the Warriors of Hope and learn of the traumas that led to their hatred of adults. Masaru Daimon was abused by alcoholic parents; Jataro Kemuri was berated by his mother to the point of extreme self-hatred; child actor Kotoko Utsugi was sexually abused by producers; Nagisa Shingetsu was overworked and drugged by his parents to improve his performance in school; and Monaca Towa, the illegitimate child of Towa Corporation's president, was outcast from her family. The five kids planned to commit group suicide but were stopped by Junko, who taught them to hate and murder adults. Komaru and Toko are aided by a seemingly friendly Monokuma named Shirokuma to an underground resistance, led by Towa family member Haiji; however, he rejects their help due to Toko's affiliation with the Future Foundation, who he despises. After an excursion to contact Makoto, Komaru and Toko return to find the resistance under attack from Monokumas. Despite casualties, they assist in repelling the ambush and Haiji agrees to help the pair.

Supported by the resistance, Komaru and Toko advance into the Warriors of Hope's headquarters. They fight and destroy a mecha controlled by Monaca and the Warriors of Hope's advisor, a Monokuma named Kurokuma. Monaca reveals that her true goal is to turn Komaru into Junko's successor. Komaru falls into despair when Monaca claims to have murdered her parents, but Toko convinces her to not give in. After a battle with a Godzilla-sized Monokuma controlled by the traitorous Shirokuma, Monaca is left alone under a pile of rubble whilst Komaru and Toko rescue Byakuya, who had been captured at the start of the game. To prevent the outbreak of another war and to search for the true fate of her parents, Komaru chooses to stay behind in Towa City; a token of their friendship, Toko decides to join her. Monaca is rescued by the Warriors of Hope's servant, Nagito Komaeda, who promises to set her up as Junko's successor. Shirokuma and Kurokuma are revealed to contain an artificial intelligence of Junko's consciousness. Data chips of the two robots are taken by Junko's ally Izuru Kamukura, who uses these to start the killing game in Danganronpa 2. An image shown during the credits reveals that the other four Warriors of Hope have separated from Monaca and survive together.

Development

edit

A spin-off in the Danganronpa series was greenlit shortly after the completion of development on Danganronpa 2: Goodbye Despair.[25] Producer Yoshinori Terasawa perceived that series creator and lead writer Kazutaka Kodaka needed time to "cool off" and come up with ideas for a third mainline entry, so he suggested they create a spin-off in the meantime.[26] The team decided to change the genre for the game since Kodaka found it uninteresting to reuse the previous titles' mechanics in a non-numbered entry.[25] Although he had always wished to write for an action-adventure game,[27] other genres were also discussed. A Mario Kart-esque racing game featuring Danganronpa characters was an idea pushed quite enthusiastically by a few developers, even though Terasawa firmly rejected this. In a 2020 livestream celebrating the series' tenth anniversary, he laughed: "I was like, no way we should do that."[26] Ultimately, the action-adventure genre—which are more movement-focused than visual novels—was chosen based upon the premise of the main characters running from despair and escaping Towa City.[28] To not intimidate the Japanese fanbase consisting primarily of visual novel fans, the developers believed that the shooter elements should be light in difficulty, so they introduced the ability to switch from Komaru to the stronger Genocide Jack for the accessibility of less experienced players.[29][30] Three difficulty modes were developed to accommodate different playstyles, including the hardest Despair Mode for those seeking difficulty and the easiest Genocide Mode for players only interested in the story.[31]

Ultra Despair Girls was developed by Spike Chunsoft in cooperation with another studio, Shade.[32] Kodaka directed the game with project planner Shun Sasaki and wrote the scenario alongside Yōichirō Koizumi, while Terasawa served as producer.[33] The project ended up proving stressful for the staff. Kodaka wrote in his Famitsu-serialized column Zettai Zetsubō Kodaka that the team cycled through several ideas without seeing an increase in quality and that many members of the staff left and joined throughout development. Issues led to gradual increases to the budget;[34] according to Kodaka, the project became the most expensive entry in the Danganronpa series at the time.[25] The game's artbook includes interviews with members of the staff, asking what part of production caused them the greatest despair. Terasawa responded: "The scheduling. The budget. Or the feeling that nobody listened to anything I said. The workplace was a storm of despair!" Project manager Tatsuya Marutani said: "There's too much to mention; I can't really summarize [the despair] in a few words. We definitely didn't have an organized process, but I feel accomplished that we made it work." Kodaka similarly expressed pride over the product despite difficulties.[35]: 309 

 
Co-director Shun Sasaki collaborated with a concept artist to brainstorm possible settings. Early ideas emphasized survival game aspects (top left), greater agility (top right), and directly chasing a mastermind villain (bottom left), before they settled on allowing the player to fight the Monokumas (bottom right).

At the point when they decided upon the action-adventure genre, details about the story and gameplay were still pending. Sasaki worked with a concept artist to flesh out the new setting. The first artwork inspired Sasaki to incorporate survival aspects: the game would feature the main characters running around the town and trying to survive. The second concept was high-action and would give Komaru more agility to escape Monokumas, such as running on walls. Both ideas were combined in the third: Komaru would run away from enemies while simultaneously chasing a mastermind. After concluding that none of these would be fun in practice, the developers finally settled on having the player fight the Monokumas, and introduced the Hacking Gun as an alternative to direct hand-to-hand combat.[36] In early development, the game was called Ultimate Death Girls[JP 2] to emphasize its survival aspects, but was renamed to Ultra Despair Girls.[36] The titles are a reference to the Disaster Report series, which is called Zettai Zetsumei Toshi (lit.'Ultimate Death City') in Japan.[4]

Writing and visuals

edit

When scripting Ultra Despair Girls, Kodaka said that he spent equal time writing the villains as he did writing the main characters in the mainline installments.[37] Since he believed the game ended up with a different mood and style of story to the previous games, he was worried about showing the plot to other staff members, but was relieved when they told him: "It's Danganronpa, all right."[27] The game is themed around a "psycho-pop"[c] horror style;[39] Terasawa named anime, manga, and films such as Battle Royale (2000) and Saw (2004) as inspirations.[40] Despite changes in gameplay, Ultra Despair Girls retains stylistic elements from past Danganronpa games, including the vibrant color-scheme. Particularly, gore is portrayed stylistically; blood is hot-pink like in previous games and the bodies of murdered adults are bright monochrome blue or pink (for males and females, respectively) and without defining facial features or characteristics.[5][6][20][41] Hirofune Hane was the game's art director and Rui Komatsuzaki returned as character designer.[42] Anime cutscenes were directed by Seiji Kishi at the studio Lerche, the same animation team which previously worked on the TV adaptation Danganronpa: The Animation (2013).[43]

The cast of characters went through several revisions during development. Originally, Komaru was intended to be partnered with Haiji Towa instead of Toko. At this point in development, Haiji was an assassin named Haiji Hakamori, who would fight enemies using a gun. The team eventually abandoned the gun concept; instead, he would be in constant pain whilst delivering strong punches using his casted arm, which would also be used in an important plot point according to Kodaka.[35]: 81  Ultimately, they concluded that it would be risky to have both protagonists of a spin-off be new characters. According to Terasawa, they chose Toko to replace Haiji's role due to the potential offered by her dual personality and because she was one of the few alive Danganronpa characters capable of combat.[44] The developers wanted to show her growth since Trigger Happy Havoc. Her design was made to look more feminine and adult in Ultra Despair Girls, and they considered how Genocide Jack's combat capabilities contrasted to Toko's weak mental health. Kodaka stated that her portrayal represented how people are changed by their situations.[35]: 31  After Toko's introduction, the team reworked Haiji into a representation of the type of adults hated by kids.[35]: 81 

Even with Toko's appearance, Terasawa believed that it would be better from a business point of view to feature another returning character in the story. He discussed with Kodaka about incorporating the second game's sub-antagonist Nagito Komaeda, who was a popular character with fans. However, Kodaka didn't accept the proposal on face value; on Kodaka's direction, Nagito is never referred to by name within Ultra Despair Girls. He only goes by "the Servant", which reflects the lack of humanity he receives from the Remnants of Despair.[35]: 75 [45] Unlike past villains who were designed with attributes that would make them likable by players, Kodaka wrote Monaca Towa to have zero redeemable qualities and wished players would dislike her. Other Warriors of Hope were designed and written after different stereotypes: Masaru Daimon as a PE kid, Kotoko Utsugi as a theatre kid, and Nagisa Shingetsu as a model student.[35]: 43, 55, 61, 67 

Audio

edit
 
In the Japanese version, Aya Uchida (pictured left) voices Komaru and Megumi Ogata (right) reprises her roles as Makoto Naegi and Nagito Komaeda. They also perform the game's ending theme, "Progressive (Zenshin)".

Voice cast

edit

Aya Uchida voices the lead role in Ultra Despair Girls as Komaru Naegi. With previous Danganronpa protagonists, the development team favored actors who would surprise fans, but they selected Uchida for Ultra Despair Girls since they merely wished for a faithful portrayal of Komaru's character.[46] A fan since the first game, Uchida was introduced to Danganronpa by her talent agency senior, Megumi Ogata, who voices both Makoto and Nagito. When her manager informed her that she had landed the role as Komaru, Uchida celebrated without hearing further details about the character. Although she initially thought Komaru was a minor character who would die early in the story, Uchida was later surprised to find she was the game's protagonist.[46]

The Japanese voice cast also reprises Miyuki Sawashiro as Toko and Genocide Jack,[47] Ogata as Makoto and Nagito, and Akira Ishida as Byakuya.[48] The English dub cast by Bang Zoom! includes Cherami Leigh as Komaru, Bennett Abara as Toko, Bryce Papenbrook as Makoto and Nagito, and Jason Wishnov as Byakuya.[49]

Music

edit

Like previous installments, Ultra Despair Girls was composed by Masafumi Takada. He and Kodaka concluded that the soundtrack should motif 1980s electro-funk music but retain the atmosphere of past Danganronpa titles.[35]: 311 [50] Takada's main setup broke down amidst production. He continued working using a spare laptop, but the issues caused a delay in the development of cutscenes, since Takada's music was the last step in that process.[35]: 311  The score is predominantly electronic and includes new songs and rearrangements of tracks from previous games.[3][51] The 3-disc and 75-song soundtrack (including jingles and sound effects) was released by Takada's music label, Sound Prestige Records, on December 18, 2014,[51] and peaked at number 299 on Oricon's albums chart.[51][52]

As Komaru and Makoto, respectively, Uchida and Ogata perform vocals on the credits theme "Progressive (Zenshin)", a guitar rock song about not giving up on hope in the face of despair. The song was released as a CD single off the soundtrack by Lantis on January 28, 2015,[43][53] and peaked at number 62 on the Oricon singles chart.[54] As Nagito, Ogata performs the B-side, "Posion (Gekiyaku)". In the track, Nagito shows a mad obsession with hope by declaring that he would sacrifice his life for its sake.[43]

Release

edit
 
Ultra Despair Girls was originally released for the PlayStation Vita (pictured) in Japan on September 25, 2014.

Ultra Despair Girls was announced by Sony Interactive Entertainment at a press conference on September 9, 2013, alongside gameplay footage and the title. The third mainline game, Danganronpa V3: Killing Harmony, was teased at the end of the trailer with a short message: "and also... 3".[55][56] In a subsequent December issue of Famitsu magazine, Kodaka explained that Ultra Despair Girls was still in development but the plot was "pretty much done".[27] Danganronpa Another Episode: Ultra Despair Girls was released in Japan by Spike Chunsoft for the PlayStation Vita on September 25, 2014.[57] Mousepads, digital wallpapers, and a Monokuma phone stand were offered as pre-order incentives.[58][59] Further physical merchandising had been available at Comiket 2014 in August, including Kurokuma and Shirokuma plushies, a Monokuma fortune slip, pouch sets, tote bags, and armbands.[60] Two original Vita background themes based on the game were sold separately after the release.[61] To prevent spoilers, Spike Chunsoft prohibited players from sharing screenshots and videos past the game's first chapter. A page on Ultra Despair Girls' official website threatened that transgressors of the rule would be subject to childlike punishments, such as running barefoot on a gravel road or wiping their bottom with milk skin.[62] Spike Chunsoft's marketing department ordered the removal of YouTube and Niconico videos which spoiled the game's ending.[63]

An English localization of Ultra Despair Girls was announced in June 2015 by NIS America,[64] who released it for the Vita in North America on September 1, 2015, in Europe on September 4, and in Australia on September 10.[65][66] NIS' limited edition included an artbook, a 15-track soundtrack, a tie, a tie clip, a lapel pin, and an eyepatch.[67] Ports of the game for PlayStation 4 and Windows computers via Steam were announced in November 2016.[68][69] For the PlayStation 4, NIS America released the game in Europe on June 23, 2017, and in North America on June 27; Spike released it in Japan on June 29.[70][71] The Steam version was published by Spike worldwide on June 27.[72] In July 2020, the localized versions were temporarily removed from the PlayStation Store whilst Spike moved publishing rights from NIS America over to their newly established inhouse Western subsidiary.[73][74]

Reception

edit

Reviews

edit

Danganronpa Another Episode: Ultra Despair Girls received "mixed or average" reception from critics according to aggregator Metacritic, based upon scores from 35 professional reviews.[75] The game was recommended by 48% of 56 critics on OpenCritic.[76]

Reviewers were divided on the third-person shooting gameplay, which some likened to Resident Evil.[3][24][41] Robert Ramsey for Push Square considered it fun despite his expectations,[3] whereas Joe Juba at Game Informer regarded the change in genre "baffling" and found that the execution ranged from merely functional to tedious.[79] More positive reviewers thought that the presence of different bullet types made for interesting or challenging gameplay moments.[5][14][77][78] Despite some input detection issues, Jens Bischoff at 4Players recalled chaining different bullets together in interesting ways and Famitsu's Kawachi enjoyed figuring out which weapon to use against the variations of enemies.[14][77] Others found such coordination unrewarding: Juba blamed this on the design of enemies, who he said were "too stupid and predictable", and Elizabeth Henges at RPGSite experienced stress and frustration switching bullets during more hectic sections.[9][79] Reviewers disagreed on the quality of the puzzle rooms. Spotti found the challenges too easy and Dave Riley for Anime News Network thought they failed to compare to the "tortured, roundabout logic" of mainline Danganronpa titles.[15][24] Contrarily, Juba and Digitally Downloaded's Matt Sainsbury thought the puzzles managed to promote unique usage of Truth Bullets in ways that the action sections did not.[41][79] Kurt Kalata from Hardcore Gaming 101 was mixed on the gameplay; he felt as though Spike Chunsoft's attempts with the shooter and puzzle elements were both haphazard and wondered why the formula of previous games wasn't reused instead.[4]

In contrast to the gameplay, some critics praised Ultra Despair Girls for maintaining the writing quality of its predecessors;[5][8][20][81] Kōdai Kurimoto, in a review for Inside, thought the title succeeded as a Danganronpa entry, even if fails from a gameplay perspective.[82] David Kreinberg at RPGSite and Destructoid's Laura Dale thought that the game's plot twists were amongst the strongest in Danganronpa, but that they occurred much slower.[1][20] Other critics held similar sentiments about the pacing:[3][4][81] Julien Rateau for Jeuxvideo.com thought the dialogue dragged on for too long; similarly, Ramsey opined that the action and text segments interrupted each other's flow.[3][80] Sainsbury and IGN Italy's Juan García found the opening slow, but thought the game eventually picked up its pace.[2][41] Among positive reception of the writing, reviewers highlighted Toko Fukawa, partly for her dynamic relationship with Komaru and character development since Trigger Happy Havoc.[5][14][20] Kalata considered her the exception to an otherwise uninteresting set of characters, even if her arc was predictable and drawn out.[4]

Critics considered Ultra Despair Girls the darkest game in the Danganronpa series to date.[3][17][20][24] Particularly, several provided commentary on the traumas of the Warriors of Hope. Sainsbury considered the uncomfortable portrayal of these themes a necessity to the game establishing its premise: only by showing the worst adults can do to children would the player believe that a child would wish to massacre adults.[41] Riley called the depiction of the Warriors of Hope's traumas "sickening and real": "I can't think of another game of this scope or budget that addresses it so directly, with such purpose, and with such focus on the victim".[24] Rebecca Jones, writing for VG247, opined that Ultra Despair Girls generally did a good job portraying the aftermath of abuse rather than the events themselves, but that it occasionally "fumbles" this.[17] During a boss fight with Kotoko Utsugi (a victim of sexual abuse), Komaru is tied up to a machine that will grope her unless the player succeeds at a minigame.[17][83] In another boss fight, the player controls Komaru as she is stripped to her underwear. Sainsbury thought these scenes were parody on the exploitation of underaged characters in otaku culture such, but that it sent too many "mixed messages" to serve a clear purpose.[41]

Presentation-wise, several critics praised the game for its art style and character design;[2][5][10][78] Ramsey considered it the most appealing Danganronpa game up until that point and Riley thought the "tacky pop" artstyle gave incentive to explore the map for secret collectibles.[3][24] A few other reviewers had problems with the level environments, which Kalala found "boring" and Juba compared to large but unpopulated "shooting galleries".[4][79] The music was praised by some as catchy,[3][4][8] but other critics lamented the number of reused tracks.[4][51]

Sales

edit

Upon release, Ultra Despair Girls sold 71,000 copies in Japan, which made it third best-selling game of the week behind The Legend of Heroes: Trails of Cold Steel and Super Smash Bros. for Nintendo 3DS.[84] By October 2021, the game accounted for 10% (c. 500,000 units) of Danganronpa's total five million worldwide video game sales across all platforms.[85]

Other media

edit

Ultra Despair Girls was promoted with various tie-ups. The game's official website featured an original browser game, Monokuma Factory,[JP 3] in which the player could tap the screen to produce a Monokuma and buy equipment to speed up the process. Players who created one hundred million Monokumas were awarded with original smartphone wallpapers and profile pictures for use on social media.[86] A mobile app developed by Kingsoft Japan [ja] and S-Prism [ja], Zettai Zetsubō Shōjo (Smartphone Saiteki-ka),[JP 4] was released to Android phones on August 13, 2015. The application allowed users to customize their device with Ultra Despair Girls theming and manage cache, history, and files. An illustration of Komaru within the app's interface changed expression depending on the device's remaining storage.[87][88] Outside of original media, Ultra Despair Girls characters have appeared in other IPs. From October 14, 2014, to October 23, Komaru, Toko, and others appeared as collaboration characters in Sega's Chain Chronicle, a tower defense role-playing game.[89] Komaru and Makoto—together with the Hacking Gun—were added as DLC characters in Spike Chunsoft's RPG Mystery Chronicle: One Way Heroics through a September 2015 update.[90]

Two volumes of comical short story anthologies by various illustrators based upon Ultra Despair Girls were published by Ichijinsha on January 24, 2015, and May 25, 2015, respectively.[91][92] A titular manga adaptation of the game's story, illustrated by Hajime Tōya, was serialized in Kadokawa's online magazine Comic Clear [ja] for nineteen chapters between 2015 and 2017.[93][94] An English translation by Jackie McClure was licensed in the West by Dark Horse Comics,[95] who released the series' three volumes in one-year intervals from 2019 to 2021.[93][96][97] In reviews for Anime UK News, Ian Wolf was critical of the wait times in between Dark Horse's volumes, but complimented the writing, art, and translation.[93][96] A second manga by Kaoru Minamimachi, Genocider Mode, ran simultaneously as Tōya's adaptation and followed the game's story from the perspective of Toko. It began serialization in the seinen magazine Dengeki Maoh in January 2015 and ended in early 2016.[98][99]

Anime episode

edit
 
The title card for "Ultra Despair Girls" from Danganronpa 3: The End of Hope's Peak High School

A direct continuation to Ultra Despair Girls is told through the seventh episode of the Future Arc of Danganronpa 3: The End of Hope's Peak High School, an anime series that takes place after the events of Danganronpa 2.[100][101] The episode, titled "Ultra Despair Girls", was originally premiered on August 22, 2016.[102]

When agents of the Future Foundation are forced into a death game, Monaca is suspected as the mastermind. Since the events of the video game, she has been primed into Junko's successor thanks to Nagito. Komaru and Toko have allied with the other Warriors of Hope, who give Komaru the ___location to Monaca's new lair, a repurposed multi-floor building on the outskirts of Towa City. Komaru and Toko infiltrate the lair and prepare for a fight when they are cornered by Monokumas, but Monaca suddenly surrenders and detonates the building. Komaru and Toko survive the explosion and find Monaca lazing in a van. They interrogate her, but Monaca reveals that she has no correlation to the death game at Future Foundation; however, she cryptically warns that Makoto will soon cause someone's death. She announces that she is bored of life and her van blasts off into space, where she will live the rest of her life as a NEET. The episode ends with Komaru and Toko reporting back to Makoto and Byakuya, respectively.[103]

Anime reviewers considered the episode a throwaway or filler part in the show.[100][104] Jacob Chapman at Anime News Network, who rated the episode a B, was unimpressed with the story, but thought it was of less importance since Ultra Despair Girls was already an "awkward midquel" in the Danganronpa video games. He was more favorable to the episode's humor, which included callbacks to the game and cross-media references to other anime such as Code Geass, Adolescence of Utena, and Himouto! Umaru-chan.[100] Tim Jones, writing for THEM Anime Reviews, considered "Ultra Despair Girls" a filler episode, but found it humorous how Monaca "more or less just says 'eh, I give up. Going to space now, okay bye'".[104]

Possible sequel

edit

Developers have indicated the possibility of a sequel to Ultra Despair Girls. In the third mainline Danganronpa game, Danganronpa V3: Killing Harmony (2017), the player can find a poster advertising Ultra Despair Girls 2. Kodaka said that the poster was not meant to hint that a sequel was planned or in development, but that he may one day crowdfund such a project.[105] In a 2021 interview with Siliconera, Sasaki said that he would like for an Ultra Despair Girls sequel to be the series' next project. He conceived that it could follow the Naegis' mother and Hiroko Hagakure (a supporting character in Ultra Despair Girls) as they expose "the dark secrets of Towa City".[106]

Notes

edit
  1. ^ Additional work by Shade
  2. ^ NIS America originally published the PlayStation 4 and PlayStation Vita versions outside of Japan. Spike Chunsoft has published the Windows version internationally since release and took over NIS' digital publishing duties for the Vita and PS4 in 2020.
  3. ^ "Psycho-pop" is a term coined by Kodaka that serves as the stylistic identity of Danganronpa. In a 2015 interview with USgamer, he described the style as "gruesome and horrific" with a "pop" visual flair.[38]
Japanese titles and translations
  1. ^ Known in Japan as Zettai Zetsubō Shōjo: Danganronpa Another Episode (Japanese: 絶対絶望少女 ダンガンロンパ Another Episode, Hepburn: Zettai Zetsubō Shōjo: Danganronpa Anazā Episōdo; lit.'Absolute Despair Girls: Danganronpa Another Episode')
  2. ^ Zettai Zetsumei Shōjo (Japanese: 絶体絶命少女)
  3. ^ Monokuma Fakutorī (Japanese: モノクマファクトリー)
  4. ^ Zettai Zetsubō Shōjo <Sumahō Saiteki-ka> (Japanese: 絶対絶望少女 <スマホ―最適化>; lit.'Ultra Despair Girls (Smartphone Optimization)')

References

edit
  1. ^ a b c Dale, Laura (August 28, 2015). "Review: Danganronpa Another Episode: Ultra Despair Girls — Great story, odd gameplay loop". Destructoid. Archived from the original on June 26, 2025. Retrieved June 26, 2025.
  2. ^ a b c d García, Juan (August 25, 2015). "Danganronpa: Another Episode — Análisis: Otro Monokuma completamente distinto" [Danganronpa: Another Episode — Review: A new Monokuma]. IGN Italy (in Italian). Ziff Davis. Archived from the original on June 26, 2025. Retrieved June 26, 2025.
  3. ^ a b c d e f g h i j k Ramsey, Robert (August 25, 2015). "Danganronpa Another Episode: Ultra Despair Girls Review (PS Vita) — Hell is whenever". Push Square. Nlife Media. Archived from the original on June 26, 2025. Retrieved June 26, 2025.
  4. ^ a b c d e f g h i j Kalata, Kurt (October 4, 2017). "Ultra Despair Girls: Danganronpa Another Episode". Hardcore Gaming 101. Archived from the original on May 14, 2025. Retrieved June 26, 2025.
  5. ^ a b c d e f g h Kemps, Heidi (November 18, 2015). "Danganronpa Another Episode: Ultra Despair Girls Review — A New Hope". GameSpot. CBS Interactive. Archived from the original on June 26, 2025. Retrieved June 26, 2025.
  6. ^ a b c Jack (August 27, 2015). "Danganronpa Another Episode Plays Differently, But Feels More Familiar Than You'd Think". Siliconera. Archived from the original on June 26, 2025. Retrieved June 26, 2025.
  7. ^ a b c d e f 続報: 絶対絶望少女 ダンガンロンパ Another Episode [Follow-Up: Danganronpa Another Episode: Ultra Despair Girls]. Famitsu (in Japanese). No. 1346. Kadokawa. October 2, 2014. pp. 156–166. ASIN B00NB5NOUY.
  8. ^ a b c d Procida, Marco (September 15, 2017). "Danganronpa Another Episode: Ultra Despair Girls — recensione" [Danganronpa Another Episode: Ultra Despair Girls — review]. Eurogamer Italy (in Italian). Gamer Network. Archived from the original on September 15, 2017. Retrieved August 11, 2025.
  9. ^ a b Henges, Elizabeth (June 26, 2017). "Danganronpa Another Episode: Ultra Despair Girls Review". RPGSite. MIST Network. Archived from the original on June 20, 2025. Retrieved June 26, 2025.
  10. ^ a b c d Bailey, Dustin (July 10, 2017). "PC Impressions — Danganronpa Another Episode: Ultra Despair Girls". Anime News Network. Archived from the original on June 26, 2025. Retrieved June 26, 2025.
  11. ^ 新作ゲーム紹介:「絶対絶望少女」「ダンガンロンパ」外伝はアクションアドベンチャー [New Game Recommendations: Ultra Despair Girls Is An Action-Adventure Danganronpa Sidestory]. MantanWeb [ja] (in Japanese). September 26, 2014. Retrieved August 7, 2025.
  12. ^ a b Fushimachi, Yuzuru (June 20, 2014). 『絶対絶望少女 ダンガンロンパ Another Episode』モノクマを撃退するハッキング銃の詳細が明らかに [Danganronpa Another Episode: Ultra Despair Girls unveils gameplay details to Monokuma-countering Hacking Gun]. Inside (in Japanese). IID, Inc. [ja]. Archived from the original on March 16, 2020. Retrieved June 27, 2025.
  13. ^ Spike Chunsoft (September 4, 2015). Danganronpa Another Episode: Ultra Despair Girls (PlayStation Vita) (EU ed.). NIS America. Scene: Help menu/"Items". Guide: 'I'm sure a smart gamer like you already knows, but Truth Bullets are a limited resource. But, there are exceptions like 'Move'. But worrying about exceptions is no way to live.'
  14. ^ a b c d Kawachi (September 25, 2024). 『絶対絶望少女 ダンガンロンパ アナザーエピソード』10周年。苗木誠の妹・苗木こまると"超高校級の文学少女"腐川冬子が主人公のコトダマアクション【今日は何の日?】 [What Day Is Today? 10th Anniversary of Danganronpa Another Episode: Ultra Despair Girls: Makoto Naegi's Little Sister Komaru Naegi and Ultimate Writer Toko Fukawa Take Lead Roles in Truth Bullet Action]. Famitsu (in Japanese). Kadokawa Game Linkage. Archived from the original on June 27, 2025. Retrieved June 27, 2025.
  15. ^ a b Spotti, Davide (October 15, 2015). "Danganronpa Another Episode: Ultra Despair Girls — Uno spin-off votato all'azione" [An action-oriented spin-off]. Multiplayer.it (in Italian). Archived from the original on June 26, 2025. Retrieved June 26, 2025.
  16. ^ Spike Chunsoft (September 4, 2015). Danganronpa Another Episode: Ultra Despair Girls (PlayStation Vita) (English ed.). NIS America. Scene: Help menu/"Genocide Jack Pt. 2".
  17. ^ a b c d Jones, Rebecca (September 25, 2024). "A cult classic from the PS Vita turns 10 today, but might not see the light of day again in a console generation that's less weird, messy, and experimental". VG247. IGN Entertainment. Archived from the original on October 13, 2024. Retrieved July 8, 2025.
  18. ^ Spike Chunsoft (September 4, 2015). Danganronpa Another Episode: Ultra Despair Girls (PlayStation Vita) (English ed.). NIS America. Scene: Help menu/"Items". Guide: 'Truth Bullets are replenished with item boxes, or by picking up the ones dropped by Monokumas. Other than bullets, you might find hearts to heal HP, or batteries for Genocide Jack.'
  19. ^ Spike Chunsoft (September 4, 2015). Danganronpa Another Episode: Ultra Despair Girls (PlayStation Vita) (English ed.). NIS America. Scene: Help menu/"Mono-Mono Machines".
  20. ^ a b c d e f g Kreinberg, David (August 25, 2015). "Danganronpa Another Episode: Ultra Despair Girls Review". RPGSite. MIST Network. Archived from the original on June 27, 2025. Retrieved June 26, 2025.
  21. ^ Fushimachi, Yuzuru (September 17, 2014). 『絶対絶望少女』やり込み要素や十神白夜が登場するTVCMが公開に ─ 公式サイトではモノクマを生産!? [Ultra Despair Girls Details Bonus Content and Releases Byakuya Togami TV Commercial — The Official Website Produces Monokumas?!]. Inside (in Japanese). IID, Inc. [ja]. Archived from the original on March 16, 2020. Retrieved August 8, 2025.
  22. ^ a b Estrada, Marcus (August 25, 2015). "Review: Danganronpa Another Episode: Ultra Despair Girls". Hardcore Gamer. DoubleJump Publishing. Archived from the original on August 26, 2015. Retrieved June 26, 2025. Review can be read via the live URL but the final score is only available in the archive
  23. ^ Newman, Heather (August 24, 2015). "Danganronpa Another Episode: Ultra Despair Girls spins a great yarn with sometimes-awkward action". VentureBeat. Archived from the original on June 26, 2025. Retrieved June 27, 2025.
  24. ^ a b c d e f Riley, Dave (August 25, 2015). "Game Review: Danganronpa Another Episode: Ultra Despair Girls". Anime News Network. Retrieved June 26, 2025.
  25. ^ a b c Kodaka, Kazutaka (May 2, 2015). ダンガンロンパの生みの親,小高氏との舌戦バトルが勃発。男色ディーノのカードゲイム「ダンガンロンパ 超高校級の人狼 MANIAX」体験レポート [Debating with the Father of Danganronpa, Kazutaka Kodaka: Danshoku Dino Reviews Card Game Super High School Level Werewolf: Maniax]. 4Gamer.net (Interview) (in Japanese). Interviewed by Miyashita, Aki. Sasaki, Shūji (photographer). Aetas. Retrieved June 7, 2025.
  26. ^ a b Ogata, Megumi; Terasawa, Yoshinori; Sasaki, Shun; Uchida, Aya (September 3, 2020) [originally broadcast July 16, 2020]. "3rd Period - Full of Firsts: Ultra Despair Girls!" (video). Danganronpa 10th Anniversary Special — Dangan TV: Hope Keeps on Going!. Spike Chunsoft. Event occurs at 12:05. Retrieved July 7, 2025 – via YouTube.
  27. ^ a b c Sato (December 9, 2013). "Danganronpa: Another Episode Will Surprise Fans Says Scenario Writer". Siliconera. Archived from the original on July 7, 2025. Retrieved July 7, 2025.
  28. ^ Kodaka, Kazutaka (March 11, 2015). "Creating the weird, wonderful world of Danganronpa Another Episode". PlayStation Blog (Interview). Interviewed by Clements, Ryan. PlayStation Network. Archived from the original on May 17, 2025. Retrieved July 8, 2025.
  29. ^ Kodaka, Kazutaka (March 5, 2015). "A Brief Q&A With The Writer of Danganronpa". Kotaku (Interview). Interviewed by Schreier, Jason. Gawker Media. Archived from the original on April 18, 2021. Retrieved June 7, 2025.
  30. ^ Peterson, Blake (August 27, 2015). "Danganronpa Another Episode: Ultra Despair Girls Review — Warning: More Talky Than Metal Gear, But Way Funnier!". GameRevolution. CraveOnline Media. Archived from the original on January 18, 2021. Retrieved July 8, 2025.
  31. ^ Romano, Sal (August 20, 2014). "Danganronpa: Another Episode difficulty modes detailed". Gematsu. Archived from the original on July 8, 2025. Retrieved July 8, 2025.
  32. ^ 絶対絶望少女ダンガンロンパ Another Episode [開発協力] [Danganronpa Another Episode: Ultra Despair Girls (Development Cooperation)]. shade.co.jp (in Japanese). n.d. Archived from the original on December 1, 2023. Retrieved July 7, 2025.
  33. ^ Spike Chunsoft (September 4, 2015). Danganronpa Another Episode: Ultra Despair Girls (PlayStation Vita) (English ed.). NIS America. Scene: Credits. General Director: Kazutaka Kodaka [...] Director: Shun Sasaki [...] Scenario: Kazutaka Kodaka, Yoichiro Koizumi [...] Producer: Yoshinori Terasawa
  34. ^ Kodaka, Kazutaka (March 30, 2017). 『絶体絶命少女』に込めた思い [The Sentiments Behind Ultra Despair Girls]. ダンガンロンパ小高 ~『ダンガンロンパ』を作りながらの890日~ [Danganronpa Kodaka: 890 Days While Creating Danganronpa] (in Japanese). Enterbrain. p. 22. ISBN 4047332224.
  35. ^ a b c d e f g h Komatsuzaki, Rui; et al. (Spike Chunsoft and Famitsu editors) (December 26, 2014). 絶対絶望少女 ダンガンロンパ Another Episode 絶対絶望の公式設定資料集 [Danganronpa Another Episode: Ultra Despair Girls – Official Development File Collection of Ultimate Despair] (in Japanese). Enterbrain. ISBN 4047300446.
  36. ^ a b Ogata, Megumi; Terasawa, Yoshinori; Sasaki, Shun; Uchida, Aya (September 3, 2020) [originally broadcast July 16, 2020]. "3rd Period - Full of Firsts: Ultra Despair Girls!" (video). Danganronpa 10th Anniversary Special — Dangan TV: Hope Keeps on Going!. Spike Chunsoft. Event occurs at 27:09. Retrieved July 10, 2025 – via YouTube.
  37. ^ Kodaka, Kazutaka (March 12, 2015). "Danganronpa writer isn't interested in creating bite-sized mobile experiences". VentureBeat (Interview). Retrieved July 13, 2025 – via GamesBeat.
  38. ^ Kodaka, Kazutaka (December 28, 2015). "Danganronpa Director Kazutaka Kodaka on the Power of 'Psychopop'". USgamer (Interview). Interviewed by Mackey, Bob. Gamer Network. Archived from the original on August 16, 2019. Retrieved July 13, 2025.
  39. ^ 主人公は、苗木の妹とはさみを使う謎の少女!?『絶対絶望少女 ダンガンロンパ Another Episode』 [Danganronpa Another Episode: Ultra Despair Girls Protagonists Will Be Makoto Naegi's Little Sister and Scissor-Wielding Girl of Mystery]. Famitsu (in Japanese). Enterbrain. September 26, 2013. Archived from the original on July 9, 2025. Retrieved July 13, 2025.
  40. ^ Terasawa, Yoshinori (April 16, 2015). Danganronpa Another Episode: Ultra Despair Girls Interview (video). The Gamer Access (Interview). Interviewed by Fiori, Bronson. Retrieved July 10, 2025 – via YouTube.
  41. ^ a b c d e f Sainsbury, Matt (n.d.). "Review: Danganronpa Another Episode: Ultra Despair Girls (Sony PlayStation Vita)". Digitally Downloaded. Archived from the original on May 21, 2025. Retrieved August 5, 2025.
  42. ^ Spike Chunsoft (September 4, 2015). Danganronpa Another Episode: Ultra Despair Girls (PlayStation Vita) (English ed.). NIS America. Scene: Credits. Character Designer: Rui Komatsuzaki [...] Art Director: Hirofune Hane
  43. ^ a b c 2015年にシングルとしてリリースされた、『絶対絶望少女 ダンガンロンパ Another Episode』のエンディングテーマがブラッシュアップされ、ハイレゾ版として登場! 狛枝凪斗(CV.緒方恵美)のキャラソンも収録。 [Danganronpa Another Episode: Ultra Despair Girls Ending Theme, Originally Released as a Single in 2015, Hits Download Stores in High-Res. Also Includes Nagito Komaeda (CV: Megumi Ogata) Character Song]. LisAni! [ja] (in Japanese). M-On Entertainment [ja] (Sony Music Entertainment Japan). April 12, 2017. Archived from the original on July 13, 2025. Retrieved August 6, 2025.
  44. ^ Ogata, Megumi; Terasawa, Yoshinori; Sasaki, Shun; Uchida, Aya (September 3, 2020) [originally broadcast July 16, 2020]. "3rd Period - Full of Firsts: Ultra Despair Girls!" (video). Danganronpa 10th Anniversary Special — Dangan TV: Hope Keeps on Going!. Spike Chunsoft. Event occurs at 14:36. Retrieved July 7, 2025 – via YouTube.
  45. ^ Ogata, Megumi; Terasawa, Yoshinori; Sasaki, Shun; Uchida, Aya (September 3, 2020) [originally broadcast July 16, 2020]. "3rd Period - Full of Firsts: Ultra Despair Girls!" (video). Danganronpa 10th Anniversary Special — Dangan TV: Hope Keeps on Going!. Spike Chunsoft. Event occurs at 21:31. Retrieved July 7, 2025 – via YouTube.
  46. ^ a b Uchida, Aya; Saito, Yūichirō; Terasawa, Yoshinori (September 2, 2014). Sekai Sandai Miyokawa (ed.). 『絶対絶望少女 ダンガンロンパ Another Episode』は苗木こまるの成長記? 苗木こまる役内田彩さんと、齊藤祐一郎AP独占インタビュー! [Danganronpa Another Episode: Ultra Despair Girls Tells the Growth of Komaeru Naegi? Interview with Komaru Voice Actor Aya Uchida and Associate Producer Yūichirō Saito]. Famitsu (Interview) (in Japanese). Kadokawa. Retrieved July 29, 2025.
  47. ^ Tsukui, Kazuhito (September 19, 2014). 『絶対絶望少女』新TVCM「腐川冬子篇」「ジェノサイダー翔篇」を公開 ― テンションの差はTVCMでも健在 [Ultra Despair Girls releases new Toko Fukawa and Genocide Jack TV commercials — The altering action is evident even in commercials]. Inside (in Japanese). IID, Inc. [ja]. Archived from the original on July 7, 2024. Retrieved July 30, 2025.
  48. ^ 【先出し週刊ファミ通】『絶対絶望少女 ダンガンロンパ Another Episode』に苗木誠、十神白夜、そしてあのキャラクターも登場!? [(Weekly Famitsu Preview) Makoto Naegi, Byakuya Togami, and a Certain Character to Appear in Danganronpa Another Episode: Ultra Despair Girls!?]. Famitsu (in Japanese). Kadokawa. August 19, 2014. Archived from the original on April 23, 2025. Retrieved July 30, 2025.
  49. ^ "Danganronpa Another Episode: Ultra Despair Girls (2015)". Behind the Voice Actors. Inyxception. n.d. Archived from the original on May 5, 2025. Retrieved July 30, 2025.
  50. ^ Takada, Masafumi; Kodaka, Kazutaka (November 15, 2017). "Masafumi Takada and Kazutaka Kodaka: Discussion (HEAT UP!)". VGMO.net (Interview). Interviewed by Kotowski, Don. Archived from the original on April 22, 2025. Retrieved August 5, 2025.
  51. ^ a b c d Gann, Patrick (December 26, 2016). "Danganronpa Another Episode: Ultra Despair Girls Original Soundtrack". RPGFan. Emerald Shield Media. Retrieved August 5, 2025.
  52. ^ 絶対絶望少女 ダンガンロンパ Another Episode オリジナルサウンドトラック — 高田雅史 (ランキングデータ) [Danganronpa Another Episode: Ultra Despair Girls Original Soundtrack — Masafumi Takada (Ranking Data)]. You Taiju (in Japanese). Oricon. n.d. Retrieved August 8, 2025.
  53. ^ 苗木誠(CV.緒方恵美)、苗木こまる(CV.内田彩) — 「絶対絶望少女 ダンガンロンパ Another Episode」主題歌~progressive-漸進- [Makoto Naegi (CV: Megumi Ogata), Komaru Naegi (CV: Aya Uchida) — Danganronpa Another Episode: Ultra Despair Girls Theme Song: "Progressive (Zenshin)"]. CDJournal (in Japanese). Ongaku Shuppan-sha [ja]. n.d. Retrieved August 6, 2025.
  54. ^ PlayStation Vita専用ソフト『絶対絶望少女 ダンガンロンパ Another Episode』主題歌「progressive -漸進-」 [PlayStation Vita Danganronpa Another Episode: Ultra Despair Girls Theme Song: "Progressive (Zenshin)"] (in Japanese). Oricon. n.d. Archived from the original on July 24, 2022. Retrieved August 7, 2025.
  55. ^ 【速報】『絶対絶望少女 ダンガンロンパ AnotherEpisode』PS Vitaで開発中!【SCEJAプレスカンファレンス】 [Immediate Report: Danganronpa Another Episode: Ultra Despair Girls Is Now in Development for PS Vita! (SCEJA Press Conference)]. Famitsu (in Japanese). Enterbrain. September 9, 2013. Archived from the original on June 17, 2025. Retrieved August 8, 2025.
  56. ^ Romano, Sal (September 9, 2013). "Danganronpa: Another Episode announced for PS Vita". Gematsu. Archived from the original on June 22, 2025. Retrieved August 8, 2025.
  57. ^ 絶対絶望少女 ダンガンロンパ Another Episode (PS Vita) [Danganronpa Another Episode: Ultra Despair Girls (PS Vita)]. Famitsu (in Japanese). Kadokawa Game Linkage. n.d. Archived from the original on March 17, 2025. Retrieved August 8, 2025. 発売日: 2014年9月25日 [...] メーカー: スパイク・チュンソフト [Release Date: September 25, 2014 [...] Publisher: Spike Chunsoft]
  58. ^ Romano, Sal (August 28, 2014). "Danganronpa: Another Episode Japanese shop-specific pre-order bonuses announced". Gematsu. Archived from the original on October 16, 2023. Retrieved August 8, 2025.
  59. ^ Sato (June 26, 2014). "Danganronpa: Another Episode Introduces The RPG-Themed Villainous Kids". Siliconera. Archived from the original on May 20, 2025. Retrieved August 8, 2025.
  60. ^ Eugene (August 16, 2014). "Survive Comiket With These Danganronpa: Another Episode Goods". Siliconera. Archived from the original on June 23, 2025. Retrieved August 9, 2025.
  61. ^ Men, Kyana (October 2, 2014). PS Vita/PS Vita TVでホーム画面のテーマが変更可能に! 『絶対絶望少女』のテーマが配信開始 [PS Vita and PS Vita TV Now Allows Home Screen Backgrounds! Ultra Despair Girls Themes Out Now]. Dengeki PlayStation (in Japanese). ASCII Media Works. Archived from the original on August 10, 2020. Retrieved August 8, 2025.
  62. ^ Susushi (September 22, 2014). 『絶対絶望少女』ネタバレ・プレイ動画に関する注意が公開、守らない人には「方向キーを接着剤で固めるの刑」 [Ultra Despair Girls Releases Notice Regarding Spoilers and Game Footage; Those Who Break the Rules Will Have Their "Thumbs Affixed to the Joystick with Hot Glue"]. Inside (in Japanese). IID, Inc. [ja]. Archived from the original on April 7, 2023. Retrieved August 8, 2025.
  63. ^ Uchida, Takurō; Takeuchi, Naoya (July 27, 2015). MU (ed.). ゲームメーカーは個人のプレイ動画をどのように捉え,どういう方向で付き合っていこうとしているか。スパイク・チュンソフトにそのあたりを聞いてみた [A Conversation with Spike Chunsoft: How Should Developers Feel and Interact with Gameplay Videos?]. 4Gamer.net (Interview) (in Japanese). Sasaki, Shūji (photographer). Aetas. Archived from the original on June 28, 2025. Retrieved August 10, 2025.
  64. ^ Matulef, Jeffrey (June 4, 2015). "Danganronpa Another Episode: Ultra Despair Girls' European release date announced". Eurogamer. Gamer Network. Archived from the original on November 10, 2024. Retrieved August 8, 2025.
  65. ^ "Danganronpa Another Episode: Ultra Despair Girls (PS Vita; 2015)". Push Square. Nlife Media. n.d. Archived from the original on June 26, 2025. Retrieved August 8, 2025.
  66. ^ Te, Zorine (September 6, 2015). "AU New Releases: Rugby League Live 3 Launches for Xbox One, PS4". GameSpot. CBS Interactive. Archived from the original on July 14, 2025. Retrieved August 8, 2025.
  67. ^ Torres, Josh (May 19, 2015). "Danganronpa Another Episode: Ultra Despair Girls LE revealed". RPGSite. MIST Network. Archived from the original on February 14, 2025. Retrieved August 8, 2025.
  68. ^ Matulef, Jeffrey (January 17, 2017). "Danganronpa Another Episode: Ultra Despair Girls is coming to PS4". Eurogamer. Gamer Network. Archived from the original on April 30, 2025. Retrieved August 8, 2025.
  69. ^ Higgins, Chris (November 19, 2016). "Danganronpa Another Episode: Ultra Despair Girls shooting up Steam next summer". PCGamesN. NetworkN. Archived from the original on August 10, 2024. Retrieved August 8, 2025.
  70. ^ "Danganronpa Another Episode: Ultra Despair Girls (PS4; 2017)". Push Square. Nlife Media. n.d. Archived from the original on January 20, 2025. Retrieved August 8, 2025.
  71. ^ PS4版『絶対絶望少女 ダンガンロンパ Another Episode』発売開始、『1』と『2』の間のストーリーを描く [Spike Chunsoft Releases PS4 Version of Danganronpa Another Episode: Ultra Despair Girls, Set in Between Danganronpa 1 and 2]. Famitsu (in Japanese). Gzbrain. June 29, 2017. Archived from the original on January 13, 2025. Retrieved August 8, 2025.
  72. ^ "Danganronpa Another Episode: Ultra Despair Girls". Steam. n.d. Archived from the original on July 4, 2025. Retrieved August 8, 2025.
  73. ^ Lada, Jenni (July 22, 2020). "Spike Chunsoft Will Handle Older Danganronpa Game Publishing Duties". Siliconera. Archived from the original on May 12, 2025. Retrieved August 9, 2025.
  74. ^ Romano, Sal (July 21, 2020). "Spike Chunsoft to take over Danganronpa series publishing in the west". Gematsu. Archived from the original on July 21, 2020. Retrieved August 9, 2025.
  75. ^ a b "Danganronpa Another Episode: Ultra Despair Girls Reviews". Metacritic. Fandom, Inc. n.d. Archived from the original on December 4, 2024. Retrieved June 28, 2025.
  76. ^ a b "Danganronpa Another Episode: Ultra Despair Girls Reviews". OpenCritic. Valnet. n.d. Archived from the original on March 20, 2025. Retrieved June 28, 2025.
  77. ^ a b c Bischoff, Jens (March 9, 2015). "DanganRonpa Another Episode: Ultra Despair Girls (Action-Adventure) – Vom Adventure zum Shooter" [Danganronpa Another Episode: Ultra Despair Girls (action-adventure) — An adventure and shooter]. 4Players (in German). 4Players GmbH. Retrieved August 11, 2025.
  78. ^ a b c Giant Kuroda; Jigoro Ashida; Umezono, Urara; Rolling Uchizawa (October 2014). 『絶対絶望少女 ダンガンロンパ Another Episode』 (PS Vita) — レビュー・評価・感想 [Danganronpa Another Episode: Ultra Despair Girls (PS Vita) — Reviews, Ratings, and Impressions]. Famitsu (in Japanese). No. 1346. Kadokawa. Retrieved August 11, 2025.
  79. ^ a b c d e Juba, Joe (August 27, 2015). "Danganronpa Another Episode: Ultra Despair Girls Review — Despair Conquers Hope". Game Informer. GameStop. Archived from the original on April 5, 2025. Retrieved August 11, 2025.
  80. ^ a b Rateau, Julien (March 7, 2017). "Danganronpa Another Episode: Ultra Despair Girls — Un simple portage" [Danganronpa Another Episode: Ultra Despair Girls — A simple port]. Jeuxvideo.com (in French). Webedia. Archived from the original on October 3, 2023. Retrieved August 13, 2025.
  81. ^ a b "Danganronpa Another Episode: Ultra Despair Girls Review". CD-Action (in Polish). Gaming Tech Esports Media SA. November 15, 2015. p. 66. Archived from the original on August 14, 2016. Retrieved August 24, 2025 – via Metacritic. Does Ultra Despair Girls have moments that drag out? Yes. Is it too easy too often? Yes. But it's still Danganronpa, something you remember for a long time.
  82. ^ Kurimoto, Kōdai (September 29, 2014). 『絶対絶望少女』レビュー ダンガンロンパとしては最高に面白い...が [Ultra Despair Girls Review — Amazing As Danganronpa, But...]. Inside (in Japanese). IID, Inc. [ja]. Archived from the original on June 18, 2025. Retrieved August 13, 2025.
  83. ^ Theirault, Donald (October 5, 2015). "On Death, Despair and Pandering Games". Nintendo World Report. Archived from the original on August 31, 2023. Retrieved August 13, 2025.
  84. ^ 【週間売上ランキング】『零 〜濡鴉ノ巫女〜』2.8万本、『絶対絶望少女 ダンガンロンパ』7.1万本など(9/22〜9/28) [Weekly Sales Ranking: Fatal Frame: Maiden of Black Water Sells 28,000, Danganronpa: Ultra Despair Girls Sells 71,000 (September 22–September 28)]. GameBusiness.jp (in Japanese). IID, Inc. [ja]. October 2, 2014. Archived from the original on February 8, 2023. Retrieved August 14, 2025.
  85. ^ 『ダンガンロンパ』シリーズ全世界累計販売数が500万本を突破! PC版『1』『2』の全世界累計販売数もそれぞれ100万本超え [Danganronpa Series Surpasses Five Million Global Sales! 1 and 2 PC Versions Both Above a Million Copies Worldwide]. Famitsu (in Japanese). Kadokawa Game Linkage. October 20, 2021. Retrieved August 14, 2025.
  86. ^ 『絶対絶望少女 ダンガンロンパ Another Episode』テレビCMが公開 モノクマを大量生産するWEBコンテンツ"モノクマファクトリー"がスタート【動画あり】 [Danganronpa Another Episode: Ultra Despair Girls Releases New TV Commercial and Browser Game, Monokuma Factory, Where You Can Mass Produce Monokumas (Video Included)]. Famitsu (in Japanese). Kadokawa. September 16, 2014. Archived from the original on September 29, 2024. Retrieved August 8, 2025.
  87. ^ 【ダンガンロンパ】Android向けタスクキラーアプリ『絶対絶望少女<スマホ最適化>』8月13日に配信 [Danganronpa-Based Task Killer App Zettai Zetsubō Shōjo (Smartphone Saiteki-ka) to Release on August 13]. SPApp! [ja] (in Japanese). Fusosha Publishing. August 12, 2015. Archived from the original on March 5, 2016. Retrieved August 8, 2025 – via Excite Japan.
  88. ^ Romano, Sal (August 11, 2015). "Danganronpa Another Episode-themed Android smartphone optimization app announced". Gematsu. Retrieved July 16, 2025.
  89. ^ "Danganronpa Spreads Despair To Sega's Chain Chronicle". Siliconera. July 22, 2020. Archived from the original on December 1, 2019. Retrieved August 9, 2025.
  90. ^ PS Vita&PS4®『不思議のクロニクル 振リ返リマセン勝ツマデハ』に新たな追加コンテンツ! 今度は「ダンガンロンパ」シリーズとコラボレーション! [Mystery Chronicle: One Way Heroics for PS Vita and PS4® Reveals New DLC Content: Collaboration with the Danganronpa Series!]. PlayStation Blog (in Japanese). PlayStation Network. September 24, 2015. Archived from the original on June 15, 2025. Retrieved August 16, 2025.
  91. ^ 絶対絶望少女 ダンガンロンパ Another Episode コミックアンソロジー [Danganronpa Another Episode: Ultra Despair Girls – Comics Anthology]. DNA Media Comics (in Japanese). Vol. 1. Ichijinsha. January 24, 2015. ISBN 4758008388.
  92. ^ 絶対絶望少女 ダンガンロンパ Another Episode コミックアンソロジー [Danganronpa Another Episode: Ultra Despair Girls – Comics Anthology]. DNA Media Comics (in Japanese). Vol. 2. Ichijinsha. May 25, 2015. ISBN 475800854X.
  93. ^ a b c Wolf, Ian (September 28, 2019). "Danganronpa Another Episode: Ultra Despair Girls Volume 1 Review". Anime UK News. Archived from the original on June 23, 2025. Retrieved August 21, 2025.
  94. ^ Hodgkins, Crystalyn (June 17, 2017). "Danganronpa Another Episode: Ultra Despair Girls Manga Ends in July". Anime News Network. Archived from the original on April 15, 2025. Retrieved August 21, 2025.
  95. ^ Luster, Joseph (September 5, 2019). "Sample Exclusive Danganronpa Another Episode Manga Pages". Crunchyroll News. Archived from the original on July 12, 2023. Retrieved August 21, 2025.
  96. ^ a b Wolf, Ian (January 14, 2021). "Danganronpa Another Episode: Ultra Despair Girls Volume 2 Review". Anime UK News. Archived from the original on May 20, 2025. Retrieved August 21, 2025.
  97. ^ "Danganronpa Another Episode: Ultra Despair Girls Volume 3 TPB". darkhorse.com. Dark Horse Comics. n.d. Archived from the original on May 29, 2024. Retrieved August 21, 2025.
  98. ^ 「絶対絶望少女」コミカライズがマオウで開始、腐川冬子の物語 [Ultra Despair Girls Manga Adaptation in Dengeki Maoh Tells the Story of Toko Fukawa]. Natalie Comics (in Japanese). Natasha. January 27, 2015. Retrieved August 23, 2025.
  99. ^ Ressler, Karen (December 26, 2015). "Danganronpa: Another Episode Manga From Tōko's Perspective Ends". Anime News Network. Archived from the original on January 2, 2025. Retrieved August 23, 2025.
  100. ^ a b c Chapman, Jacob (August 26, 2016). "Danganronpa 3: The End of Hope's Peak High School: Future Arc — Episode 7". Anime News Network. Archived from the original on June 15, 2024. Retrieved August 16, 2025.
  101. ^ Kaharl, Jonathan (January 3, 2017). "Danganronpa 3 (Anime)". Hardcore Gaming 101. Archived from the original on January 16, 2021. Retrieved August 16, 2025.
  102. ^ "Danganronpa 3: The End of Hope's Peak High School: Future Arc". TV Passport. TV Media. n.d. Retrieved August 16, 2025.
  103. ^ "Ultra Despair Girls". Danganronpa 3: The End of Hope's Peak High School. Season Future Arc. Episode 7 (in Japanese). August 22, 2016. Tokyo MX.
  104. ^ a b Jones, Tim (n.d.). "THEM Anime Reviews — Danganronpa 3: The End of Hope's Peak High School". THEM Anime Reviews. Archived from the original on April 24, 2025. Retrieved August 23, 2025.
  105. ^ Kodaka, Kazutaka; Inoue, Kikuko (January 21, 2017). 「ダンガンロンパV3」クリエイター&声優インタビュー [Danganronpa V3 Developer and Voice Actor Interview]. Game Watch (Interview) (in Japanese). Interviewed by Nakamura, Kyoji. Impress Corporation. Archived from the original on April 29, 2025. Retrieved August 14, 2025.
  106. ^ Sasaki, Shun (December 4, 2021). "Interview: Bringing Danganronpa to the Switch". Siliconera (Interview). Interviewed by Lada, Jenni. Archived from the original on December 4, 2021. Retrieved August 9, 2025.
edit