List of systemless fantasy role-playing game supplements

(Redirected from Hexpressions)

This is a list of tabletop fantasy role-playing game supplements published by various companies. Many of these books were unlicensed publications intended to be used with Dungeons & Dragons or other game systems, and many were designed to be "generic" or "universal", or to be adapted to any fantasy role-playing game system. This list is organized by publisher.

Game supplements by publisher

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Adventurer's Guild

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American Games

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  • The Proportional Combat System (1987)[1]: 110 

Angstrum

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Attack International Wargaming

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  • The Infernax of Spells, Necromancy, and Black Magic (1978)[1]: 143 
  • Tower of Elbrith (1979)

Attack Wargaming Company

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  • Thieve's Quarter (1980)[1]: 115 

Bad Dog Publications

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  • Fluffy Quest (1984)[1]: 168 

Balboa Games

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  • Instant Bad Guys (1977)
  • The Complete Warlock (1978)[1]: 138 
  • The Monkey God's Curse (1979)
  • Warlock's Tower (1979)
  • The Warlock Menagerie (1980)

Bard Games

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Bard Games published:

Bearhug Publications

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  • The Compleat Trove (1979)[1]: 164 

Calypso Systems Inc

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  • Evil-Colored Green (1986)[1]: 165 
  • The Temple of Cheelaka (1986)
  • Society of the Green (1987)

Canadex Games

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Chaosium

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Edited by Steve Perrin and Jeff Pimper, All the Worlds' Monsters is a fantasy game supplement that lists many monsters from the campaigns of Dungeon Masters across the US, none of which had been published for Dungeons & Dragons (D&D) before and most of which were original creations.[2] There are three volumes, and the first volume predates the 1977 Advanced Dungeons & Dragons Monster Manual by several months.[3]: 250 

They also published Authentic Thaumaturgy (1978), and the Thieves' World supplement in 1981 with the Thieves' World Companion in 1986.

Chaotic Intellect Products

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The Companions

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Cover of Fantasy Furnishings

Conflict Simulations of Australia

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  • Bad Moon (1987)[1]: 86 

Creations Unlimited

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According to Shannon Appelcline, although the adventures of the Maze of Zayene series "were unforgiving 'gauntlets' of the type that Kuntz enjoyed, they were somewhat unusual for the time because they had a political veneer laid out upon them – centering on a plot to assassinate a king. They also feature the evil wizard Zayene, who Kuntz intended to be a recurring villain, constantly returning to bedevil players."[3]: 241  The adventures were all published in 1987 and included Prisoners of the Maze, Dimensions of Flight, Tower Chaos, and The Eight Kings.

Creations Unlimited also published:

Days of Yore

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  • Hexpressions, released in 1981, provides a large rubber stamp patterned with seven hex shapes, each one 5/8ths of an inch across, intended as a tool to create "instant" hex maps as role-playing aids. Reviewer Steve Jackson commented that the stamp produced "sloppy-looking maps" but provided versatility through the use of different colors, concluding: "An interesting gimmick! The stamp itself is well made and looks as though it will last a long time. I'll leave it to you whether you need it."[5]

Daystar West Media Productions

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DayStar West Media published:

Del Enterprises

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  • The F.R.P. Character Card (1979)[1]: 168 

Dimension Six

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Dragon Tree Press

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DunDraCon Inc

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DunDraCon published

  • City Modules (1978)
  • Referee Map Modules: Set No. 1 (1978)
  • Artifact Cards Set No. 1 (1979).[1]: 158 

Dungeon Quest Publications

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  • Domain of Xantree (1989)
  • Six Gems of Xantree (1989)[1]: 175 

Entertainment Concepts Inc

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  • Bavenlon, Danger in the Dark Forest (1983)[1]: 158 
  • High Ranger Guard (1983)
  • Long Live the King (1983)
  • The Mystery of Wizard's Island (1983)
  • The Plateau: Capital of Evil (1983)
  • Search for the Crystal Sword (1983)
  • Search for the Lost City (1983)
  • Society of Sorcery (1983)
  • Village of Peddler's Fury (1983)
  • The World of Silverdawn (1983)

Fantasy Art Enterprises

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  • Booty and the Beasts (1979)[1]: 160 
  • Geomorphic Mini Dungeon Modules (1979)
  • The Necromican (1979)
  • New Magical and Technological Items Cards (1979)

Fantasy Enterprises

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  • The Book of Treasure (1980)[1]: 160 

Fantasy Factory

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  • Overland Encounters, First Through Fourth Levels (1979)
  • Overland Encounters, Fifth Through Eight Levels (1979)
  • Underground Encounters, First Through Fourth Levels (1979)
  • Deepdelve (1980)
  • Catapult Run was published by Canadian publisher Fantasy Factory in 1984.[1]: 88 

Fantasy Unlimited

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  • Mountain Rain Tribe (1983)
  • The American Indian (1983)[1]: 158 

FASA Corp

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FASA published:

Flying Buffalo

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Blade/Flying Buffalo began publishing the "Catalyst" series of fantasy role-playing game supplements in 1981 with Grimtooth's Traps.

Fugitive Games

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  • Creature Creation (1986)[1]: 164 

Gamelords

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Gamelords published:

Gamemaster Guides

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  • Heaven and Hell (1982)

Games Publications

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  • The Solo Dungeon (1978)

Games Workshop

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British company Games Workshop published play aids including the pad of Character Sheets (1978), Hex Sheets (1978), and Dungeon Floor Plans (1979).

Games Workshop also published:

  • Caverns of the Dead: Dungeon Planner Set 1 (1984)
  • Nightmare in Blackmarsh: Dungeon Planner Set 2 (1984)
  • In Search of New Gods (1986)
  • The Awakening (1986)
  • Rod of Seraillian (1987).

Gamescience

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Gamescience published:

  • The Book of Monsters (1978, 2nd edition)[1]: 159 
  • Fantasy Adventurer Character Sheets (1980)
  • Fantasy Gamer's Compendium (1983)

Gargoyles & Gorgons

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  • The Piracy of Su Fang Choi (1983)[1]: 172 

Genesis Gaming Products

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  • The Tavern (1983)[1]: 176 

Grenadier Models

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Grenadier Models published Cloudland (1984).[1]: 163 

Group One Games

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  • Ironhoof Highlands (1981)[1]: 169 

Horizon International

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  • Island Campaign (1983)[1]: 170 
  • Witchery in Elcaro (1983)

Icarus Games

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Infinity Limited

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Integrated Games

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International Dungeon Designs Ltd

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  • Escape from the Minotaur's Lair (1981)[1]: 165 

International Gamers Association

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Judges Guild

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Judges Guild was founded by co-founder Bob Bledsaw, along with partner Bill Owen, who travelled to Lake Geneva, Wisconsin to visit the headquarters of Tactical Studies Rules (TSR), publishers of Dungeons & Dragons, on July 17, 1976. Bledsaw and Owen had hoped to convince TSR to publish some of the materials they used in their D&D campaigns, as well as Owen's rules for a game set during the American Civil War. While at TSR, they met with D&D co-creator Dave Arneson, who gave Bledsaw and Owen verbal approval to produce some supplemental game materials (known as "play aids") for both Dungeons & Dragons and Advanced Dungeons & Dragons (AD&D). At that time, TSR's only published play aids for D&D were the Dungeon Geomorphs, and the general feeling at TSR was that no one would be interested in supplemental materials.[6]

Labyrinth Games

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  • The Imliv River Valley (1983)[1]: 169 

Little Soldier Games

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Little Soldier Games published:

Loremasters

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  • The Book of Swords and Other Magical Weapons (1982)
  • Character Cards (1982)
  • Character Chronicles (1982)
  • Citadel of Dragonkind (1982)
  • City of Whiteford (1982)
  • Temple of the Bizucar (1982)
  • Abode of the Aesir (1983)[1]: 157 

Mallama Press

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  • Critter Fantastical (1977)[1]: 164 

Martian Game Modules

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  • T.H.E. Non-Player Character (1978)
  • T.H.E. Fighter (1979)[1]: 177 

Master's Lab

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  • Character Data Sheet (1980)[1]: 161 
  • Experience Record Sheet (1980)
  • Last Will and Testament (1980)
  • Magical Items and Spell Data Sheet (1980)
  • Melee/Time Sheet (1980)
  • Passport (1980)

Mayfair Games

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As a veteran role-playing gamer, Bill Fawcett decided to get Mayfair Games into the RPG field, and the company began its Role Aids game line by publishing Beastmaker Mountain (1982).[3]: 166 

They also published:

  • Betrayal at Bogwater (1988)
  • The Haunt (1988)
  • The Raiders of Ironrock (1988)
  • Wraith of Derric's Deep (1988)
  • Briarwood Castle (1989)
  • The Calandia Guidebook (1989)
  • Deception at Dasa (1989)

Melsonian Arts Council

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Midkemia Press

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Midkemia Press published:

  • Fortress Magoloth (1984)[1]: 168 
  • The Guardian (1984)

Morningstar Publishing Co

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  • Skinwalkers & Shapeshifters (1980)[1]: 175 
  • Sol - The World of Galendor (1981)

Naois Publications

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  • Rashangar - The World of Galendor (1981)[1]: 174 

New Infinities Productions

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New Infinities Productions published:

  • The Abduction of Good King Despot (1987)[1]: 157 
  • AEsheba: Greek Africa (1987)
  • The Convert (1987)
  • Town of Baldemar (1987)

Nomad Enterprises

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  • Character References Sheets (1982)[1]: 162 
  • Spellbook Sheets (1982)

North Pole Publications

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  • The Tome of Mighty Magic (1982)[1]: 115 
  • The Serpent Islands (1983)

Northern Sages

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P.J.'s Pier

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  • U.G.S. Fantasy Universal Game Screen (1990)[1]: 179 

Pandora's Treasures

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  • Apothecary on the Street of Dreams (1990)[1]: 158 

Phoenix Games

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Phoenix Games published:

  • The Book of Shamans (1978)[1]: 159 
  • The Book of Treasure (1978)
  • The Lost Abbey of Calthonwey (1979)

Playing Board Products

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  • Adventure Roster (1979)[1]: 157 
  • The Adventurers' Cauldron (1979)
  • Basic Character File (1979)
  • Monster Roster (1979)
  • Secondary Character File (1979)
  • The Spellcaster's Bible (1979)

Quicksilver Fantasies

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  • Carnival in Windemere (1981)[1]: 160 
  • Crystal's Pleasure Palace (1981)
  • The Freak Show (1981)
  • Tails of the Expected (1981)
  • Journey from Rigour (1982)
  • Message from Heartbreak Mountain (1982)
  • Quest of the Roan Hart (1983)
  • Search for the Treasures of Term (1983)

Ragnarok Enterprises

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  • Weres - The Accursed (1980)
  • Adventures from the Abyss, issues 1-22 (1983)[1]: 158 

Reilly Associates

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Role-Players

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  • The Enchanted Book (1987)[1]: 165 
  • Encounter Book (1987)

Sage Lore Productions

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  • City Shops (1989)
  • Fantasy Campaign Package (1989)
  • Dungeon Masters Survival Kit (1990)[1]: 95 
  • The Handbook of Arcane Artifacts (1990)
  • R'nokks Spell Books (1990)
  • Small Town Shops (1990)

SoftSide Publications

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  • The Quest for the Arm of St. Elsinore (1981)[1]: 110 

Spellbinder Games

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  • Castle Thrax (1985)[1]: 161 

Strange Acorn Games

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Task Force Games

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Task Force Games published:

Tor Books

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Tor Books published The Willow Sourcebook (1988).[1]: 180 

Turtle Press

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Weapons is a compendium of virtually every edged or impact melee weapon used in any medieval or primitive culture.[7] Weapons is an indexed sourcebook describing hundreds of different melee weapons, each illustrated. Weapons are covered in six sections: Swords, Knives, Hafted Weapons, Spears, Pole Arms, and Miscellaneous.[1] Weapons was written by Matthew Balent and published in 1981 by Turtle Press, and was later revised and included in The Compendium of Weapons, Armour & Castles.[1]: 385  Matthew Balent was one of a few future Palladium Books writers who Kevin Siembieda met through the Detroit Gaming Center. At the time, Balent was working on a reference book that could be used in fantasy roleplaying games. Balent was a Library Sciences graduate, and had the skill and knowledge required to pick through hundreds of books to create a general overview of medieval armor and armaments. The Palladium Book of Weapons & Armor (1981) was the first of several books Balent compiled for Palladium.[8]: 156  Lewis Pulsipher reviewed Weapons in The Space Gamer No. 43.[7] Pulsipher commented that "In my view there is no need to add weapons to those already in most FRPG; but if you must, you'll need to look them up in a good source to get some detail. Ten times as much information about a tenth as many weapons, presented more professionally, would have been much more useful. In short, Weapons is virtually useless."[7]

Underworld Publishing

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Varanae

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  • Trap Manual (1979)
  • The Monstrum 1 (1980)
  • Dragons (1981)[1]: 95 

Wee Warriors

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Wee Warriors published:

Wilmark Dynasty

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World of Vision Enterprises

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  • The Temple of Andar (1989)[1]: 177 

Zeppelin Publications

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  • Order of St. Talis (1979)

References

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  1. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao ap aq ar as at au av aw ax ay az ba bb bc bd be bf bg bh bi bj bk bl Schick, Lawrence (1991). Heroic Worlds: A History and Guide to Role-Playing Games. Prometheus Books. ISBN 0-87975-653-5.
  2. ^ Clara, Glowe (November–December 1977). "Reviews". The Space Gamer (14). Metagaming: 42.
  3. ^ a b c Shannon Appelcline (2011). Designers & Dragons. Mongoose Publishing. ISBN 978-1-907702-58-7.
  4. ^ Pulsipher, Lew (November 1982). "Capsule Reviews". The Space Gamer. No. 57. pp. 32–33.
  5. ^ Jackson, Steve (August 1981). "Capsule Reviews". The Space Gamer (42). Steve Jackson Games: 34.
  6. ^ "History of Judges Guild". Retrieved 7 October 2014.
  7. ^ a b c Pulsipher, Lewis (September 1981). "Capsule Reviews". The Space Gamer (43). Steve Jackson Games: 32.
  8. ^ Shannon Appelcline (2014). Designers & Dragons: The '80s. Evil Hat Productions. ISBN 978-1-61317-081-6.
  9. ^ Eisenbeis, Keith H. (May–June 1992). "Capsule Reviews". White Wolf Magazine. No. 31. pp. 77–78.

See also

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